Player Matchup

Baron Samedi
Baron Samedi
Gold IV
ALoneApache
Baron Samedi
Gold IV
Level 169
God Stats
5W - 4L
1,590 SR
Queue Stats
186W - 208L
1,510 MMR
Solo
Hachiman
Hachiman
Gold IV
Skapoozle
Hachiman
Gold IV
Level 159
God Stats
2W - 1L
1,679 SR
Queue Stats
38W - 37L
1,496 MMR
Solo
Thanatos
Thanatos
Gold IV
WhiteSheep__
Thanatos
Gold IV
Level 86
God Stats
2W - 2L
1,463 SR
Queue Stats
24W - 19L
1,520 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
oblivionFeen
Kuzenbo
Bronze III
Level 49
God Stats
1W - 1L
1,809 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
shumboii
Zhong Kui
Gold I
Level 124
God Stats
2W - 1L
1,803 SR
Queue Stats
332W - 341L
1,542 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,669 SR
1,514 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,593 SR
1,507 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze IV
RUSHWITHMIIIKE
Ares
Bronze IV
Level 136
God Stats
8W - 7L
1,461 SR
Queue Stats
29W - 36L
1,526 MMR
Solo
Surtr
Surtr
Bronze III
Ymir2Brazy
Surtr
Bronze III
Level 147
God Stats
0W - 2L
1,536 SR
Queue Stats
75W - 66L
1,518 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
angelokev8
Danzaburou
Platinum IV
Level 108
God Stats
68W - 71L
1,556 SR
Queue Stats
358W - 348L
1,506 MMR
Solo
Agni
Agni
Gold I
saturn514
Agni
Gold I
Level 157
God Stats
14W - 6L
1,910 SR
Queue Stats
127W - 110L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALoneApache
Baron Samedi
12
3 / 0 / 0
6,679
668
4,968
7,976
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
Skapoozle
Hachiman
10
1 / 1 / 3
5,521
552
6,078
6,450
2,263
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
WhiteSheep__
Thanatos
12
2 / 1 / 2
6,112
611
5,171
10,319
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
oblivionFeen
Kuzenbo
9
2 / 0 / 1
5,608
561
2,655
6,594
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
shumboii
Zhong Kui
11
0 / 2 / 1
5,744
574
2,692
7,500
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangKaliSun Wukong

VS

Bans
MartichorasRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 1
6,269
627
3,704
9,798
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 0
5,352
535
4,402
8,181
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
8
0 / 3 / 0
5,191
519
3,348
7,810
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
angelokev8
Danzaburou
9
0 / 1 / 2
5,212
521
4,353
6,858
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
1 / 1 / 1
6,447
645
5,119
4,403
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
1
2.5
W
Baron Samedi
ALoneApache
Baron Samedi
3
0
0
3
L
1
2
0
0.5
W
Hachiman
Skapoozle
Hachiman
1
1
3
2.5
W
Thanatos
WhiteSheep__
Thanatos
2
1
2
3
L
Surtr
0
3
0
0
L
Danzaburou
angelokev8
Danzaburou
0
1
2
1
W
Kuzenbo
oblivionFeen
Kuzenbo
2
0
1
2.5
L
Agni
1
1
1
1.5
W
Zhong Kui
shumboii
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
20,926
38,839
Taken
37,050
21,768
Mitigated
18,896
26,148
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,704
1,145
0
3,039
9,798
3,900
0
2,207
7,591
0
44,944
W
Baron Samedi
ALoneApache
Baron Samedi
4,968
622
0
4,208
7,976
3,625
235
935
7,041
50,147
0
L
4,402
177
0
710
8,181
6,285
0
2,283
5,898
20,506
0
W
Hachiman
Skapoozle
Hachiman
6,078
4,282
0
3,148
6,450
2,263
0
1,814
4,636
0
41,860
W
Thanatos
WhiteSheep__
Thanatos
5,171
1,394
0
12,011
10,319
4,105
0
676
9,611
0
52,719
L
Surtr
3,348
1,348
0
1,702
7,810
5,133
0
3,949
3,861
237
27,166
L
Danzaburou
angelokev8
Danzaburou
4,353
2,121
0
3,422
6,858
2,262
0
670
6,188
0
33,405
W
Kuzenbo
oblivionFeen
Kuzenbo
2,655
1,218
253
2,853
6,594
5,181
0
1,928
4,666
10,894
0
L
Agni
5,119
668
0
1,403
4,403
1,316
0
1,254
3,149
46,535
0
W
Zhong Kui
shumboii
Zhong Kui
2,692
230
0
3,675
7,500
6,594
0
4,456
3,044
40,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
28,471
362
Minions Killed
281
0
Camps Cleared
0
1,010,424
Distance Traveled
974,445
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,269
627
65
7
0
229,819
1
W
Baron Samedi
6,679
668
105
11
0
178,003
0
L
Ares
5,352
535
18
2
0
215,999
0
W
Hachiman
5,521
552
62
6
0
181,617
0
W
Thanatos
6,112
611
82
8
0
239,269
0
L
Surtr
5,191
519
50
5
0
139,585
0
L
Danzaburou
5,212
521
61
6
0
195,627
4
W
Kuzenbo
5,608
561
25
3
0
228,113
0
L
Agni
6,447
645
87
9
0
193,415
1
W
Zhong Kui
5,744
574
88
9
0
183,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role