Player Matchup

Jormungandr
Jormungandr
Branler
Jormungandr
Level 125
God Stats
10W - 11L
1,587 SR
Queue Stats
459W - 455L
1,606 Elo+
Solo
Surtr
Surtr
EseChihuahua
Surtr
Level 107
God Stats
2W - 5L
1,622 SR
Queue Stats
87W - 85L
1,443 Elo+
Solo
Thoth
Thoth
Littlepeewee07
Thoth
Level 89
God Stats
1W - 4L
1,405 SR
Queue Stats
145W - 149L
1,525 Elo+
Party 2
Ravana
Ravana
Toaststomper
Ravana
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 417L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
h2d212
Heimdallr
Level 123
God Stats
0W - 3L
1,187 SR
Queue Stats
281W - 161L
1,644 Elo+
Solo
Team Averages
Level 116
1,460 SR
1,545 Elo+

VS

Team Averages
Level 159
1,607 SR
1,568 Elo+
Ganesha
Ganesha
Adoliux5
Ganesha
Level 128
God Stats
2W - 0L
1,675 SR
Queue Stats
300W - 286L
1,546 Elo+
Solo
Medusa
Medusa
Dream-Phoenixx
Medusa
Level 139
God Stats
2W - 3L
1,250 SR
Queue Stats
164W - 150L
1,533 Elo+
Solo
Geb
Geb
GiftedxRose
Geb
Level 147
God Stats
4W - 1L
1,896 SR
Queue Stats
202W - 166L
1,658 Elo+
Party 1
The Morrigan
The Morrigan
PianoSoul
The Morrigan
Level 181
God Stats
1W - 0L
1,675 SR
Queue Stats
24W - 21L
1,531 Elo+
Solo
Surtr
Surtr
Vytriolic
Surtr
Level 199
God Stats
9W - 7L
1,538 SR
Queue Stats
494W - 423L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Branler
Jormungandr
5
0 / 1 / 0
4,700
783
1,050
1,414
1,036
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 3 / 3
5,683
947
4,856
8,358
8,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 4
5,941
990
4,746
5,255
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
12
3 / 3 / 2
6,185
1,031
7,039
6,689
5,642
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
h2d212
Heimdallr
12
0 / 3 / 3
5,651
942
9,217
6,755
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adoliux5
Ganesha
11
0 / 2 / 9
6,332
1,055
5,657
8,247
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 7
6,533
1,089
6,108
4,932
2,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 7
6,717
1,120
3,465
5,989
4,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
PianoSoul
The Morrigan
12
7 / 2 / 6
7,133
1,189
5,097
4,677
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Vytriolic
Surtr
12
1 / 1 / 7
6,187
1,031
4,556
9,333
7,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
4
Kills
13
13
Deaths
5
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Adoliux5
Ganesha
0
2
9
2.25
L
Jormungandr
Branler
Jormungandr
0
1
0
0
W
3
0
7
6.5
L
1
3
3
0.83
W
2
0
7
5.5
L
0
3
4
0.67
W
The Morrigan
PianoSoul
The Morrigan
7
2
6
5
L
Ravana
3
3
2
1.33
W
Surtr
Vytriolic
Surtr
1
1
7
4.5
L
Heimdallr
h2d212
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
24,883
28,471
Taken
33,178
19,720
Mitigated
26,207
7,364
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Adoliux5
Ganesha
5,657
138
589
1,405
8,247
9,490
21
2,083
5,561
10,370
0
L
Jormungandr
Branler
Jormungandr
1,050
22
0
50
1,414
1,036
0
505
909
2,677
0
W
6,108
2,684
525
1,436
4,932
2,340
1,159
1,831
2,861
0
19,168
L
4,856
1,795
984
2,070
8,358
8,135
71
3,620
4,650
153
8,196
W
3,465
223
1,619
1,749
5,989
4,461
119
1,688
3,671
7,591
0
L
4,746
495
425
1,147
5,255
1,822
147
3,279
1,976
16,272
0
W
The Morrigan
PianoSoul
The Morrigan
5,097
423
1,316
1,693
4,677
2,081
106
1,126
3,428
11,995
883
L
Ravana
7,039
469
283
1,266
6,689
5,642
0
3,557
3,075
5,227
6,282
W
Surtr
Vytriolic
Surtr
4,556
1,216
2,272
2,315
9,333
7,835
24
1,885
6,974
152
8,602
L
Heimdallr
h2d212
Heimdallr
9,217
5,442
134
1,005
6,755
3,085
0
2,701
4,026
0
20,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
32,902
87
Minions Killed
85
0
Camps Cleared
0
454,749
Distance Traveled
706,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,332
1,055
0
0
0
143,279
0
L
Jormungandr
4,700
783
4
1
0
15,162
0
W
Medusa
6,533
1,089
34
6
0
153,412
0
L
Surtr
5,683
947
9
2
0
122,087
0
W
Geb
6,717
1,120
18
3
0
140,725
0
L
Thoth
5,941
990
31
5
0
105,204
0
W
The Morrigan
7,133
1,189
19
3
0
120,343
0
L
Ravana
6,185
1,031
12
2
0
101,956
0
W
Surtr
6,187
1,031
14
2
0
149,193
0
L
Heimdallr
5,651
942
31
5
0
110,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role