Player Matchup

Lancelot
Lancelot
Bronze III
GodofallTrolls
Lancelot
Bronze III
Level 103
God Stats
1W - 4L
1,291 SR
Queue Stats
248W - 311L
-298 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Sarzlock
Sylvanus
Bronze IV
Level 66
God Stats
2W - 13L
1,170 SR
Queue Stats
49W - 93L
-202 MMR
Solo
The Morrigan
The Morrigan
Silver IV
XxJONAGALAXYxX
The Morrigan
Silver IV
Level 105
God Stats
8W - 7L
1,527 SR
Queue Stats
165W - 213L
616 MMR
Solo
King Arthur
King Arthur
Bronze I
anotherfellahhh
King Arthur
Bronze I
Level 69
God Stats
1W - 2L
1,464 SR
Queue Stats
150W - 186L
466 MMR
Solo
Chiron
Chiron
Bronze II
papi-syrup
Chiron
Bronze II
Level 101
God Stats
10W - 4L
1,546 SR
Queue Stats
130W - 176L
308 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,399 SR
178 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,479 SR
397 MMR
Pele
Pele
Bronze I
 
Pele
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
GCC118095
Mulan
Silver IV
Level 111
God Stats
30W - 26L
1,495 SR
Queue Stats
259W - 299L
618 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Joshmen22
Ix Chel
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 468L
81 MMR
Solo
Yemoja
Yemoja
Bronze III
Mozotroc
Yemoja
Bronze III
Level 125
God Stats
35W - 45L
1,425 SR
Queue Stats
150W - 237L
-500 MMR
Solo
Skadi
Skadi
Bronze I
Relax_YourDone74
Skadi
Bronze I
Level 112
God Stats
19W - 26L
1,474 SR
Queue Stats
83W - 116L
287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 4 / 3
6,904
432
7,222
13,704
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Sarzlock
Sylvanus
11
0 / 3 / 1
7,111
444
4,594
18,048
13,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
XxJONAGALAXYxX
The Morrigan
15
2 / 1 / 1
8,422
526
11,039
6,103
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
anotherfellahhh
King Arthur
9
0 / 3 / 0
6,456
404
5,420
12,176
9,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
papi-syrup
Chiron
11
1 / 3 / 0
6,737
421
6,628
11,127
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
RavanaZhong KuiKuzenboSol

VS

Bans
KaliVamanaAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
1 / 1 / 4
9,006
563
4,899
12,903
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
GCC118095
Mulan
15
9 / 0 / 1
10,113
632
13,341
14,492
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Joshmen22
Ix Chel
14
0 / 2 / 2
8,650
541
7,287
9,510
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Mozotroc
Yemoja
12
1 / 1 / 3
8,102
506
4,871
8,771
6,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 0 / 3
8,209
513
13,127
12,147
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
4
3
W
Mulan
GCC118095
Mulan
9
0
1
9.5
L
Lancelot
1
4
3
0.63
W
Ix Chel
Joshmen22
Ix Chel
0
2
2
0.5
W
Yemoja
Mozotroc
Yemoja
1
1
3
2.5
W
3
0
3
4.5
L
Sylvanus
Sarzlock
Sylvanus
0
3
1
0.17
L
The Morrigan
XxJONAGALAXYxX
The Morrigan
2
1
1
2.5
L
King Arthur
anotherfellahhh
King Arthur
0
3
0
0
L
Chiron
papi-syrup
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
43,525
61,158
Taken
57,823
33,935
Mitigated
32,695
11,735
Healing
30,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,899
810
0
8,315
12,903
5,321
0
1,286
11,557
0
82,651
W
Mulan
GCC118095
Mulan
13,341
1,851
0
8,753
14,492
12,885
0
1,962
12,530
0
73,772
L
Lancelot
7,222
1,698
0
216
13,704
4,998
0
2,202
11,185
0
35,510
W
Ix Chel
Joshmen22
Ix Chel
7,287
1,526
608
2,254
9,510
3,898
758
3,574
5,871
70,104
0
W
Yemoja
Mozotroc
Yemoja
4,871
871
4,914
2,540
8,771
6,522
271
2,075
6,696
17,234
0
W
13,127
6,213
0
3,067
12,147
4,069
1,307
1,975
10,172
0
67,925
L
Sylvanus
Sarzlock
Sylvanus
4,594
1,226
2,510
4,670
18,048
13,351
0
4,918
13,030
28,788
0
L
The Morrigan
XxJONAGALAXYxX
The Morrigan
11,039
1,358
0
1,658
6,103
2,708
550
2,255
3,744
67,583
9,545
L
King Arthur
anotherfellahhh
King Arthur
5,420
1,055
0
716
12,176
9,039
0
542
10,916
0
31,512
L
Chiron
papi-syrup
Chiron
6,628
952
391
1,574
11,127
3,839
0
2,300
8,678
0
41,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
44,080
333
Minions Killed
442
0
Camps Cleared
0
1,359,806
Distance Traveled
1,486,953
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,006
563
107
7
0
370,753
2
W
Mulan
10,113
632
95
6
0
299,853
0
L
Lancelot
6,904
432
53
3
0
326,490
1
W
Ix Chel
8,650
541
110
7
0
257,847
0
W
Yemoja
8,102
506
30
2
0
284,021
4
W
Skadi
8,209
513
100
6
0
274,479
0
L
Sylvanus
7,111
444
50
3
0
247,419
0
L
The Morrigan
8,422
526
128
8
0
299,052
2
L
King Arthur
6,456
404
41
3
0
225,840
2
L
Chiron
6,737
421
61
4
0
261,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role