Player Matchup

Sun Wukong
Sun Wukong
DamageDeficit
Sun Wukong
Level 111
God Stats
11W - 5L
1,570 SR
Queue Stats
356W - 287L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
ResurgeRaven
Kukulkan
Level 88
God Stats
11W - 5L
1,552 SR
Queue Stats
265W - 242L
1,447 Elo+
Party 2
Athena
Athena
SilverSleepy
Athena
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,425 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,453 Elo+

VS

Team Averages
Level 61
1,548 SR
1,471 Elo+
Hera
Hera
Aschxn69
Hera
Level 55
God Stats
10W - 1L
1,653 SR
Queue Stats
50W - 43L
1,444 Elo+
Party 1
Izanami
Izanami
Meepoplis
Izanami
Level 62
God Stats
16W - 11L
1,391 SR
Queue Stats
336W - 338L
1,517 Elo+
Solo
Serqet
Serqet
sean1550
Serqet
Level 67
God Stats
32W - 18L
1,601 SR
Queue Stats
64W - 58L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DamageDeficit
Sun Wukong
15
10 / 4 / 5
12,989
812
17,720
20,127
10,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ResurgeRaven
Kukulkan
15
4 / 5 / 6
12,427
777
8,570
11,884
5,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
1 / 5 / 12
11,400
713
8,556
23,693
29,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 5 / 9
12,626
789
18,338
12,458
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Meepoplis
Izanami
15
4 / 6 / 7
13,305
832
7,965
14,571
5,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
sean1550
Serqet
17
6 / 4 / 6
13,637
852
18,097
13,682
6,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
15
Kills
14
14
Deaths
15
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
4
5
9
1.7
L
Sun Wukong
DamageDeficit
Sun Wukong
10
4
5
3.13
W
Izanami
Meepoplis
Izanami
4
6
7
1.25
L
Kukulkan
ResurgeRaven
Kukulkan
4
5
6
1.4
L
Athena
1
5
12
1.4
W
Serqet
sean1550
Serqet
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,846
Damage
44,400
55,704
Taken
40,711
44,979
Mitigated
15,776
9,448
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,338
5,290
85
2,847
12,458
3,938
354
4,600
7,606
56,426
0
L
Sun Wukong
DamageDeficit
Sun Wukong
17,720
2,536
81
6,145
20,127
10,357
1,335
6,376
12,666
0
43,802
W
Izanami
Meepoplis
Izanami
7,965
4,777
0
1,419
14,571
5,066
909
6,128
8,295
0
45,530
L
Kukulkan
ResurgeRaven
Kukulkan
8,570
639
0
2,163
11,884
5,250
75
4,819
6,671
77,939
0
L
Athena
8,556
2,507
0
1,059
23,693
29,372
519
8,259
15,041
25,167
0
W
Serqet
sean1550
Serqet
18,097
3,169
0
3,303
13,682
6,772
199
6,659
7,023
0
44,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
39,568
168
Minions Killed
175
0
Camps Cleared
0
868,319
Distance Traveled
790,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,626
789
73
5
0
265,801
0
L
Sun Wukong
12,989
812
29
2
0
309,581
0
W
Izanami
13,305
832
59
4
0
239,342
0
L
Kukulkan
12,427
777
117
7
0
254,995
0
L
Athena
11,400
713
22
1
0
303,743
0
W
Serqet
13,637
852
43
3
0
285,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role