Player Matchup

Bastet
Bastet
MrJMcIntosh
Bastet
Level 141
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Bacchus
Bacchus
Pdxmatt9908
Bacchus
Level 102
God Stats
1W - 1L
1,528 SR
Queue Stats
112W - 115L
1,400 Elo+
Solo
Agni
Agni
lilminkler
Agni
Level 45
God Stats
1W - 1L
1,311 SR
Queue Stats
20W - 23L
1,540 Elo+
Party 2
Team Averages
Level 96
1,350 SR
1,480 Elo+

VS

Team Averages
Level 102
1,451 SR
1,433 Elo+
Set
Set
CHIPT00THL33
Set
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 80L
1,073 Elo+
Party 1
Xing Tian
Xing Tian
FloppyLongboard
Xing Tian
Level 123
God Stats
15W - 13L
1,324 SR
Queue Stats
63W - 80L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
Yeirian
Aphrodite
Level 80
God Stats
2W - 0L
1,527 SR
Queue Stats
8W - 1L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
0 / 8 / 7
10,855
678
7,806
17,225
7,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Pdxmatt9908
Bacchus
13
3 / 3 / 6
11,149
697
14,928
17,177
19,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 9 / 3
12,818
801
25,879
13,270
5,554
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 8
14,425
902
13,832
17,266
8,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
FloppyLongboard
Xing Tian
16
6 / 4 / 11
12,831
802
9,298
28,358
24,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Yeirian
Aphrodite
16
2 / 3 / 14
12,204
763
11,329
15,759
8,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
10
Kills
18
20
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
W
Xing Tian
FloppyLongboard
Xing Tian
6
4
11
2.88
L
Bastet
0
8
7
0.44
L
Bacchus
Pdxmatt9908
Bacchus
3
3
6
2
W
Aphrodite
Yeirian
Aphrodite
2
3
14
3
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,613
Damage
34,459
47,672
Taken
61,383
32,377
Mitigated
41,868
7,286
Healing
26,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,832
4,320
0
2,612
17,266
8,681
2,016
11,421
5,472
0
67,617
W
Xing Tian
FloppyLongboard
Xing Tian
9,298
1,063
0
5,331
28,358
24,455
402
17,347
10,010
25,216
0
L
Bastet
7,806
1,804
489
4,197
17,225
7,485
28
7,455
9,684
0
31,644
L
Bacchus
Pdxmatt9908
Bacchus
14,928
727
0
1,810
17,177
19,338
190
6,896
9,935
33,467
0
W
Aphrodite
Yeirian
Aphrodite
11,329
1,896
8,767
9,408
15,759
8,732
770
12,078
3,608
55,382
0
L
25,879
2,177
0
790
13,270
5,554
238
6,380
6,648
59,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
39,460
142
Minions Killed
167
0
Camps Cleared
0
875,113
Distance Traveled
884,175
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,425
902
69
4
0
301,259
2
W
Xing Tian
12,831
802
21
1
0
314,044
0
L
Bastet
10,855
678
43
3
0
289,036
0
L
Bacchus
11,149
697
32
2
0
328,944
3
W
Aphrodite
12,204
763
77
5
0
268,872
0
L
Agni
12,818
801
67
4
0
257,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role