Player Matchup

Charybdis
Charybdis
AngryLittle T
Charybdis
Level 25
God Stats
5W - 4L
1,413 SR
Queue Stats
116W - 118L
1,427 Elo+
Party 2
Loki
Loki
Diegui2205
Loki
Level 29
God Stats
4W - 1L
1,850 SR
Queue Stats
16W - 16L
1,525 Elo+
Solo
Ra
Ra
Okiedokie2636
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,369 Elo+
Party 2
Atlas
Atlas
Smiter911
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,821 Elo+
Solo
Thor
Thor
W33D WIZARD8838
Thor
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,365 Elo+
Solo
Team Averages
Level 22
1,553 SR
1,501 Elo+

VS

Team Averages
Level 25
1,380 SR
1,596 Elo+
Izanami
Izanami
Harmacist7
Izanami
Level 6
God Stats
2W - 1L
1,219 SR
Queue Stats
5W - 4L
1,722 Elo+
Party 1
Nu Wa
Nu Wa
Safflower37
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 1
Mercury
Mercury
TRAFL4W
Mercury
Level 28
God Stats
3W - 12L
1,535 SR
Queue Stats
89W - 94L
1,425 Elo+
Solo
Horus
Horus
bub319
Horus
Level 68
God Stats
0W - 1L
1,346 SR
Queue Stats
6W - 4L
1,722 Elo+
Party 1
Cerberus
Cerberus
kousaxxx4
Cerberus
Level 16
God Stats
1W - 5L
1,301 SR
Queue Stats
271W - 329L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngryLittle T
Charybdis
16
3 / 2 / 8
9,792
753
11,589
10,516
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
5 / 0 / 9
10,545
811
6,911
7,962
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 12
10,894
838
23,358
8,903
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
Smiter911
Atlas
17
7 / 1 / 14
11,008
847
20,679
16,797
22,355
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 5
8,704
670
3,069
9,270
7,286
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Harmacist7
Izanami
14
1 / 6 / 4
8,015
617
8,898
14,212
7,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 8 / 2
7,553
581
3,551
13,898
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TRAFL4W
Mercury
17
3 / 4 / 2
9,611
739
7,367
13,597
6,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
bub319
Horus
14
1 / 1 / 3
8,028
618
6,682
14,299
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
kousaxxx4
Cerberus
14
1 / 3 / 2
8,100
623
9,318
21,706
20,368
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
22
Kills
6
6
Deaths
22
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngryLittle T
Charybdis
3
2
8
3.5
W
5
0
9
9.5
L
Izanami
Harmacist7
Izanami
1
6
4
0.5
W
7
1
12
13
L
0
8
2
0.13
W
Atlas
Smiter911
Atlas
7
1
14
14
L
Mercury
TRAFL4W
Mercury
3
4
2
1
W
0
2
5
1.25
L
Horus
bub319
Horus
1
1
3
2.5
L
Cerberus
kousaxxx4
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,606
Damage
35,816
53,448
Taken
77,712
43,183
Mitigated
55,861
16,094
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngryLittle T
Charybdis
11,589
6,891
0
2,472
10,516
4,554
2,941
3,117
7,265
0
35,270
W
6,911
1,024
423
1,556
7,962
4,021
492
1,239
6,495
0
41,849
L
Izanami
Harmacist7
Izanami
8,898
5,007
0
643
14,212
7,187
0
7,666
6,480
0
22,984
W
23,358
681
3,623
2,929
8,903
4,967
1,222
2,204
6,603
59,834
0
L
3,551
1,783
0
0
13,898
6,786
0
10,655
3,018
9,114
0
W
Atlas
Smiter911
Atlas
20,679
7,021
0
4,552
16,797
22,355
456
3,852
12,462
29,909
2,155
L
Mercury
TRAFL4W
Mercury
7,367
3,875
0
2,801
13,597
6,438
0
5,482
8,115
0
32,720
W
3,069
444
409
130
9,270
7,286
26
2,331
6,813
0
17,347
L
Horus
bub319
Horus
6,682
2,354
4,379
4,617
14,299
15,082
0
8,466
5,199
0
15,057
L
Cerberus
kousaxxx4
Cerberus
9,318
887
0
6,190
21,706
20,368
0
8,546
12,858
29,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
41,307
246
Minions Killed
171
0
Camps Cleared
0
1,379,263
Distance Traveled
1,187,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,792
753
53
4
0
240,228
0
W
Loki
10,545
811
66
5
0
317,922
0
L
Izanami
8,015
617
27
2
0
213,966
0
W
Ra
10,894
838
82
6
0
306,011
0
L
Nu Wa
7,553
581
11
1
0
184,951
0
W
Atlas
11,008
847
19
1
0
292,238
0
L
Mercury
9,611
739
61
5
0
269,130
0
W
Thor
8,704
670
26
2
0
222,864
0
L
Horus
8,028
618
18
1
0
273,627
0
L
Cerberus
8,100
623
54
4
0
246,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role