Player Matchup

Tiamat
Tiamat
Leswan77
Tiamat
Level 149
God Stats
14W - 13L
1,533 SR
Queue Stats
408W - 413L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Uh Lykins
Ah Muzen Cab
Level 119
God Stats
2W - 0L
1,886 SR
Queue Stats
40W - 29L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
selkcin
Kuzenbo
Level 29
God Stats
40W - 42L
1,407 SR
Queue Stats
253W - 261L
1,514 Elo+
Party 1
Team Averages
Level 99
1,609 SR
1,539 Elo+

VS

Team Averages
Level 77
1,559 SR
1,380 Elo+
Baron Samedi
Baron Samedi
CheekClappton
Baron Samedi
Level 106
God Stats
1W - 1L
1,678 SR
Queue Stats
3W - 14L
1,169 Elo+
Solo
Izanami
Izanami
SwiftShots70
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,512 Elo+
Party 2
Fenrir
Fenrir
holyhadez
Fenrir
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Leswan77
Tiamat
15
4 / 1 / 3
11,918
795
15,450
11,978
7,498
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Uh Lykins
Ah Muzen Cab
15
4 / 4 / 3
11,734
782
10,579
14,040
6,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
selkcin
Kuzenbo
13
0 / 4 / 5
10,301
687
7,234
18,592
27,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheekClappton
Baron Samedi
13
2 / 3 / 7
10,683
712
14,451
11,845
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SwiftShots70
Izanami
14
2 / 2 / 6
11,333
756
13,782
12,208
5,008
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
holyhadez
Fenrir
14
5 / 4 / 4
11,287
752
9,451
17,796
14,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
9
9
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CheekClappton
Baron Samedi
2
3
7
1.83
W
Tiamat
Leswan77
Tiamat
4
1
3
5.5
L
Izanami
SwiftShots70
Izanami
2
2
6
2.5
W
Ah Muzen Cab
Uh Lykins
Ah Muzen Cab
4
4
3
1.38
L
Fenrir
holyhadez
Fenrir
5
4
4
1.75
W
Kuzenbo
selkcin
Kuzenbo
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
37,684
44,610
Taken
41,849
41,110
Mitigated
27,360
3,784
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CheekClappton
Baron Samedi
14,451
1,850
2,136
3,862
11,845
7,978
380
5,979
5,251
48,215
0
W
Tiamat
Leswan77
Tiamat
15,450
1,283
100
3,159
11,978
7,498
356
3,236
8,606
48,618
0
L
Izanami
SwiftShots70
Izanami
13,782
9,661
0
1,000
12,208
5,008
955
6,541
5,069
0
64,102
W
Ah Muzen Cab
Uh Lykins
Ah Muzen Cab
10,579
4,651
0
275
14,040
6,242
1,246
5,202
8,636
0
57,930
L
Fenrir
holyhadez
Fenrir
9,451
2,001
0
898
17,796
14,374
243
8,209
8,926
0
18,759
W
Kuzenbo
selkcin
Kuzenbo
7,234
2,116
0
250
18,592
27,370
0
6,629
11,752
21,284
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
33,303
160
Minions Killed
185
0
Camps Cleared
0
819,286
Distance Traveled
774,365
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,683
712
45
3
0
248,254
0
W
Tiamat
11,918
795
56
4
0
282,934
2
L
Izanami
11,333
756
126
8
0
259,713
0
W
Ah Muzen Cab
11,734
782
77
5
0
252,837
0
L
Fenrir
11,287
752
14
1
0
266,398
0
W
Kuzenbo
10,301
687
27
2
0
283,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role