Player Matchup

Charon
Charon
Digallo
Charon
Level 102
God Stats
7W - 9L
1,610 SR
Queue Stats
154W - 132L
1,482 Elo+
Party 2
Tyr
Tyr
LeglessSnail
Tyr
Level 52
God Stats
40W - 22L
1,688 SR
Queue Stats
103W - 80L
1,538 Elo+
Party 2
Anubis
Anubis
Madrocker36
Anubis
Level 60
God Stats
2W - 0L
1,642 SR
Queue Stats
14W - 9L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
RimuruTooShiesty
Danzaburou
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,340 Elo+
Party 2
Ganesha
Ganesha
Theodorable95
Ganesha
Level 65
God Stats
9W - 9L
1,634 SR
Queue Stats
104W - 121L
1,443 Elo+
Party 2
Team Averages
Level 82
1,615 SR
1,460 Elo+

VS

Team Averages
Level 89
1,615 SR
1,543 Elo+
Shiva
Shiva
Apolo619
Shiva
Level 103
God Stats
19W - 14L
1,739 SR
Queue Stats
100W - 76L
1,548 Elo+
Solo
Hachiman
Hachiman
BUTTERtooth87
Hachiman
Level 124
God Stats
9W - 13L
1,553 SR
Queue Stats
211W - 188L
1,523 Elo+
Solo
Yemoja
Yemoja
Mrunicorn123
Yemoja
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 161L
1,554 Elo+
Party 1
Thanatos
Thanatos
kongunleashed
Thanatos
Level 62
God Stats
24W - 28L
1,640 SR
Queue Stats
108W - 118L
1,515 Elo+
Party 1
Zeus
Zeus
swomedude
Zeus
Level 109
God Stats
9W - 11L
1,645 SR
Queue Stats
509W - 457L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Digallo
Charon
15
6 / 0 / 2
8,809
629
6,882
11,180
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 3
7,825
559
8,763
17,226
12,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
13
3 / 1 / 1
7,879
563
4,060
5,830
3,656
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RimuruTooShiesty
Danzaburou
13
2 / 0 / 1
7,459
533
8,670
9,349
3,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
11
0 / 1 / 3
6,526
466
1,768
9,476
6,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apolo619
Shiva
13
1 / 4 / 1
7,735
553
10,495
15,944
13,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
BUTTERtooth87
Hachiman
11
0 / 3 / 0
6,729
481
4,680
11,970
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
11
1 / 1 / 1
7,266
519
3,839
8,813
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
kongunleashed
Thanatos
11
1 / 5 / 1
6,705
479
2,628
13,428
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
1 / 0 / 1
7,671
548
7,732
3,453
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
Apolo619
Shiva
1
4
1
0.38
L
Hachiman
BUTTERtooth87
Hachiman
0
3
0
0
W
Charon
Digallo
Charon
6
0
2
7
W
1
2
3
1.25
W
Anubis
3
1
1
3.5
L
Yemoja
1
1
1
1.5
W
Danzaburou
RimuruTooShiesty
Danzaburou
2
0
1
2.5
W
Ganesha
0
1
3
1.5
L
Thanatos
kongunleashed
Thanatos
1
5
1
0.3
L
Zeus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,143
Damage
29,374
53,061
Taken
53,608
32,364
Mitigated
32,504
22,984
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Apolo619
Shiva
10,495
909
0
2,048
15,944
13,499
0
1,622
14,322
170
62,067
L
Hachiman
BUTTERtooth87
Hachiman
4,680
2,217
0
4,791
11,970
4,372
930
1,159
10,811
0
52,549
W
Charon
Digallo
Charon
6,882
1,293
0
5,801
11,180
5,973
448
2,023
9,157
62,256
0
W
8,763
1,557
0
8,399
17,226
12,664
260
170
17,056
0
67,707
W
Anubis
4,060
47
0
3,329
5,830
3,656
437
3,520
2,310
66,077
0
L
Yemoja
3,839
519
668
1,849
8,813
8,569
0
4,165
4,648
27,675
331
W
Danzaburou
RimuruTooShiesty
Danzaburou
8,670
4,772
0
4,123
9,349
3,362
1,035
1,430
7,919
0
53,281
W
Ganesha
1,768
238
0
1,332
9,476
6,709
0
4,267
5,209
19,439
0
L
Thanatos
kongunleashed
Thanatos
2,628
692
0
7,910
13,428
4,896
0
4,418
9,010
0
41,300
L
Zeus
7,732
796
0
1,598
3,453
1,168
0
1,472
1,981
68,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
36,106
458
Minions Killed
396
0
Camps Cleared
0
1,417,679
Distance Traveled
1,341,389
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,735
553
85
6
0
277,264
0
L
Hachiman
6,729
481
87
6
0
235,671
3
W
Charon
8,809
629
109
8
0
319,108
2
W
Tyr
7,825
559
111
8
0
290,120
2
W
Anubis
7,879
563
127
9
0
249,901
0
L
Yemoja
7,266
519
34
2
0
251,198
0
W
Danzaburou
7,459
533
108
8
0
268,003
0
W
Ganesha
6,526
466
3
0
0
290,547
0
L
Thanatos
6,705
479
63
5
0
299,644
0
L
Zeus
7,671
548
127
9
0
277,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role