Player Matchup

Chronos
Chronos
Silver V
Blazensaddle104
Chronos
Silver V
Level 128
God Stats
1W - 0L
1,837 SR
Queue Stats
26W - 67L
1,118 MMR
Party 1
Ganesha
Ganesha
Silver IV
CaboKing123
Ganesha
Silver IV
Level 124
God Stats
2W - 1L
1,688 SR
Queue Stats
27W - 74L
953 MMR
Party 1
Set
Set
Gold IV
dirtmagirt99
Set
Gold IV
Level 67
God Stats
3W - 2L
1,589 SR
Queue Stats
16W - 19L
1,767 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,705 SR
1,279 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 125
1,466 SR
1,157 MMR
Bastet
Bastet
Bronze V
BrownStarfishh
Bastet
Bronze V
Level 119
God Stats
3W - 14L
1,502 SR
Queue Stats
26W - 43L
1,066 MMR
Party 2
Medusa
Medusa
Bronze IV
MarioBlueshoes
Medusa
Bronze IV
Level 109
God Stats
0W - 3L
1,395 SR
Queue Stats
5W - 17L
1,169 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
yoyogreer
Gilgamesh
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,235 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
12,419
731
14,582
13,576
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
CaboKing123
Ganesha
16
0 / 4 / 12
12,564
739
9,882
17,314
30,189
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
9 / 2 / 2
14,677
863
16,529
14,156
8,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Baba YagaVulcanMartichorasHachimanHercules

VS

Bans
HeraHadesOdinBaron SamediSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
12,628
743
10,727
17,054
5,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 2 / 6
12,023
707
6,692
15,081
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
yoyogreer
Gilgamesh
15
4 / 2 / 5
12,377
728
15,184
19,078
15,179
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
9
9
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
4
8
3
0.69
W
Ganesha
CaboKing123
Ganesha
0
4
12
1.5
L
1
2
6
2
W
9
2
2
5
L
Gilgamesh
yoyogreer
Gilgamesh
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,993
Damage
32,603
45,046
Taken
51,213
44,028
Mitigated
25,676
10,547
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,582
3,336
0
1,262
13,576
5,664
1,564
558
12,964
52,953
0
L
10,727
3,839
0
3,709
17,054
5,419
0
7,057
9,997
0
41,944
W
Ganesha
CaboKing123
Ganesha
9,882
824
0
3,962
17,314
30,189
252
39
17,053
40,416
0
L
6,692
2,807
0
4,716
15,081
5,078
0
6,698
8,075
0
56,922
W
16,529
4,863
0
5,323
14,156
8,175
931
227
13,929
0
68,749
L
Gilgamesh
yoyogreer
Gilgamesh
15,184
3,364
0
678
19,078
15,179
0
11,016
8,038
0
36,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
37,028
204
Minions Killed
166
0
Camps Cleared
0
921,739
Distance Traveled
922,874
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,419
731
87
5
0
308,685
0
L
Bastet
12,628
743
56
3
0
305,240
4
W
Ganesha
12,564
739
4
0
0
285,051
0
L
Medusa
12,023
707
76
4
0
300,205
2
W
Set
14,677
863
113
7
0
328,003
0
L
Gilgamesh
12,377
728
34
2
0
317,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role