Player Matchup

Ravana
Ravana
 
Ravana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AMKShadow
Hachiman
Level 101
God Stats
30W - 14L
1,606 SR
Queue Stats
90W - 67L
1,629 Elo+
Party 1
Anubis
Anubis
Graeter
Anubis
Level 88
God Stats
55W - 41L
1,636 SR
Queue Stats
55W - 41L
1,613 Elo+
Solo
Team Averages
Level 98
1,581 SR
1,581 Elo+

VS

Team Averages
Level 69
1,534 SR
1,515 Elo+
Cthulhu
Cthulhu
Kid_Premo
Cthulhu
Level 82
God Stats
1W - 2L
1,672 SR
Queue Stats
157W - 158L
1,591 Elo+
Solo
Tiamat
Tiamat
Rexgaymer16
Tiamat
Level 89
God Stats
30W - 28L
1,551 SR
Queue Stats
72W - 59L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Ullr94
Danzaburou
Level 36
God Stats
0W - 2L
1,380 SR
Queue Stats
54W - 87L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 9
7,946
883
4,334
3,533
3,501
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
AMKShadow
Hachiman
12
6 / 0 / 6
8,902
989
8,833
5,210
2,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Graeter
Anubis
12
5 / 0 / 8
8,788
976
7,215
7,166
3,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kid_Premo
Cthulhu
9
0 / 5 / 0
6,441
716
3,462
13,208
9,210
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tiamat
10
0 / 5 / 0
6,693
744
6,838
8,532
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ullr94
Danzaburou
5
0 / 3 / 0
5,788
643
291
3,740
845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
9
6.5
W
Hachiman
AMKShadow
Hachiman
6
0
6
9
W
Anubis
Graeter
Anubis
5
0
8
9
L
Cthulhu
Kid_Premo
Cthulhu
0
5
0
0
L
Tiamat
0
5
0
0
L
Danzaburou
Ullr94
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,382
Damage
10,591
15,909
Taken
25,480
9,218
Mitigated
14,835
6,101
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,334
796
0
428
3,533
3,501
88
1,699
1,778
224
16,346
W
Hachiman
AMKShadow
Hachiman
8,833
6,474
0
2,690
5,210
2,099
1,925
3,388
1,822
0
32,299
W
Anubis
Graeter
Anubis
7,215
344
0
2,983
7,166
3,618
848
5,668
1,474
44,410
0
L
Cthulhu
Kid_Premo
Cthulhu
3,462
95
0
1,970
13,208
9,210
0
4,125
9,083
16,218
0
L
Tiamat
6,838
247
0
838
8,532
4,780
0
2,298
6,202
34,033
0
L
Danzaburou
Ullr94
Danzaburou
291
71
122
567
3,740
845
0
1,862
1,842
0
2,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
18,922
126
Minions Killed
79
0
Camps Cleared
0
539,835
Distance Traveled
348,139
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,946
883
23
3
0
184,295
0
W
Hachiman
8,902
989
51
6
0
181,741
4
W
Anubis
8,788
976
52
6
0
173,799
0
L
Cthulhu
6,441
716
29
3
0
145,294
0
L
Tiamat
6,693
744
47
5
0
159,665
0
L
Danzaburou
5,788
643
3
0
0
43,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role