Player Matchup

Artemis
Artemis
BetaGhost
Artemis
Level 107
God Stats
0W - 3L
1,233 SR
Queue Stats
155W - 154L
1,470 Elo+
Party 1
Anubis
Anubis
EVOLVE Crow
Anubis
Level 128
God Stats
0W - 2L
1,248 SR
Queue Stats
32W - 32L
1,503 Elo+
Solo
Horus
Horus
HorrorTears
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,195 Elo+
Solo
Nike
Nike
LucienKioshi
Nike
Level 123
God Stats
2W - 2L
1,632 SR
Queue Stats
152W - 148L
1,502 Elo+
Party 1
Sobek
Sobek
RubyYang14
Sobek
Level 105
God Stats
3W - 1L
1,808 SR
Queue Stats
137W - 140L
1,470 Elo+
Party 1
Team Averages
Level 96
1,484 SR
1,428 Elo+

VS

Team Averages
Level 129
1,487 SR
1,494 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bryce2o4
Bellona
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 178L
1,464 Elo+
Solo
Persephone
Persephone
Cosmicanomalies
Persephone
Level 123
God Stats
4W - 0L
1,439 SR
Queue Stats
119W - 100L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
HitmachineCJ
Baba Yaga
Level 127
God Stats
9W - 6L
1,497 SR
Queue Stats
210W - 208L
1,531 Elo+
Solo
Kali
Kali
Sathington
Kali
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BetaGhost
Artemis
15
3 / 5 / 4
8,664
722
15,749
12,579
6,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
3 / 5 / 6
9,220
768
13,808
10,815
6,492
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 8
8,880
740
3,255
19,229
16,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
2 / 4 / 6
9,091
758
11,442
18,226
21,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
15
1 / 5 / 6
8,471
706
10,485
17,925
23,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 3 / 18
9,349
779
10,983
17,710
15,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Bryce2o4
Bellona
17
7 / 2 / 13
9,905
825
10,746
24,844
25,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Cosmicanomalies
Persephone
17
5 / 1 / 12
10,286
857
20,485
8,445
4,741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
HitmachineCJ
Baba Yaga
17
5 / 2 / 15
10,264
855
15,242
9,613
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 1 / 13
9,701
808
8,280
12,605
7,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
9
Kills
22
23
Deaths
9
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
18
3
L
Artemis
BetaGhost
Artemis
3
5
4
1
W
Bellona
Bryce2o4
Bellona
7
2
13
6.75
W
Persephone
Cosmicanomalies
Persephone
5
1
12
11
L
Anubis
3
5
6
1.2
W
Baba Yaga
HitmachineCJ
Baba Yaga
5
2
15
6.25
L
0
4
8
1
L
2
4
6
1.25
L
Sobek
1
5
6
0.8
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,739
Damage
65,736
78,774
Taken
73,217
74,098
Mitigated
59,108
27,890
Healing
33,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,983
1,226
6,622
6,312
17,710
15,394
809
7,799
9,315
12,672
0
L
Artemis
BetaGhost
Artemis
15,749
8,871
1,017
841
12,579
6,516
3,189
7,829
4,750
0
27,440
W
Bellona
Bryce2o4
Bellona
10,746
2,113
1,259
7,621
24,844
25,811
461
7,674
16,413
0
15,232
W
Persephone
Cosmicanomalies
Persephone
20,485
1,788
773
1,800
8,445
4,741
1,449
2,065
6,124
45,964
0
L
Anubis
13,808
1,086
735
1,946
10,815
6,492
924
6,624
4,179
30,609
0
W
Baba Yaga
HitmachineCJ
Baba Yaga
15,242
586
796
2,165
9,613
5,402
192
2,671
6,874
31,428
0
L
3,255
1,331
5,889
7,040
19,229
16,159
492
12,409
6,456
2,382
4,930
L
11,442
1,074
2,700
3,990
18,226
21,682
300
8,842
9,128
0
21,311
L
Sobek
10,485
209
1,958
1,774
17,925
23,249
310
10,217
7,432
14,931
0
W
8,280
3,793
1,426
4,783
12,605
7,760
1,390
4,031
8,019
0
15,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,326
Gold Earned
49,505
120
Minions Killed
128
0
Camps Cleared
0
988,106
Distance Traveled
1,137,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,349
779
9
1
0
187,250
0
L
Artemis
8,664
722
39
3
0
166,003
0
W
Bellona
9,905
825
9
1
0
242,899
0
W
Persephone
10,286
857
58
5
0
223,303
0
L
Anubis
9,220
768
36
3
0
174,033
0
W
Baba Yaga
10,264
855
35
3
0
210,722
0
L
Horus
8,880
740
9
1
0
208,820
0
L
Nike
9,091
758
19
2
0
228,226
0
L
Sobek
8,471
706
17
1
0
211,024
0
W
Kali
9,701
808
17
1
0
272,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role