Player Matchup

Loki
Loki
ArticSnowFox93
Loki
Level 145
God Stats
56W - 68L
1,362 SR
Queue Stats
424W - 413L
1,424 Elo+
Solo
Chronos
Chronos
Carlos01barajas
Chronos
Level 119
God Stats
50W - 53L
1,530 SR
Queue Stats
309W - 308L
1,467 Elo+
Party 1
Hades
Hades
Jeagerkaneki
Hades
Level 14
God Stats
4W - 8L
1,391 SR
Queue Stats
14W - 30L
1,282 Elo+
Party 1
Jormungandr
Jormungandr
Jorge Maupome
Jormungandr
Level 10
God Stats
10W - 16L
1,275 SR
Queue Stats
11W - 26L
1,210 Elo+
Party 1
Tyr
Tyr
xlRPlx FarPain
Tyr
Level 106
God Stats
19W - 17L
1,491 SR
Queue Stats
216W - 213L
1,498 Elo+
Party 1
Team Averages
Level 79
1,410 SR
1,376 Elo+

VS

Team Averages
Level 81
1,554 SR
1,442 Elo+
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Demonikbishop
Geb
Level 88
God Stats
30W - 25L
1,508 SR
Queue Stats
97W - 101L
1,426 Elo+
Party 2
Hou Yi
Hou Yi
OmegaHippi
Hou Yi
Level 103
God Stats
11W - 9L
1,730 SR
Queue Stats
179W - 180L
1,441 Elo+
Party 2
Janus
Janus
Some1UDonKno
Janus
Level 75
God Stats
2W - 3L
1,639 SR
Queue Stats
143W - 149L
1,426 Elo+
Party 2
Ra
Ra
klehmaaa
Ra
Level 39
God Stats
1W - 2L
1,392 SR
Queue Stats
5W - 8L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,205
641
439
2,915
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,903
781
2,707
2,263
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,577
715
509
2,720
920
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Jorge Maupome
Jormungandr
5
0 / 1 / 1
3,637
727
1,500
3,687
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,019
804
893
4,943
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 0
3,734
747
3,259
2,734
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 2
3,580
716
1,370
4,000
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
OmegaHippi
Hou Yi
6
2 / 1 / 0
3,562
712
2,198
3,581
1,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 0 / 0
3,676
735
2,359
1,646
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,077
215
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
0
0
0
0
W
1
1
0
1
L
0
0
2
1
W
0
0
0
0
W
Jormungandr
Jorge Maupome
Jormungandr
0
1
1
0.5
L
Hou Yi
OmegaHippi
Hou Yi
2
1
0
2
L
0
0
0
0
L
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,048
Damage
9,186
16,528
Taken
11,961
6,818
Mitigated
5,133
5,801
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,259
257
0
714
2,734
952
0
0
2,734
17,080
0
W
439
64
0
295
2,915
790
0
865
1,934
0
13,912
W
2,707
804
0
862
2,263
665
0
551
1,692
23,280
0
L
1,370
369
118
1,210
4,000
2,656
0
2,294
1,657
9,579
0
W
509
246
20
1,390
2,720
920
0
1,228
1,342
13,975
0
W
Jormungandr
Jorge Maupome
Jormungandr
1,500
642
0
901
3,687
2,292
0
844
2,757
9,197
0
L
Hou Yi
OmegaHippi
Hou Yi
2,198
1,327
199
1,256
3,581
1,109
0
1,903
1,678
0
16,362
L
2,359
343
0
734
1,646
416
0
509
1,137
17,719
0
L
0
0
0
0
0
0
0
0
0
0
0
W
893
117
0
2,333
4,943
2,151
0
3,259
1,684
0
19,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,341
Gold Earned
15,629
129
Minions Killed
110
0
Camps Cleared
0
567,345
Distance Traveled
400,999
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,734
747
31
6
0
99,922
0
W
Loki
3,205
641
23
5
0
130,568
2
W
Chronos
3,903
781
29
6
0
110,038
0
L
Geb
3,580
716
11
2
0
106,783
0
W
Hades
3,577
715
29
6
0
100,464
0
W
Jormungandr
3,637
727
14
3
0
111,607
0
L
Hou Yi
3,562
712
33
7
0
82,123
0
L
Janus
3,676
735
35
7
0
112,171
0
L
Ra
1,077
215
0
0
0
0
0
W
Tyr
4,019
804
34
7
0
114,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role