Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
LoftyEnd386
Ix Chel
Level 98
God Stats
4W - 5L
1,583 SR
Queue Stats
163W - 155L
1,473 Elo+
Solo
Artemis
Artemis
MuerteRaven
Artemis
Level 143
God Stats
1W - 3L
1,464 SR
Queue Stats
80W - 84L
1,550 Elo+
Solo
Bacchus
Bacchus
ProJaredsBalls
Bacchus
Level 105
God Stats
16W - 12L
1,697 SR
Queue Stats
82W - 84L
1,516 Elo+
Party 3
Thor
Thor
Sumbud33
Thor
Level 88
God Stats
15W - 9L
1,278 SR
Queue Stats
557W - 502L
1,542 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,516 Elo+

VS

Team Averages
Level 112
1,570 SR
1,519 Elo+
Cabrakan
Cabrakan
Big_Daddy0w0
Cabrakan
Level 138
God Stats
4W - 3L
1,716 SR
Queue Stats
323W - 280L
1,565 Elo+
Solo
Guan Yu
Guan Yu
INDYJONES24
Guan Yu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
SUP3RO23
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 153L
1,565 Elo+
Party 1
Neith
Neith
midnightstones
Neith
Level 109
God Stats
8W - 6L
1,695 SR
Queue Stats
135W - 136L
1,491 Elo+
Party 2
Merlin
Merlin
robcarducky
Merlin
Level 125
God Stats
7W - 10L
1,438 SR
Queue Stats
123W - 142L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 2 / 1
7,531
579
7,405
7,168
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
LoftyEnd386
Ix Chel
10
0 / 4 / 1
6,188
476
4,032
10,142
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MuerteRaven
Artemis
12
4 / 3 / 2
7,360
566
10,067
9,236
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 3
6,354
489
7,179
10,191
7,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
3 / 4 / 1
7,266
559
5,303
11,955
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Big_Daddy0w0
Cabrakan
10
3 / 2 / 7
6,986
537
5,690
12,684
13,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
INDYJONES24
Guan Yu
13
1 / 1 / 1
6,672
513
2,118
7,104
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
SUP3RO23
Ne Zha
11
4 / 3 / 4
6,941
534
7,326
11,116
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 4
5,414
416
5,396
9,437
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
7 / 1 / 2
7,351
565
12,940
8,216
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
15
15
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
1
1.75
W
Cabrakan
Big_Daddy0w0
Cabrakan
3
2
7
3.25
W
Guan Yu
INDYJONES24
Guan Yu
1
1
1
1.5
L
Ix Chel
LoftyEnd386
Ix Chel
0
4
1
0.13
L
Artemis
MuerteRaven
Artemis
4
3
2
1.67
L
1
2
3
1.25
W
Ne Zha
SUP3RO23
Ne Zha
4
3
4
2
L
Thor
3
4
1
0.88
W
0
4
4
0.5
W
Merlin
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
33,470
48,692
Taken
48,557
24,604
Mitigated
30,420
17,208
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,405
1,040
96
2,158
7,168
6,116
0
536
6,333
45,168
0
W
Cabrakan
Big_Daddy0w0
Cabrakan
5,690
1,170
1,446
2,380
12,684
13,098
0
4,773
7,869
13,438
464
W
Guan Yu
INDYJONES24
Guan Yu
2,118
438
34
1,716
7,104
5,601
0
3,627
3,112
0
41,122
L
Ix Chel
LoftyEnd386
Ix Chel
4,032
592
627
3,437
10,142
3,151
0
6,490
3,573
41,074
0
L
Artemis
MuerteRaven
Artemis
10,067
5,081
0
1,948
9,236
3,650
1,808
3,342
5,811
0
55,789
L
7,179
1,391
1,489
2,454
10,191
7,546
179
4,689
5,414
17,863
0
W
Ne Zha
SUP3RO23
Ne Zha
7,326
2,719
0
1,138
11,116
4,753
0
2,966
8,017
0
43,711
L
Thor
5,303
2,011
0
4,999
11,955
4,141
354
2,959
8,996
0
51,493
W
5,396
1,373
0
1,211
9,437
3,480
0
3,065
6,310
0
28,169
W
Merlin
12,940
1,068
0
500
8,216
3,488
0
3,646
4,394
50,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
33,364
330
Minions Killed
239
0
Camps Cleared
0
1,145,908
Distance Traveled
1,258,569
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,531
579
85
7
0
193,084
0
W
Cabrakan
6,986
537
15
1
0
238,796
2
W
Guan Yu
6,672
513
71
5
0
266,661
2
L
Ix Chel
6,188
476
64
5
0
227,890
0
L
Artemis
7,360
566
90
7
0
199,360
0
L
Bacchus
6,354
489
13
1
0
254,665
3
W
Ne Zha
6,941
534
45
3
0
287,796
2
L
Thor
7,266
559
78
6
0
270,909
0
W
Neith
5,414
416
37
3
0
226,547
0
W
Merlin
7,351
565
71
5
0
238,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role