Player Matchup

Da Ji
Da Ji
CarlosDG2000
Da Ji
Level 47
God Stats
6W - 3L
1,813 SR
Queue Stats
123W - 125L
1,503 Elo+
Solo
Charybdis
Charybdis
HippyJoel
Charybdis
Level 127
God Stats
5W - 0L
1,676 SR
Queue Stats
250W - 225L
1,536 Elo+
Party 3
Thoth
Thoth
Notorious1011
Thoth
Level 138
God Stats
1W - 1L
1,559 SR
Queue Stats
124W - 101L
1,564 Elo+
Party 3
Camazotz
Camazotz
Steadmonster
Camazotz
Level 157
God Stats
9W - 18L
1,158 SR
Queue Stats
784W - 802L
1,490 Elo+
Solo
Cernunnos
Cernunnos
lyuzfer
Cernunnos
Level 105
God Stats
1W - 2L
1,739 SR
Queue Stats
86W - 74L
1,505 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,520 Elo+

VS

Team Averages
Level 127
1,518 SR
1,594 Elo+
Lancelot
Lancelot
CMKira
Lancelot
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,821 Elo+
Solo
Danzaburou
Danzaburou
Chiefum
Danzaburou
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 61L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
MoeBreezy24
Erlang Shen
Level 65
God Stats
3W - 3L
1,496 SR
Queue Stats
282W - 261L
1,503 Elo+
Party 2
Hachiman
Hachiman
amatuercriminal
Hachiman
Level 138
God Stats
7W - 4L
1,594 SR
Queue Stats
745W - 777L
1,530 Elo+
Party 2
Ullr
Ullr
illydotcom
Ullr
Level 147
God Stats
1W - 6L
1,500 SR
Queue Stats
79W - 61L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 10
10,278
791
13,850
13,269
8,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
HippyJoel
Charybdis
19
6 / 2 / 15
11,580
891
19,842
14,053
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 9
10,525
810
17,120
10,906
4,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Steadmonster
Camazotz
19
7 / 2 / 15
11,831
910
11,191
20,074
24,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
lyuzfer
Cernunnos
18
2 / 3 / 15
10,181
783
9,932
13,368
7,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CMKira
Lancelot
15
3 / 7 / 6
8,802
677
10,203
16,920
13,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Chiefum
Danzaburou
15
4 / 8 / 9
9,657
743
12,206
17,991
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
MoeBreezy24
Erlang Shen
17
2 / 5 / 9
8,926
687
8,636
17,985
21,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
16
3 / 6 / 8
9,471
729
16,164
13,569
5,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 4 / 8
9,982
768
11,272
12,395
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
30
Kills
18
18
Deaths
30
64
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CMKira
Lancelot
3
7
6
0.86
W
7
6
10
2
L
Danzaburou
Chiefum
Danzaburou
4
8
9
1.06
W
Charybdis
HippyJoel
Charybdis
6
2
15
6.75
L
Erlang Shen
MoeBreezy24
Erlang Shen
2
5
9
1.3
W
8
5
9
2.5
W
Camazotz
Steadmonster
Camazotz
7
2
15
7.25
L
Hachiman
3
6
8
1.17
L
6
4
8
2.5
W
Cernunnos
lyuzfer
Cernunnos
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,935
Damage
58,481
71,670
Taken
78,860
54,499
Mitigated
52,161
21,501
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CMKira
Lancelot
10,203
1,550
787
599
16,920
13,100
222
3,477
13,355
0
15,056
W
13,850
1,951
510
389
13,269
8,025
0
14
12,961
0
15,786
L
Danzaburou
Chiefum
Danzaburou
12,206
6,280
765
2,866
17,991
6,496
800
3,279
14,694
0
27,920
W
Charybdis
HippyJoel
Charybdis
19,842
7,692
978
4,977
14,053
9,981
2,117
56
13,629
0
43,603
L
Erlang Shen
MoeBreezy24
Erlang Shen
8,636
2,577
20
3,061
17,985
21,796
0
5,083
12,888
0
15,420
W
17,120
87
725
1,033
10,906
4,997
594
28
10,640
29,744
0
W
Camazotz
Steadmonster
Camazotz
11,191
2,206
463
8,942
20,074
24,436
472
14
19,462
473
21,475
L
Hachiman
16,164
7,391
1,416
1,972
13,569
5,144
156
3,502
9,965
0
32,865
L
11,272
2,285
2,053
1,858
12,395
5,625
0
2,208
10,001
0
17,696
W
Cernunnos
lyuzfer
Cernunnos
9,932
4,441
433
3,051
13,368
7,060
3,760
35
13,268
0
32,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,395
Gold Earned
46,838
152
Minions Killed
122
0
Camps Cleared
0
1,160,686
Distance Traveled
1,058,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,802
677
14
1
0
230,628
0
W
Da Ji
10,278
791
6
0
0
219,808
0
L
Danzaburou
9,657
743
28
2
0
173,196
0
W
Charybdis
11,580
891
61
5
0
227,194
0
L
Erlang Shen
8,926
687
17
1
0
231,575
0
W
Thoth
10,525
810
23
2
0
240,516
0
W
Camazotz
11,831
910
24
2
0
245,162
0
L
Hachiman
9,471
729
44
3
0
190,700
0
L
Ullr
9,982
768
19
1
0
232,079
0
W
Cernunnos
10,181
783
38
3
0
228,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role