Player Matchup

Thanatos
Thanatos
CrimZenCATI
Thanatos
Level 125
God Stats
25W - 22L
1,509 SR
Queue Stats
452W - 427L
1,452 Elo+
Party 1
Surtr
Surtr
DeathCATI
Surtr
Level 69
God Stats
35W - 20L
1,609 SR
Queue Stats
42W - 29L
1,462 Elo+
Party 1
Izanami
Izanami
Kruhznic
Izanami
Level 18
God Stats
8W - 8L
1,491 SR
Queue Stats
29W - 36L
1,354 Elo+
Party 1
Charon
Charon
Turbocati
Charon
Level 107
God Stats
9W - 13L
1,392 SR
Queue Stats
202W - 210L
1,386 Elo+
Party 1
Raijin
Raijin
ZoroCATI
Raijin
Level 49
God Stats
6W - 2L
1,437 SR
Queue Stats
110W - 113L
1,423 Elo+
Party 1
Team Averages
Level 74
1,488 SR
1,415 Elo+

VS

Team Averages
Level 68
1,405 SR
1,370 Elo+
Artio
Artio
Kadabou
Artio
Level 69
God Stats
0W - 3L
1,236 SR
Queue Stats
2W - 7L
1,280 Elo+
Solo
Freya
Freya
SuperAce52
Freya
Level 97
God Stats
14W - 17L
1,473 SR
Queue Stats
165W - 170L
1,418 Elo+
Party 2
Janus
Janus
Tingles-517
Janus
Level 86
God Stats
7W - 9L
1,249 SR
Queue Stats
328W - 312L
1,507 Elo+
Solo
Danzaburou
Danzaburou
VoezeoV
Danzaburou
Level 39
God Stats
6W - 9L
1,569 SR
Queue Stats
21W - 28L
1,335 Elo+
Party 2
Serqet
Serqet
meatball040704
Serqet
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 21L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrimZenCATI
Thanatos
14
11 / 2 / 3
9,088
649
11,587
14,563
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
DeathCATI
Surtr
12
1 / 3 / 1
7,203
515
6,171
11,766
8,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kruhznic
Izanami
12
0 / 3 / 0
6,739
481
4,815
7,400
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Turbocati
Charon
11
0 / 0 / 5
7,486
535
4,354
7,033
5,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
ZoroCATI
Raijin
15
8 / 2 / 5
9,114
651
9,199
7,202
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kadabou
Artio
10
0 / 1 / 2
6,391
457
1,971
13,915
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
14
3 / 3 / 0
8,412
601
8,595
13,760
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 6 / 0
7,369
526
6,085
9,381
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
VoezeoV
Danzaburou
11
2 / 2 / 2
7,323
523
6,154
9,561
3,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 8 / 2
6,310
451
3,302
12,762
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
20
Kills
6
10
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CrimZenCATI
Thanatos
11
2
3
6.25
W
Surtr
DeathCATI
Surtr
1
3
1
0.5
L
Artio
Kadabou
Artio
0
1
2
1
W
Izanami
Kruhznic
Izanami
0
3
0
0
L
Freya
3
3
0
1
L
1
6
0
0.17
W
Charon
Turbocati
Charon
0
0
5
2.5
L
Danzaburou
VoezeoV
Danzaburou
2
2
2
1.5
W
Raijin
ZoroCATI
Raijin
8
2
5
5.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
26,107
47,964
Taken
59,379
26,892
Mitigated
26,909
15,437
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CrimZenCATI
Thanatos
11,587
4,777
0
9,073
14,563
8,072
580
6,126
7,950
0
50,681
W
Surtr
DeathCATI
Surtr
6,171
2,697
0
3,106
11,766
8,131
262
5,061
6,705
592
36,808
L
Artio
Kadabou
Artio
1,971
314
205
1,939
13,915
10,674
0
2,216
11,595
19,087
0
W
Izanami
Kruhznic
Izanami
4,815
3,493
0
454
7,400
2,592
467
510
6,890
0
58,033
L
Freya
8,595
2,428
0
7,036
13,760
5,281
856
1,354
12,366
61,427
0
L
6,085
370
0
1,070
9,381
2,952
96
4,300
4,727
55,250
0
W
Charon
Turbocati
Charon
4,354
708
0
2,432
7,033
5,591
187
1,843
5,166
21,035
0
L
Danzaburou
VoezeoV
Danzaburou
6,154
2,372
0
4,243
9,561
3,376
150
1,901
7,618
0
46,357
W
Raijin
ZoroCATI
Raijin
9,199
707
68
304
7,202
2,506
660
2,851
3,697
55,570
0
L
3,302
784
0
560
12,762
4,626
0
3,505
9,040
0
34,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
35,805
348
Minions Killed
378
0
Camps Cleared
0
1,344,292
Distance Traveled
1,314,361
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,088
649
71
5
0
287,424
0
W
Surtr
7,203
515
53
4
0
282,854
0
L
Artio
6,391
457
29
2
0
277,894
3
W
Izanami
6,739
481
87
6
0
253,298
0
L
Freya
8,412
601
112
8
0
219,800
0
L
Janus
7,369
526
107
8
0
268,741
3
W
Charon
7,486
535
31
2
0
259,681
2
L
Danzaburou
7,323
523
76
5
0
263,439
3
W
Raijin
9,114
651
106
8
0
261,035
0
L
Serqet
6,310
451
54
4
0
284,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role