Player Matchup

Amaterasu
Amaterasu
BlankClipz
Amaterasu
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,828 Elo+
Party 3
Kali
Kali
SFLxABOSEYx4
Kali
Level 60
God Stats
7W - 8L
1,430 SR
Queue Stats
85W - 108L
1,390 Elo+
Party 2
Charon
Charon
Sun_WukongNyc
Charon
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,610 Elo+
Party 3
Poseidon
Poseidon
Talanous
Poseidon
Level 102
God Stats
12W - 12L
1,412 SR
Queue Stats
365W - 385L
1,350 Elo+
Solo
Hera
Hera
xoxoSIRENxoxo
Hera
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 148L
1,394 Elo+
Party 2
Team Averages
Level 88
1,468 SR
1,514 Elo+

VS

Team Averages
Level 28
1,503 SR
1,370 Elo+
The Morrigan
The Morrigan
DylanHunter21
The Morrigan
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
34W - 29L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
GolgiReborn
Cthulhu
Level 12
God Stats
3W - 6L
1,513 SR
Queue Stats
10W - 12L
1,333 Elo+
Party 1
Yemoja
Yemoja
ImTheMadKing
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,374 Elo+
Party 1
Horus
Horus
Janonx
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,420 Elo+
Party 1
Izanami
Izanami
ZaAholic
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlankClipz
Amaterasu
15
1 / 0 / 10
9,476
1,185
11,277
14,067
15,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
9 / 3 / 4
10,667
1,333
12,372
11,305
4,687
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 10
10,375
1,297
8,442
7,110
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Talanous
Poseidon
14
2 / 1 / 9
9,053
1,132
10,723
4,909
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 0 / 6
8,294
1,037
5,457
3,345
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

352

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DylanHunter21
The Morrigan
12
0 / 2 / 1
7,680
960
2,786
4,026
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GolgiReborn
Cthulhu
13
0 / 2 / 3
8,096
1,012
7,763
12,334
11,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
14
1 / 2 / 2
9,064
1,133
4,900
9,428
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Janonx
Horus
14
2 / 2 / 1
8,919
1,115
4,861
12,559
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
ZaAholic
Izanami
14
1 / 7 / 3
8,612
1,077
10,077
16,143
6,545
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
14
Kills
4
4
Deaths
15
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlankClipz
Amaterasu
1
0
10
6
L
The Morrigan
DylanHunter21
The Morrigan
0
2
1
0.25
L
Cthulhu
GolgiReborn
Cthulhu
0
2
3
0.75
L
Yemoja
1
2
2
1
L
Horus
Janonx
Horus
2
2
1
1.25
W
9
3
4
3.67
W
2
0
10
7
W
Poseidon
Talanous
Poseidon
2
1
9
6.5
L
Izanami
ZaAholic
Izanami
1
7
3
0.36
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
30,387
40,736
Taken
54,490
30,442
Mitigated
38,810
11,883
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlankClipz
Amaterasu
11,277
4,523
141
7,844
14,067
15,047
0
4,416
9,193
0
21,312
L
The Morrigan
DylanHunter21
The Morrigan
2,786
337
140
0
4,026
1,256
0
1,420
1,844
7,213
0
L
Cthulhu
GolgiReborn
Cthulhu
7,763
447
0
315
12,334
11,125
0
5,624
6,661
22,127
0
L
Yemoja
4,900
818
2,238
1,028
9,428
7,219
0
5,440
3,988
15,978
0
L
Horus
Janonx
Horus
4,861
1,558
1,074
2,183
12,559
12,665
0
5,907
6,652
0
10,976
W
12,372
8,002
0
2,205
11,305
4,687
0
3,557
5,526
0
28,178
W
8,442
1,712
163
1,530
7,110
6,965
0
3,407
3,139
23,738
0
W
Poseidon
Talanous
Poseidon
10,723
1,593
0
0
4,909
2,207
0
1,663
2,903
26,925
0
L
Izanami
ZaAholic
Izanami
10,077
7,807
0
0
16,143
6,545
0
6,233
9,910
0
24,184
W
5,457
1,261
0
0
3,345
1,536
0
1,601
1,575
16,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
42,371
165
Minions Killed
104
8
Camps Cleared
3
851,581
Distance Traveled
713,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,476
1,185
30
4
0
180,173
0
L
The Morrigan
7,680
960
7
1
1
69,162
0
L
Cthulhu
8,096
1,012
25
3
0
172,461
0
L
Yemoja
9,064
1,133
30
4
2
157,448
0
L
Horus
8,919
1,115
14
2
0
165,994
0
W
Kali
10,667
1,333
30
4
7
175,114
0
W
Charon
10,375
1,297
18
2
0
162,958
0
W
Poseidon
9,053
1,132
47
6
1
159,653
0
L
Izanami
8,612
1,077
28
4
0
148,372
0
W
Hera
8,294
1,037
40
5
0
173,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role