Player Matchup

Ares
Ares
Creeks333
Ares
Level 29
God Stats
4W - 4L
1,531 SR
Queue Stats
27W - 41L
1,251 Elo+
Party 1
Hachiman
Hachiman
God of kings762
Hachiman
Level 63
God Stats
1W - 3L
1,472 SR
Queue Stats
56W - 70L
1,344 Elo+
Party 2
Hades
Hades
Leiday_23
Hades
Level 38
God Stats
6W - 9L
1,325 SR
Queue Stats
109W - 122L
1,251 Elo+
Party 1
Fenrir
Fenrir
Mr Tux123456
Fenrir
Level 16
God Stats
2W - 4L
1,433 SR
Queue Stats
5W - 13L
1,318 Elo+
Party 2
Tyr
Tyr
enchiladas23
Tyr
Level 66
God Stats
4W - 7L
1,389 SR
Queue Stats
256W - 280L
1,383 Elo+
Solo
Team Averages
Level 42
1,430 SR
1,310 Elo+

VS

Team Averages
Level 72
1,373 SR
1,406 Elo+
Skadi
Skadi
Decaence
Skadi
Level 62
God Stats
2W - 5L
1,347 SR
Queue Stats
107W - 142L
1,417 Elo+
Solo
Thanatos
Thanatos
DerpWo1f07
Thanatos
Level 66
God Stats
6W - 0L
1,783 SR
Queue Stats
112W - 89L
1,410 Elo+
Party 3
Ix Chel
Ix Chel
SpookyKat7914
Ix Chel
Level 84
God Stats
18W - 17L
1,132 SR
Queue Stats
319W - 336L
1,393 Elo+
Solo
Athena
Athena
ThegodRobin99
Athena
Level 104
God Stats
13W - 15L
1,519 SR
Queue Stats
217W - 226L
1,467 Elo+
Solo
Cabrakan
Cabrakan
ll-_Eztli
Cabrakan
Level 43
God Stats
2W - 5L
1,082 SR
Queue Stats
71W - 64L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 6 / 0
7,704
453
4,179
18,611
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
13
0 / 1 / 1
7,674
451
2,806
5,907
1,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Leiday_23
Hades
13
0 / 7 / 1
7,572
445
9,279
18,089
10,153
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
1 / 6 / 0
7,043
414
2,192
13,266
5,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 0
5,333
314
331
1,797
530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Decaence
Skadi
13
1 / 0 / 11
8,355
491
7,517
4,606
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DerpWo1f07
Thanatos
16
10 / 1 / 6
10,075
593
15,751
11,778
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
14
6 / 0 / 7
9,719
572
9,454
6,269
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 9
8,703
512
3,747
17,483
18,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
ll-_Eztli
Cabrakan
16
2 / 0 / 5
9,880
581
5,447
9,979
11,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
20
20
Deaths
4
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
0
0.17
W
Skadi
Decaence
Skadi
1
0
11
6.5
W
Thanatos
DerpWo1f07
Thanatos
10
1
6
13
L
Hachiman
0
1
1
0.5
L
Hades
Leiday_23
Hades
0
7
1
0.07
L
Fenrir
1
6
0
0.17
W
Ix Chel
6
0
7
9.5
W
1
3
9
1.83
L
0
0
0
0
W
Cabrakan
ll-_Eztli
Cabrakan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
41,916
57,670
Taken
50,115
33,844
Mitigated
39,106
8,617
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,179
343
0
2,316
18,611
15,401
0
7,017
11,490
15,724
0
W
Skadi
Decaence
Skadi
7,517
4,138
0
0
4,606
1,862
2,351
287
4,319
0
62,620
W
Thanatos
DerpWo1f07
Thanatos
15,751
6,275
0
9,408
11,778
5,322
391
3,895
7,883
0
73,299
L
Hachiman
2,806
1,509
90
1,010
5,907
1,865
1,266
1,545
4,350
0
51,077
L
Hades
Leiday_23
Hades
9,279
2,015
290
2,446
18,089
10,153
0
6,969
11,044
58,906
0
L
Fenrir
2,192
658
0
1,370
13,266
5,895
579
2,437
10,765
0
25,737
W
Ix Chel
9,454
2,584
2,461
3,448
6,269
2,627
2,917
4,260
2,009
62,616
0
W
3,747
1,015
0
1,504
17,483
18,196
891
3,640
13,843
23,910
0
L
331
0
0
1,095
1,797
530
0
479
1,260
0
5,064
W
Cabrakan
ll-_Eztli
Cabrakan
5,447
809
0
250
9,979
11,099
2,098
1,445
8,534
70,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
46,732
241
Minions Killed
448
0
Camps Cleared
0
1,185,929
Distance Traveled
1,699,044
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,704
453
11
1
0
319,781
1
W
Skadi
8,355
491
99
6
0
342,524
0
W
Thanatos
10,075
593
79
5
0
379,648
7
L
Hachiman
7,674
451
87
5
0
260,661
0
L
Hades
7,572
445
89
5
0
257,549
0
L
Fenrir
7,043
414
43
3
0
290,581
0
W
Ix Chel
9,719
572
102
6
0
325,316
0
W
Athena
8,703
512
34
2
0
350,555
0
L
Tyr
5,333
314
11
1
0
57,357
0
W
Cabrakan
9,880
581
134
8
0
301,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role