Player Matchup

Ullr
Ullr
Skullslayer1195
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
TD061
Cthulhu
Level 84
God Stats
0W - 2L
1,650 SR
Queue Stats
69W - 65L
1,456 Elo+
Party 2
Ra
Ra
jhermzzz
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,339 Elo+
Party 2
Team Averages
Level 78
1,550 SR
1,454 Elo+

VS

Team Averages
Level 104
1,433 SR
1,389 Elo+
Atlas
Atlas
Knemesi
Atlas
Level 111
God Stats
21W - 23L
1,482 SR
Queue Stats
99W - 107L
1,377 Elo+
Solo
Ullr
Ullr
barricade19
Ullr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,478 Elo+
Party 1
Janus
Janus
jimedwards2010
Janus
Level 100
God Stats
9W - 6L
1,317 SR
Queue Stats
75W - 61L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,900
690
4,615
9,628
3,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TD061
Cthulhu
8
0 / 5 / 1
6,404
640
4,857
12,752
9,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 1
6,857
686
3,290
7,759
3,164
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Knemesi
Atlas
10
3 / 1 / 11
8,049
805
4,203
9,521
9,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 12
8,746
875
9,668
6,880
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
9 / 0 / 7
9,235
924
11,531
3,390
1,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
17
17
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
Knemesi
Atlas
3
1
11
8.5
L
1
7
0
0.14
L
Cthulhu
TD061
Cthulhu
0
5
1
0.1
W
5
0
12
11
L
0
5
1
0.1
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,762
Damage
25,402
30,139
Taken
19,791
15,959
Mitigated
13,795
2,821
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Knemesi
Atlas
4,203
1,950
0
1,250
9,521
9,760
215
3,714
5,643
12,048
0
L
4,615
2,036
0
426
9,628
3,660
0
5,119
4,489
0
20,721
L
Cthulhu
TD061
Cthulhu
4,857
485
261
546
12,752
9,135
0
5,848
6,255
11,861
0
W
9,668
3,255
0
1,402
6,880
2,757
477
3,144
3,566
0
25,614
L
3,290
636
846
742
7,759
3,164
30
5,074
2,685
23,923
0
W
11,531
893
0
500
3,390
1,278
478
1,168
1,950
43,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
26,030
74
Minions Killed
112
0
Camps Cleared
0
480,118
Distance Traveled
536,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,049
805
18
2
0
152,888
0
L
Ullr
6,900
690
31
3
0
141,703
0
L
Cthulhu
6,404
640
11
1
0
175,203
0
W
Ullr
8,746
875
32
3
0
199,277
0
L
Ra
6,857
686
32
3
0
163,212
0
W
Janus
9,235
924
62
6
0
184,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role