Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Brennanbi
Charon
Level 90
God Stats
16W - 11L
1,608 SR
Queue Stats
86W - 82L
1,514 Elo+
Party 2
Surtr
Surtr
DarknessRising2
Surtr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,598 Elo+
Solo
Hades
Hades
NaiveKiller
Hades
Level 57
God Stats
54W - 46L
1,642 SR
Queue Stats
190W - 181L
1,524 Elo+
Solo
Merlin
Merlin
yamaki_zephyr
Merlin
Level 62
God Stats
42W - 38L
1,535 SR
Queue Stats
645W - 661L
1,544 Elo+
Party 2
Team Averages
Level 71
1,557 SR
1,536 Elo+

VS

Team Averages
Level 92
1,554 SR
1,471 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Brarrix
Bakasura
Level 60
God Stats
0W - 2L
1,827 SR
Queue Stats
7W - 21L
1,233 Elo+
Solo
Zhong Kui
Zhong Kui
JoeyTremblay
Zhong Kui
Level 78
God Stats
1W - 7L
1,229 SR
Queue Stats
279W - 258L
1,556 Elo+
Party 1
Charon
Charon
TKGalaxy
Charon
Level 126
God Stats
5W - 3L
1,714 SR
Queue Stats
151W - 170L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
WhaddupPimps
Aphrodite
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 5 / 7
8,822
1,103
8,343
13,444
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Brennanbi
Charon
15
1 / 2 / 15
9,378
1,172
8,894
7,162
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
8 / 2 / 12
11,451
1,431
15,403
14,812
15,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 14
11,076
1,385
12,772
11,041
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 11
9,864
1,233
13,561
7,410
3,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

255

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 3 / 5
10,737
1,342
12,174
11,140
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Brarrix
Bakasura
15
5 / 7 / 4
9,926
1,241
15,006
16,940
11,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JoeyTremblay
Zhong Kui
15
3 / 6 / 8
9,975
1,247
13,287
16,313
15,079
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
TKGalaxy
Charon
15
0 / 3 / 12
9,339
1,167
8,434
16,270
19,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
WhaddupPimps
Aphrodite
13
0 / 2 / 0
7,586
948
432
2,707
1,331
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
21
Kills
13
13
Deaths
21
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
5
7
1.1
L
Apollo
 
Apollo
5
3
5
2.5
L
Bakasura
Brarrix
Bakasura
5
7
4
1
W
Charon
Brennanbi
Charon
1
2
15
4.25
W
8
2
12
7
L
Zhong Kui
JoeyTremblay
Zhong Kui
3
6
8
1.17
W
6
2
14
6.5
L
Charon
TKGalaxy
Charon
0
3
12
2
L
Aphrodite
WhaddupPimps
Aphrodite
0
2
0
0
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,973
Damage
49,333
53,869
Taken
63,370
38,399
Mitigated
51,903
10,078
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,343
1,558
0
391
13,444
7,914
0
5,323
7,258
0
14,333
L
Apollo
 
Apollo
12,174
9,884
0
135
11,140
5,200
0
4,785
6,069
0
36,303
L
Bakasura
Brarrix
Bakasura
15,006
9,283
0
1,657
16,940
11,146
0
10,033
6,082
0
23,061
W
Charon
Brennanbi
Charon
8,894
1,223
0
824
7,162
4,350
0
2,255
4,473
18,325
0
W
15,403
4,297
0
1,885
14,812
15,616
0
6,283
7,621
678
32,816
L
Zhong Kui
JoeyTremblay
Zhong Kui
13,287
755
0
2,606
16,313
15,079
0
8,832
6,996
41,391
0
W
12,772
930
864
3,718
11,041
6,987
0
3,610
6,318
32,781
0
L
Charon
TKGalaxy
Charon
8,434
1,657
317
1,157
16,270
19,147
0
9,355
6,306
23,190
0
L
Aphrodite
WhaddupPimps
Aphrodite
432
32
763
303
2,707
1,331
0
1,550
1,077
2,656
0
W
13,561
584
672
1,724
7,410
3,532
0
4,529
2,771
30,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
47,563
175
Minions Killed
199
4
Camps Cleared
8
831,187
Distance Traveled
720,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,822
1,103
18
2
0
151,154
0
L
Apollo
10,737
1,342
72
9
1
172,324
0
L
Bakasura
9,926
1,241
24
3
5
181,890
0
W
Charon
9,378
1,172
22
3
0
157,149
0
W
Surtr
11,451
1,431
43
5
1
180,886
0
L
Zhong Kui
9,975
1,247
68
9
0
154,492
0
W
Hades
11,076
1,385
53
7
1
171,366
0
L
Charon
9,339
1,167
32
4
1
170,086
0
L
Aphrodite
7,586
948
3
0
1
41,315
0
W
Merlin
9,864
1,233
39
5
2
170,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role