Player Matchup

Jormungandr
Jormungandr
ComingFromBehind
Jormungandr
Level 67
God Stats
54W - 52L
1,566 SR
Queue Stats
248W - 269L
1,491 Elo+
Party 2
Achilles
Achilles
JODDAA1
Achilles
Level 115
God Stats
15W - 9L
1,636 SR
Queue Stats
677W - 703L
1,486 Elo+
Solo
Scylla
Scylla
LalaBanani
Scylla
Level 84
God Stats
3W - 3L
1,623 SR
Queue Stats
12W - 23L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
MakeitRainRussi
Sun Wukong
Level 118
God Stats
64W - 50L
1,589 SR
Queue Stats
175W - 185L
1,532 Elo+
Party 2
Neith
Neith
TamiyaS
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,583 SR
1,473 Elo+

VS

Team Averages
Level 104
1,516 SR
1,477 Elo+
Achilles
Achilles
ADS Bane
Achilles
Level 119
God Stats
5W - 2L
1,609 SR
Queue Stats
44W - 49L
1,489 Elo+
Party 1
Artemis
Artemis
ADS Calamity
Artemis
Level 115
God Stats
6W - 6L
1,572 SR
Queue Stats
80W - 83L
1,500 Elo+
Party 1
Sol
Sol
CeminDemon69X69x
Sol
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,451 Elo+
Solo
Cabrakan
Cabrakan
JairoV23
Cabrakan
Level 105
God Stats
78W - 70L
1,398 SR
Queue Stats
375W - 357L
1,543 Elo+
Solo
Discordia
Discordia
protaganst
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ComingFromBehind
Jormungandr
15
0 / 1 / 0
11,042
789
1,771
2,629
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
JODDAA1
Achilles
19
1 / 9 / 4
13,095
935
16,160
36,093
51,903
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
LalaBanani
Scylla
19
6 / 2 / 1
14,916
1,065
20,557
33,434
15,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MakeitRainRussi
Sun Wukong
15
0 / 0 / 0
11,014
787
650
1,126
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
TamiyaS
Neith
15
0 / 0 / 0
10,854
775
249
628
139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADS Bane
Achilles
19
7 / 2 / 4
13,494
964
16,087
14,639
13,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ADS Calamity
Artemis
19
1 / 1 / 8
13,580
970
12,872
11,181
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

19
1 / 1 / 8
12,861
919
21,181
9,016
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
JairoV23
Cabrakan
18
1 / 2 / 5
12,979
927
3,084
13,715
12,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
protaganst
Discordia
19
2 / 1 / 6
13,044
932
16,790
5,972
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
12
12
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
ADS Bane
Achilles
7
2
4
4.5
W
Artemis
ADS Calamity
Artemis
1
1
8
5
W
1
1
8
5
L
Jormungandr
ComingFromBehind
Jormungandr
0
1
0
0
L
Achilles
JODDAA1
Achilles
1
9
4
0.33
W
Cabrakan
JairoV23
Cabrakan
1
2
5
1.75
L
Scylla
LalaBanani
Scylla
6
2
1
3.25
L
Sun Wukong
MakeitRainRussi
Sun Wukong
0
0
0
0
L
Neith
TamiyaS
Neith
0
0
0
0
W
Discordia
protaganst
Discordia
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
70,014
73,910
Taken
54,523
70,115
Mitigated
39,332
2,463
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ADS Bane
Achilles
16,087
5,649
0
372
14,639
13,231
0
6,702
6,066
0
27,823
W
Artemis
ADS Calamity
Artemis
12,872
6,746
0
3,042
11,181
5,547
0
4,946
6,235
0
69,405
W
21,181
6,697
0
3,731
9,016
4,672
0
5,364
3,652
50,589
2,787
L
Jormungandr
ComingFromBehind
Jormungandr
1,771
164
0
98
2,629
1,718
0
1,579
1,050
5,224
0
L
Achilles
JODDAA1
Achilles
16,160
1,955
0
261
36,093
51,903
0
13,382
22,597
6,320
21,454
W
Cabrakan
JairoV23
Cabrakan
3,084
445
0
2,710
13,715
12,799
0
5,699
7,946
9,997
0
L
Scylla
LalaBanani
Scylla
20,557
570
0
1,822
33,434
15,841
0
24,001
9,153
59,211
0
L
Sun Wukong
MakeitRainRussi
Sun Wukong
650
173
0
117
1,126
514
0
614
512
0
3,457
L
Neith
TamiyaS
Neith
249
73
0
165
628
139
0
130
498
0
1,399
W
Discordia
protaganst
Discordia
16,790
1,482
0
0
5,972
3,083
0
2,473
3,499
33,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,921
Gold Earned
65,958
144
Minions Killed
305
3
Camps Cleared
8
544,708
Distance Traveled
1,168,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,494
964
37
3
3
258,349
0
W
Artemis
13,580
970
119
9
4
230,840
0
W
Sol
12,861
919
100
7
0
246,733
0
L
Jormungandr
11,042
789
8
1
1
30,435
0
L
Achilles
13,095
935
20
1
1
226,703
0
W
Cabrakan
12,979
927
8
1
0
172,726
0
L
Scylla
14,916
1,065
108
8
0
241,215
0
L
Sun Wukong
11,014
787
5
0
1
32,618
0
L
Neith
10,854
775
3
0
0
13,737
0
W
Discordia
13,044
932
41
3
1
259,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role