Player Matchup

Sol
Sol
AlejoCP18
Sol
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 32L
1,314 Elo+
Solo
Hades
Hades
BeyondGold03
Hades
Level 49
God Stats
7W - 12L
1,426 SR
Queue Stats
205W - 223L
1,467 Elo+
Party 1
Tyr
Tyr
JosAsYuLol
Tyr
Level 65
God Stats
33W - 36L
1,692 SR
Queue Stats
255W - 243L
1,453 Elo+
Solo
Thanatos
Thanatos
SktzoBatman
Thanatos
Level 127
God Stats
1W - 4L
1,159 SR
Queue Stats
117W - 142L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
The8GatesJay
Cliodhna
Level 68
God Stats
6W - 4L
1,538 SR
Queue Stats
353W - 380L
1,461 Elo+
Party 1
Team Averages
Level 70
1,463 SR
1,430 Elo+

VS

Team Averages
Level 68
1,567 SR
1,398 Elo+
Jing Wei
Jing Wei
AAMQ15
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 73L
1,326 Elo+
Party 2
Sol
Sol
AKCR6396
Sol
Level 98
God Stats
6W - 5L
1,500 SR
Queue Stats
149W - 166L
1,407 Elo+
Party 2
He Bo
He Bo
CRISTIAN247443
He Bo
Level 88
God Stats
6W - 6L
1,484 SR
Queue Stats
364W - 341L
1,494 Elo+
Solo
Bacchus
Bacchus
Ropro2454
Bacchus
Level 4
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 4L
1,308 Elo+
Party 2
King Arthur
King Arthur
godslayeru
King Arthur
Level 66
God Stats
1W - 0L
1,627 SR
Queue Stats
176W - 194L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,465
564
3,283
10,864
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 6
7,797
520
8,882
7,613
4,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 3 / 0
7,130
475
7,132
15,800
13,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thanatos
SktzoBatman
Thanatos
14
4 / 2 / 2
8,105
540
8,860
13,111
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
The8GatesJay
Cliodhna
13
6 / 2 / 8
8,364
558
12,224
10,937
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AAMQ15
Jing Wei
12
1 / 3 / 2
7,028
469
7,795
13,056
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 0
8,523
568
7,015
8,704
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 2 / 2
9,371
625
7,923
10,306
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Ropro2454
Bacchus
9
0 / 11 / 0
6,229
415
3,677
17,468
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
godslayeru
King Arthur
14
2 / 0 / 2
8,676
578
9,911
12,903
10,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
9
9
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AAMQ15
Jing Wei
1
3
2
0.67
W
1
1
0
1
L
1
1
1
1.5
L
5
1
6
8
W
5
2
2
3
L
0
3
0
0
W
Bacchus
Ropro2454
Bacchus
0
11
0
0
L
Thanatos
SktzoBatman
Thanatos
4
2
2
2.5
L
Cliodhna
The8GatesJay
Cliodhna
6
2
8
5
W
King Arthur
godslayeru
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
36,321
58,325
Taken
62,437
32,419
Mitigated
34,213
30,874
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AAMQ15
Jing Wei
7,795
4,991
0
2,983
13,056
4,226
600
4,115
8,941
0
47,639
W
7,015
2,731
0
3,970
8,704
2,586
2,312
2,611
6,093
61,527
0
L
3,283
982
0
4,630
10,864
4,114
2,923
6,619
4,245
62,534
0
L
8,882
1,294
524
1,926
7,613
4,943
1,259
1,997
5,616
41,140
0
W
7,923
668
0
4,282
10,306
3,337
514
652
9,654
84,407
0
L
7,132
952
0
7,166
15,800
13,056
0
3,031
12,769
0
40,715
W
Bacchus
Ropro2454
Bacchus
3,677
627
0
1,020
17,468
13,188
0
4,402
13,066
15,670
0
L
Thanatos
SktzoBatman
Thanatos
8,860
1,035
0
14,257
13,111
5,616
712
4,721
8,390
0
58,846
L
Cliodhna
The8GatesJay
Cliodhna
12,224
2,149
0
2,371
10,937
4,690
1,430
2,431
8,506
0
51,544
W
King Arthur
godslayeru
King Arthur
9,911
1,559
0
1,998
12,903
10,876
168
385
12,518
0
61,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,861
Gold Earned
39,827
386
Minions Killed
374
0
Camps Cleared
0
1,517,361
Distance Traveled
1,456,628
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,028
469
60
4
0
310,068
0
W
Sol
8,523
568
104
7
0
269,771
0
L
Sol
8,465
564
103
7
0
271,060
0
L
Hades
7,797
520
42
3
0
285,007
0
W
He Bo
9,371
625
114
8
0
295,011
0
L
Tyr
7,130
475
71
5
0
296,674
2
W
Bacchus
6,229
415
14
1
0
284,077
0
L
Thanatos
8,105
540
90
6
0
330,788
0
L
Cliodhna
8,364
558
80
5
0
333,832
0
W
King Arthur
8,676
578
82
5
0
297,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role