Player Matchup

Discordia
Discordia
KingMook23
Discordia
Level 150
God Stats
0W - 2L
1,766 SR
Queue Stats
151W - 188L
1,440 Elo+
Party 1
Charybdis
Charybdis
SPACEINVADERXD
Charybdis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 374L
1,497 Elo+
Solo
Loki
Loki
mOs_DatsJuju
Loki
Level 143
God Stats
34W - 24L
1,708 SR
Queue Stats
154W - 129L
1,569 Elo+
Solo
Charon
Charon
zv ALPHA VS
Charon
Level 191
God Stats
7W - 11L
1,500 SR
Queue Stats
299W - 359L
1,482 Elo+
Party 1
Ares
Ares
zv OMEGA VS
Ares
Level 127
God Stats
3W - 1L
1,493 SR
Queue Stats
244W - 256L
1,449 Elo+
Party 1
Team Averages
Level 153
1,593 SR
1,487 Elo+

VS

Team Averages
Level 116
1,603 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DCOverkill
Anhur
Level 88
God Stats
8W - 6L
1,808 SR
Queue Stats
125W - 108L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Diegxrm
Cu Chulainn
Level 69
God Stats
8W - 4L
1,709 SR
Queue Stats
114W - 99L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingMook23
Discordia
10
0 / 2 / 0
5,241
524
4,835
4,499
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SPACEINVADERXD
Charybdis
9
0 / 5 / 1
5,611
561
2,596
8,318
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 3 / 2
5,773
577
3,960
7,830
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
10
1 / 2 / 1
5,696
570
4,143
7,587
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 4 / 1
5,369
537
4,301
9,762
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 2 / 4
6,763
676
4,769
6,981
3,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
11
4 / 0 / 0
6,681
668
3,021
11,409
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
 
Ix Chel
10
4 / 1 / 8
6,080
608
9,318
8,440
2,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
5 / 1 / 2
6,525
653
6,259
6,783
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Diegxrm
Cu Chulainn
11
0 / 0 / 1
6,364
636
2,955
5,705
3,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
16
16
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
4
2.5
W
Fenrir
 
Fenrir
4
0
0
4
W
Ix Chel
 
Ix Chel
4
1
8
8
W
Anhur
5
1
2
6
W
Cu Chulainn
Diegxrm
Cu Chulainn
0
0
1
0.5
L
Discordia
KingMook23
Discordia
0
2
0
0
L
Charybdis
SPACEINVADERXD
Charybdis
0
5
1
0.1
L
2
3
2
1
L
Charon
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,835
Damage
26,322
37,996
Taken
39,318
16,687
Mitigated
16,123
8,520
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,769
100
0
3,710
6,981
3,229
41
4,006
2,901
47,131
0
W
Fenrir
 
Fenrir
3,021
1,437
0
4,700
11,409
4,587
0
2,218
9,143
0
52,611
W
Ix Chel
 
Ix Chel
9,318
1,746
666
4,078
8,440
2,738
0
3,538
4,902
27,345
0
W
Anhur
6,259
3,737
0
2,847
6,783
2,055
889
975
5,808
0
37,623
W
Cu Chulainn
Diegxrm
Cu Chulainn
2,955
497
0
2,456
5,705
3,514
763
2,320
3,115
0
44,611
L
Discordia
KingMook23
Discordia
4,835
127
0
500
4,499
1,380
0
2,286
2,213
36,225
0
L
Charybdis
SPACEINVADERXD
Charybdis
2,596
1,329
0
1,574
8,318
2,948
808
1,782
6,536
0
40,404
L
3,960
1,396
0
3,352
7,830
2,230
0
3,051
4,779
0
37,580
L
Charon
4,143
727
0
1,380
7,587
3,265
38
1,420
6,167
29,138
0
L
4,301
222
0
1,714
9,762
6,864
0
5,613
4,149
16,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
32,413
288
Minions Killed
317
0
Camps Cleared
0
993,989
Distance Traveled
985,245
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,763
676
79
8
0
177,353
0
W
Fenrir
6,681
668
86
9
0
195,001
0
W
Ix Chel
6,080
608
21
2
0
199,360
1
W
Anhur
6,525
653
57
6
0
199,252
0
W
Cu Chulainn
6,364
636
74
7
0
214,279
0
L
Discordia
5,241
524
76
8
0
179,452
2
L
Charybdis
5,611
561
74
7
0
185,703
0
L
Loki
5,773
577
65
7
0
228,285
0
L
Charon
5,696
570
57
6
0
184,948
1
L
Ares
5,369
537
16
2
0
215,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role