Player Matchup

Hel
Hel
Gohdin
Hel
Level 122
God Stats
3W - 2L
1,378 SR
Queue Stats
221W - 210L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Jhiron
Hun Batz
Level 109
God Stats
15W - 8L
1,428 SR
Queue Stats
836W - 806L
1,555 Elo+
Solo
Freya
Freya
XxAsianMafiaxX
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,489 Elo+
Solo
Maui
Maui
aggronlegend
Maui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 108L
1,643 Elo+
Solo
Shiva
Shiva
Šinn
Shiva
Level 108
God Stats
1W - 1L
1,335 SR
Queue Stats
108W - 103L
1,461 Elo+
Party 1
Team Averages
Level 113
1,428 SR
1,511 Elo+

VS

Team Averages
Level 91
1,538 SR
1,546 Elo+
Yemoja
Yemoja
Crazygonut556
Yemoja
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
335W - 237L
1,592 Elo+
Party 2
Bellona
Bellona
ESBUxKILLER
Bellona
Level 149
God Stats
1W - 3L
1,531 SR
Queue Stats
174W - 159L
1,481 Elo+
Solo
Vamana
Vamana
Hope Synco
Vamana
Level 93
God Stats
4W - 3L
1,525 SR
Queue Stats
222W - 177L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LocThaGOAT
Morgan Le Fay
Level 85
God Stats
5W - 3L
1,856 SR
Queue Stats
330W - 337L
1,505 Elo+
Solo
Kali
Kali
jpl3005
Kali
Level 60
God Stats
0W - 2L
1,276 SR
Queue Stats
236W - 177L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Gohdin
Hel
16
5 / 1 / 15
9,137
914
11,547
9,651
5,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Jhiron
Hun Batz
15
5 / 3 / 13
8,776
878
15,086
12,798
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 16
9,856
986
17,612
11,568
6,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 22
9,995
1,000
7,222
12,228
13,094
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
Šinn
Shiva
15
6 / 3 / 13
9,584
958
11,374
14,762
16,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
7,891
789
7,649
15,021
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
ESBUxKILLER
Bellona
13
1 / 5 / 6
7,279
728
8,735
17,214
19,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Hope Synco
Vamana
14
4 / 5 / 2
8,538
854
9,954
13,966
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
LocThaGOAT
Morgan Le Fay
15
3 / 4 / 4
8,257
826
13,042
10,186
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
jpl3005
Kali
13
0 / 8 / 4
7,137
714
7,447
15,619
7,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
26
Kills
10
11
Deaths
26
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Bellona
ESBUxKILLER
Bellona
1
5
6
0.8
W
Hel
Gohdin
Hel
5
1
15
12.5
L
Vamana
Hope Synco
Vamana
4
5
2
1
W
Hun Batz
Jhiron
Hun Batz
5
3
13
3.83
L
Morgan Le Fay
LocThaGOAT
Morgan Le Fay
3
4
4
1.25
W
6
2
16
7
W
4
2
22
7.5
L
Kali
jpl3005
Kali
0
8
4
0.25
W
Shiva
Šinn
Shiva
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,841
Damage
46,827
61,007
Taken
72,006
47,525
Mitigated
56,227
28,203
Healing
22,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,649
1,653
6,894
2,504
15,021
12,092
21
6,059
8,538
12,462
0
L
Bellona
ESBUxKILLER
Bellona
8,735
1,705
2,508
3,866
17,214
19,094
0
8,731
8,040
974
11,500
W
Hel
Gohdin
Hel
11,547
1,478
12,281
5,595
9,651
5,196
579
3,531
5,612
18,852
0
L
Vamana
Hope Synco
Vamana
9,954
2,440
242
1,333
13,966
12,816
0
7,844
6,072
0
17,147
W
Hun Batz
Jhiron
Hun Batz
15,086
1,479
527
1,875
12,798
6,323
1,781
3,442
9,003
0
27,382
L
Morgan Le Fay
LocThaGOAT
Morgan Le Fay
13,042
373
794
1,868
10,186
4,447
0
5,530
4,620
24,878
0
W
17,612
5,056
426
2,425
11,568
6,017
1,471
3,876
7,374
32,918
0
W
7,222
1,293
748
1,726
12,228
13,094
367
4,620
7,397
12,468
0
L
Kali
jpl3005
Kali
7,447
2,196
297
2,124
15,619
7,778
0
8,145
7,188
0
15,686
W
Shiva
Šinn
Shiva
11,374
1,377
654
1,946
14,762
16,895
200
5,899
8,579
316
20,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
39,102
116
Minions Killed
71
0
Camps Cleared
0
1,037,426
Distance Traveled
891,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,891
789
9
1
0
172,238
0
L
Bellona
7,279
728
9
1
0
197,155
0
W
Hel
9,137
914
15
2
0
204,735
0
L
Vamana
8,538
854
14
1
0
180,299
0
W
Hun Batz
8,776
878
28
3
0
213,736
0
L
Morgan Le Fay
8,257
826
19
2
0
170,758
0
W
Freya
9,856
986
35
4
0
195,604
0
W
Maui
9,995
1,000
14
1
0
206,822
0
L
Kali
7,137
714
20
2
0
170,726
0
W
Shiva
9,584
958
24
2
0
216,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role