Player Matchup

Charon
Charon
 
Charon
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
RubyDollar
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,496 Elo+
Party 3
Atlas
Atlas
TemperedVoid
Atlas
Level 141
God Stats
0W - 4L
1,644 SR
Queue Stats
15W - 23L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
ZeeGotZucchini
Baron Samedi
Level 126
God Stats
130W - 98L
1,677 SR
Queue Stats
556W - 475L
1,641 Elo+
Solo
Anhur
Anhur
spider_mom27
Anhur
Level 47
God Stats
0W - 3L
1,307 SR
Queue Stats
11W - 16L
1,480 Elo+
Party 3
Team Averages
Level 100
1,526 SR
1,528 Elo+

VS

Team Averages
Level 142
1,671 SR
1,627 Elo+
Anhur
Anhur
Errour
Anhur
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 289L
1,548 Elo+
Party 1
Chronos
Chronos
WockStar
Chronos
Level 147
God Stats
3W - 1L
1,591 SR
Queue Stats
74W - 40L
1,711 Elo+
Party 2
King Arthur
King Arthur
huntingpøøn
King Arthur
Level 149
God Stats
3W - 1L
1,898 SR
Queue Stats
26W - 16L
1,640 Elo+
Party 2
Ravana
Ravana
lae8744
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,523 Elo+
Party 1
Anubis
Anubis
xRevaz
Anubis
Level 146
God Stats
4W - 2L
1,866 SR
Queue Stats
112W - 60L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
2 / 6 / 9
10,197
784
15,343
18,380
8,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
RubyDollar
Osiris
16
2 / 3 / 9
9,424
725
7,888
17,294
18,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 7
9,263
713
6,263
8,351
8,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ZeeGotZucchini
Baron Samedi
18
9 / 0 / 7
10,936
841
18,767
10,179
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 6 / 3
8,366
644
3,795
14,165
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Errour
Anhur
17
3 / 5 / 8
10,411
801
10,756
14,173
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
WockStar
Chronos
16
3 / 3 / 4
9,554
735
12,643
10,833
4,070
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
huntingpøøn
King Arthur
17
5 / 3 / 8
10,368
798
16,156
17,438
16,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
lae8744
Ravana
15
0 / 1 / 5
9,064
697
3,293
13,195
12,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
xRevaz
Anubis
18
4 / 4 / 6
10,765
828
15,588
16,912
9,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
16
Kills
15
15
Deaths
16
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
6
9
1.08
W
Anhur
Errour
Anhur
3
5
8
1.4
L
Osiris
RubyDollar
Osiris
2
3
9
2.17
L
2
0
7
5.5
W
Chronos
WockStar
Chronos
3
3
4
1.67
L
Baron Samedi
ZeeGotZucchini
Baron Samedi
9
0
7
12.5
W
King Arthur
huntingpøøn
King Arthur
5
3
8
3
W
Ravana
lae8744
Ravana
0
1
5
2.5
L
1
6
3
0.42
W
Anubis
xRevaz
Anubis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,056
Damage
58,436
68,369
Taken
72,551
46,964
Mitigated
48,927
12,407
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
15,343
2,253
494
3,689
18,380
8,810
0
7,832
10,302
49,527
0
W
Anhur
Errour
Anhur
10,756
5,516
0
1,230
14,173
6,896
3,265
8,459
5,546
0
43,495
L
Osiris
RubyDollar
Osiris
7,888
2,123
0
336
17,294
18,289
0
6,068
10,815
0
27,480
L
6,263
2,409
0
1,108
8,351
8,403
0
3,528
4,778
11,588
0
W
Chronos
WockStar
Chronos
12,643
4,987
0
1,820
10,833
4,070
2,291
6,976
3,737
35,643
0
L
Baron Samedi
ZeeGotZucchini
Baron Samedi
18,767
1,130
2,087
3,573
10,179
6,100
0
3,925
6,178
42,513
0
W
King Arthur
huntingpøøn
King Arthur
16,156
895
0
0
17,438
16,298
0
9,414
8,024
826
33,901
W
Ravana
lae8744
Ravana
3,293
343
0
1,203
13,195
12,269
357
7,027
6,008
0
23,910
L
3,795
1,852
0
1,120
14,165
5,362
0
7,333
6,832
0
14,793
W
Anubis
xRevaz
Anubis
15,588
534
0
6,163
16,912
9,394
1,099
8,071
8,809
57,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,186
Gold Earned
50,162
189
Minions Killed
305
0
Camps Cleared
0
1,186,484
Distance Traveled
1,475,625
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,197
784
73
6
0
234,798
2
W
Anhur
10,411
801
72
6
0
278,214
0
L
Osiris
9,424
725
36
3
0
270,948
1
L
Atlas
9,263
713
8
1
0
178,943
0
W
Chronos
9,554
735
46
4
0
276,605
0
L
Baron Samedi
10,936
841
51
4
0
275,791
0
W
King Arthur
10,368
798
47
4
0
319,705
0
W
Ravana
9,064
697
47
4
0
295,871
0
L
Anhur
8,366
644
21
2
0
226,004
0
W
Anubis
10,765
828
93
7
0
305,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role