Player Matchup

Bacchus
Bacchus
Bacchusness
Bacchus
Level 14
God Stats
15W - 18L
1,463 SR
Queue Stats
15W - 19L
1,483 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Gravin420
Morgan Le Fay
Level 23
God Stats
12W - 6L
1,531 SR
Queue Stats
52W - 47L
1,464 Elo+
Party 2
Xbalanque
Xbalanque
KandyKhan
Xbalanque
Level 81
God Stats
2W - 0L
1,549 SR
Queue Stats
17W - 22L
1,444 Elo+
Party 4
Ao Kuang
Ao Kuang
cthuluhasrisen
Ao Kuang
Level 68
God Stats
18W - 9L
1,627 SR
Queue Stats
27W - 24L
1,477 Elo+
Party 2
Fenrir
Fenrir
slimeballl
Fenrir
Level 23
God Stats
2W - 2L
1,711 SR
Queue Stats
17W - 22L
1,444 Elo+
Party 4
Team Averages
Level 42
1,576 SR
1,462 Elo+

VS

Team Averages
Level 60
1,488 SR
1,499 Elo+
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BustaFromAugusta
Ravana
Level 68
God Stats
7W - 8L
1,507 SR
Queue Stats
572W - 562L
1,541 Elo+
Party 3
Scylla
Scylla
Tarheelboy_11
Scylla
Level 87
God Stats
9W - 7L
1,487 SR
Queue Stats
49W - 49L
1,426 Elo+
Party 1
Odin
Odin
This_Guy_1530
Odin
Level 28
God Stats
6W - 5L
1,653 SR
Queue Stats
55W - 39L
1,503 Elo+
Party 1
Anhur
Anhur
botoxfreak
Anhur
Level 49
God Stats
6W - 14L
1,291 SR
Queue Stats
214W - 215L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bacchusness
Bacchus
15
1 / 0 / 8
9,731
973
4,661
4,542
6,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Gravin420
Morgan Le Fay
15
0 / 0 / 9
9,455
946
7,538
5,737
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
KandyKhan
Xbalanque
15
0 / 0 / 6
9,244
924
4,100
1,718
687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
16
6 / 0 / 4
11,293
1,129
4,661
10,527
4,996
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
slimeballl
Fenrir
15
3 / 1 / 6
9,759
976
5,428
5,311
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

427

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 4 / 1
8,856
886
1,422
10,800
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 0 / 1
8,544
854
734
2,626
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
8,377
838
408
1,086
398
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 0
8,368
837
603
1,882
1,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
14
1 / 4 / 0
9,019
902
12,584
12,719
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
10
Kills
1
1
Deaths
10
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
1
0.13
W
Bacchus
Bacchusness
Bacchus
1
0
8
5
L
0
0
1
0.5
W
Morgan Le Fay
Gravin420
Morgan Le Fay
0
0
9
4.5
W
Xbalanque
KandyKhan
Xbalanque
0
0
6
3
L
0
1
0
0
L
0
1
0
0
L
Anhur
1
4
0
0.25
W
Ao Kuang
6
0
4
8
W
Fenrir
slimeballl
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
15,751
27,835
Taken
29,113
18,026
Mitigated
13,462
7,242
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,422
160
0
0
10,800
5,507
0
4,728
5,842
13,891
0
W
Bacchus
Bacchusness
Bacchus
4,661
211
0
859
4,542
6,886
0
395
4,147
19,794
0
L
734
37
0
832
2,626
1,289
0
1,398
1,180
0
2,456
W
Morgan Le Fay
Gravin420
Morgan Le Fay
7,538
665
65
881
5,737
2,640
0
185
5,552
12,714
0
W
Xbalanque
KandyKhan
Xbalanque
4,100
1,626
0
0
1,718
687
0
479
1,239
0
22,129
L
408
117
0
63
1,086
398
0
714
372
3,886
0
L
603
0
0
24
1,882
1,263
0
1,402
441
0
2,990
L
Anhur
12,584
10,980
0
874
12,719
5,005
0
8,517
3,953
0
21,920
W
Ao Kuang
4,661
1,489
0
5,238
10,527
4,996
0
585
9,868
43,857
0
W
Fenrir
slimeballl
Fenrir
5,428
1,377
0
199
5,311
2,817
0
300
4,446
0
7,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
43,164
192
Minions Killed
67
8
Camps Cleared
3
950,734
Distance Traveled
389,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,856
886
38
4
0
96,186
0
W
Bacchus
9,731
973
45
5
1
207,842
0
L
Ravana
8,544
854
4
0
1
70,785
0
W
Morgan Le Fay
9,455
946
16
2
1
175,280
0
W
Xbalanque
9,244
924
45
5
1
149,883
0
L
Scylla
8,377
838
10
1
2
33,827
0
L
Odin
8,368
837
1
0
0
38,566
0
L
Anhur
9,019
902
14
1
0
150,072
0
W
Ao Kuang
11,293
1,129
82
8
3
191,823
0
W
Fenrir
9,759
976
4
0
2
225,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role