Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JoeyTremblay
Thor
Level 78
God Stats
18W - 17L
1,521 SR
Queue Stats
279W - 258L
1,545 Elo+
Party 1
Ravana
Ravana
Mrawesome0610
Ravana
Level 67
God Stats
1W - 4L
1,554 SR
Queue Stats
119W - 124L
1,522 Elo+
Solo
Aphrodite
Aphrodite
TKGalaxy
Aphrodite
Level 126
God Stats
9W - 8L
1,583 SR
Queue Stats
151W - 170L
1,524 Elo+
Party 1
Vamana
Vamana
xEpicblazerx
Vamana
Level 129
God Stats
10W - 9L
1,545 SR
Queue Stats
109W - 130L
1,440 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,506 Elo+

VS

Team Averages
Level 121
1,570 SR
1,569 Elo+
Mercury
Mercury
ImmaWizard4Realz
Mercury
Level 121
God Stats
10W - 7L
1,684 SR
Queue Stats
523W - 485L
1,600 Elo+
Solo
Scylla
Scylla
Lukiguty
Scylla
Level 126
God Stats
56W - 43L
1,599 SR
Queue Stats
1,076W - 1,110L
1,481 Elo+
Solo
Cthulhu
Cthulhu
TBNK
Cthulhu
Level 115
God Stats
3W - 2L
1,481 SR
Queue Stats
100W - 83L
1,610 Elo+
Solo
Tiamat
Tiamat
iTzBigPerrito
Tiamat
Level 176
God Stats
12W - 12L
1,641 SR
Queue Stats
297W - 290L
1,637 Elo+
Solo
Charybdis
Charybdis
wfwilsonfellipes
Charybdis
Level 69
God Stats
32W - 34L
1,443 SR
Queue Stats
305W - 313L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 2
5,827
1,165
6,883
6,248
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 0
4,866
973
0
0
0
9
1 / 4 / 1
5,573
1,115
4,178
7,956
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
TKGalaxy
Aphrodite
10
1 / 4 / 0
5,655
1,131
6,044
5,595
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
9
0 / 3 / 1
5,242
1,048
3,097
8,431
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

309

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,006
1,401
4,895
5,515
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Lukiguty
Scylla
11
2 / 0 / 7
6,398
1,280
2,578
2,275
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TBNK
Cthulhu
11
0 / 0 / 11
5,869
1,174
6,332
5,643
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 8
7,363
1,473
8,925
5,371
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
11
1 / 1 / 5
5,647
1,129
3,998
4,778
1,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
13
13
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
W
5
1
4
7
L
0
0
0
0
W
Scylla
Lukiguty
Scylla
2
0
7
5.5
L
1
4
1
0.38
W
Cthulhu
TBNK
Cthulhu
0
0
11
5.5
L
Aphrodite
TKGalaxy
Aphrodite
1
4
0
0.25
W
5
0
8
9
W
Charybdis
1
1
5
3.5
L
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
26,728
28,230
Taken
23,582
14,434
Mitigated
13,286
4,388
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,883
576
0
231
6,248
2,316
0
3,865
2,081
27,697
0
W
4,895
2,733
0
107
5,515
2,402
0
3,160
2,140
0
13,483
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Lukiguty
Scylla
2,578
72
0
500
2,275
859
0
1,729
444
14,167
0
L
4,178
1,232
0
355
7,956
3,098
0
5,306
2,292
0
10,467
W
Cthulhu
TBNK
Cthulhu
6,332
552
104
596
5,643
4,556
0
3,476
2,109
10,017
0
L
Aphrodite
TKGalaxy
Aphrodite
6,044
670
1,599
1,417
5,595
2,793
0
2,671
2,716
8,730
0
W
8,925
451
0
572
5,371
3,875
0
2,560
2,673
19,039
0
W
Charybdis
3,998
1,660
123
990
4,778
1,594
0
2,150
2,549
0
5,972
L
Vamana
3,097
1,043
236
550
8,431
6,227
0
4,771
3,299
0
6,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,163
Gold Earned
32,283
73
Minions Killed
99
2
Camps Cleared
6
408,177
Distance Traveled
512,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,827
1,165
46
9
1
98,329
0
W
Mercury
7,006
1,401
14
3
3
111,590
0
L
Thor
4,866
973
0
0
0
0
0
W
Scylla
6,398
1,280
43
9
0
99,199
0
L
Ravana
5,573
1,115
9
2
0
105,543
0
W
Cthulhu
5,869
1,174
12
2
1
108,460
0
L
Aphrodite
5,655
1,131
5
1
1
95,609
0
W
Tiamat
7,363
1,473
28
6
1
98,180
0
W
Charybdis
5,647
1,129
2
0
1
95,213
0
L
Vamana
5,242
1,048
13
3
0
108,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role