Player Matchup

Cabrakan
Cabrakan
Silver II
CabrakanSpammer
Cabrakan
Silver II
Level 69
God Stats
1W - 2L
1,506 SR
Queue Stats
11W - 9L
1,519 MMR
Solo
Izanami
Izanami
Gold II
Firedeath27
Izanami
Gold II
Level 140
God Stats
10W - 7L
1,677 SR
Queue Stats
73W - 75L
1,533 MMR
Solo
Ganesha
Ganesha
Gold III
TexasCage14
Ganesha
Gold III
Level 151
God Stats
2W - 2L
1,324 SR
Queue Stats
103W - 107L
1,519 MMR
Solo
Scylla
Scylla
Gold III
inyuwolf
Scylla
Gold III
Level 150
God Stats
26W - 22L
1,580 SR
Queue Stats
527W - 523L
1,514 MMR
Solo
Thanatos
Thanatos
Gold II
shinymagnets
Thanatos
Gold II
Level 146
God Stats
0W - 2L
1,477 SR
Queue Stats
86W - 87L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,513 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,501 SR
1,548 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold V
Blakachop
Serqet
Gold V
Level 158
God Stats
4W - 0L
1,862 SR
Queue Stats
41W - 31L
1,507 MMR
Solo
Sol
Sol
Gold III
GCF COLE
Sol
Gold III
Level 148
God Stats
4W - 5L
1,347 SR
Queue Stats
194W - 193L
1,489 MMR
Solo
Tiamat
Tiamat
Gold I
Honoi
Tiamat
Gold I
Level 128
God Stats
3W - 4L
1,354 SR
Queue Stats
130W - 113L
1,732 MMR
Party 1
Ravana
Ravana
Gold II
NieR_iNz
Ravana
Gold II
Level 122
God Stats
2W - 3L
1,444 SR
Queue Stats
238W - 245L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 2 / 0
4,734
592
1,501
5,583
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Firedeath27
Izanami
6
0 / 1 / 0
3,996
500
1,123
2,962
999
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
TexasCage14
Ganesha
7
0 / 1 / 0
4,372
547
432
5,473
2,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
inyuwolf
Scylla
7
0 / 2 / 0
4,067
508
1,837
2,858
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
shinymagnets
Thanatos
7
0 / 3 / 0
4,138
517
1,629
8,462
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AgniAchillesRatatoskrAo Kuang

VS

Bans
GebThorKaliAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 2
5,090
636
1,157
2,790
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Blakachop
Serqet
9
3 / 0 / 3
5,336
667
4,588
4,757
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 0
5,471
684
3,137
2,862
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Honoi
Tiamat
10
2 / 0 / 1
5,576
697
2,982
2,511
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
NieR_iNz
Ravana
10
2 / 0 / 1
5,262
658
2,719
4,156
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
2
1
W
Serqet
Blakachop
Serqet
3
0
3
4.5
L
Cabrakan
0
2
0
0
L
Izanami
Firedeath27
Izanami
0
1
0
0
W
2
0
0
2
W
Tiamat
Honoi
Tiamat
2
0
1
2.5
W
Ravana
NieR_iNz
Ravana
2
0
1
2.5
L
Ganesha
TexasCage14
Ganesha
0
1
0
0
L
Scylla
inyuwolf
Scylla
0
2
0
0
L
Thanatos
shinymagnets
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,522
Damage
14,583
25,338
Taken
17,076
11,737
Mitigated
6,750
7,606
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,157
203
82
1,354
2,790
1,934
0
413
2,377
8,330
0
W
Serqet
Blakachop
Serqet
4,588
1,563
0
707
4,757
1,557
0
830
3,887
0
27,616
L
Cabrakan
1,501
311
0
500
5,583
4,713
0
7
5,576
23,796
32
L
Izanami
Firedeath27
Izanami
1,123
1,123
0
824
2,962
999
0
1,882
1,080
0
28,386
W
3,137
1,634
0
1,933
2,862
734
3,471
248
2,614
45,904
0
W
Tiamat
Honoi
Tiamat
2,982
413
0
1,432
2,511
1,213
0
975
1,536
33,655
0
W
Ravana
NieR_iNz
Ravana
2,719
478
0
2,344
4,156
1,312
0
1,179
2,813
0
30,946
L
Ganesha
TexasCage14
Ganesha
432
58
1,049
1,361
5,473
2,694
0
2,974
2,499
8,160
0
L
Scylla
inyuwolf
Scylla
1,837
365
0
110
2,858
786
0
1,395
1,463
25,509
0
L
Thanatos
shinymagnets
Thanatos
1,629
465
0
3,762
8,462
2,545
0
1,025
7,155
0
22,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,307
Gold Earned
26,735
217
Minions Killed
239
0
Camps Cleared
0
708,264
Distance Traveled
845,361
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,090
636
4
1
0
187,631
3
W
Serqet
5,336
667
44
6
0
193,248
0
L
Cabrakan
4,734
592
61
8
0
144,251
0
L
Izanami
3,996
500
58
7
0
103,905
0
W
Sol
5,471
684
83
10
0
144,459
0
W
Tiamat
5,576
697
75
9
0
167,637
2
W
Ravana
5,262
658
33
4
0
152,386
0
L
Ganesha
4,372
547
0
0
0
158,340
0
L
Scylla
4,067
508
56
7
0
151,254
0
L
Thanatos
4,138
517
42
5
0
150,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role