Player Matchup

Hachiman
Hachiman
LLIIMMIITTLLEESS
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,292 Elo+
Party 1
Ares
Ares
gmuse42
Ares
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Hera
Hera
ordainedpanic3
Hera
Level 36
God Stats
4W - 2L
1,673 SR
Queue Stats
35W - 39L
1,345 Elo+
Party 1
Team Averages
Level 46
1,558 SR
1,321 Elo+

VS

Team Averages
Level 54
1,476 SR
1,394 Elo+
Merlin
Merlin
DroppedApollo81
Merlin
Level 59
God Stats
8W - 5L
1,427 SR
Queue Stats
325W - 281L
1,375 Elo+
Solo
Neith
Neith
Novakrone
Neith
Level 63
God Stats
11W - 12L
1,500 SR
Queue Stats
51W - 49L
1,500 Elo+
Solo
Sobek
Sobek
ShackminSupport
Sobek
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 56L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,544
686
3,998
7,206
4,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
gmuse42
Ares
10
0 / 1 / 2
7,202
655
2,094
7,893
6,895
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 4 / 0
8,005
728
12,405
7,348
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
8,477
771
8,888
7,191
2,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Novakrone
Neith
11
4 / 2 / 3
8,811
801
5,694
6,597
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 4
8,223
748
3,653
12,896
9,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
8
8
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
0
3
2
0.33
W
Neith
Novakrone
Neith
4
2
3
2.75
W
2
0
4
4
L
Ares
gmuse42
Ares
0
1
2
1
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
18,235
22,447
Taken
26,684
14,007
Mitigated
13,680
659
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,888
460
0
1,005
7,191
2,349
349
5,455
1,736
31,413
0
L
3,998
3,461
0
0
7,206
4,069
0
4,231
2,975
0
21,389
W
Neith
Novakrone
Neith
5,694
2,535
248
1,130
6,597
2,176
570
3,856
2,741
0
25,604
W
3,653
24
0
6,774
12,896
9,155
142
5,558
7,338
21,648
0
L
Ares
gmuse42
Ares
2,094
123
239
262
7,893
6,895
0
4,182
3,711
10,764
0
L
12,405
2,674
0
158
7,348
3,043
0
4,625
2,719
38,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
25,511
89
Minions Killed
92
0
Camps Cleared
0
479,260
Distance Traveled
522,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,477
771
48
4
0
178,183
0
L
Hachiman
7,544
686
30
3
0
155,538
0
W
Neith
8,811
801
30
3
0
148,267
0
W
Sobek
8,223
748
14
1
0
195,611
0
L
Ares
7,202
655
19
2
0
144,277
0
L
Hera
8,005
728
40
4
0
179,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role