Player Matchup

Artemis
Artemis
Mofaka0
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 2
Kukulkan
Kukulkan
RazanixDK
Kukulkan
Level 5
God Stats
1W - 1L
1,096 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 2
Charon
Charon
Sidian
Charon
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,110 Elo+
Party 2
Bellona
Bellona
Tohserus
Bellona
Level 88
God Stats
1W - 2L
1,559 SR
Queue Stats
18W - 12L
1,387 Elo+
Party 2
Bastet
Bastet
bootieCheeks
Bastet
Level 41
God Stats
3W - 6L
1,500 SR
Queue Stats
59W - 51L
1,478 Elo+
Solo
Team Averages
Level 44
1,431 SR
1,257 Elo+

VS

Team Averages
Level 31
1,426 SR
1,399 Elo+
Cthulhu
Cthulhu
PSP Zebra
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,500 Elo+
Party 1
Pele
Pele
VOI Fade
Pele
Level 65
God Stats
2W - 2L
1,355 SR
Queue Stats
28W - 36L
1,441 Elo+
Party 1
Anubis
Anubis
VOI Rizz
Anubis
Level 28
God Stats
4W - 5L
1,275 SR
Queue Stats
18W - 35L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
romsqueet
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 19L
1,199 Elo+
Party 1
Gilgamesh
Gilgamesh
xXenomorphPredXx
Gilgamesh
Level 47
God Stats
16W - 16L
1,500 SR
Queue Stats
151W - 191L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mofaka0
Artemis
8
2 / 0 / 2
4,961
496
3,125
3,967
1,226
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RazanixDK
Kukulkan
9
1 / 1 / 0
5,660
566
2,625
2,275
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
Sidian
Charon
8
0 / 0 / 4
4,515
452
2,933
3,742
2,369
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Tohserus
Bellona
11
2 / 1 / 2
6,316
632
4,676
9,126
8,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
4 / 0 / 2
6,301
630
3,732
7,236
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PSP Zebra
Cthulhu
6
0 / 2 / 0
4,681
468
1,307
6,441
3,576
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
9
1 / 4 / 0
5,401
540
5,021
7,851
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
VOI Rizz
Anubis
10
1 / 1 / 0
5,286
529
1,571
5,016
2,075
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
romsqueet
Jing Wei
7
0 / 2 / 0
4,519
452
2,448
3,864
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
1
0 / 0 / 0
3,438
344
0
181
50
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
2
2
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Mofaka0
Artemis
2
0
2
3
L
Cthulhu
PSP Zebra
Cthulhu
0
2
0
0
W
Kukulkan
RazanixDK
Kukulkan
1
1
0
1
W
Charon
Sidian
Charon
0
0
4
2
W
Bellona
Tohserus
Bellona
2
1
2
3
L
Pele
1
4
0
0.25
L
Anubis
VOI Rizz
Anubis
1
1
0
1
W
Bastet
4
0
2
5
L
Jing Wei
romsqueet
Jing Wei
0
2
0
0
L
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
10,347
26,346
Taken
23,353
14,748
Mitigated
9,894
7,526
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Mofaka0
Artemis
3,125
2,019
0
1,171
3,967
1,226
0
500
3,467
0
25,329
L
Cthulhu
PSP Zebra
Cthulhu
1,307
121
754
1,432
6,441
3,576
0
1,921
4,350
10,346
0
W
Kukulkan
RazanixDK
Kukulkan
2,625
0
0
0
2,275
487
384
1,545
730
33,597
0
W
Charon
Sidian
Charon
2,933
528
0
250
3,742
2,369
167
634
3,108
15,709
0
W
Bellona
Tohserus
Bellona
4,676
2,464
0
3,537
9,126
8,184
0
30
9,096
0
43,350
L
Pele
5,021
1,368
0
1,191
7,851
3,101
0
0
7,851
0
35,267
L
Anubis
VOI Rizz
Anubis
1,571
0
0
1,804
5,016
2,075
0
2,412
2,391
31,370
0
W
Bastet
3,732
1,441
0
2,568
7,236
2,482
0
276
6,960
0
52,706
L
Jing Wei
romsqueet
Jing Wei
2,448
1,212
0
264
3,864
1,092
0
1,012
2,852
0
22,683
L
Gilgamesh
0
0
0
0
181
50
0
0
181
0
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
23,325
288
Minions Killed
171
0
Camps Cleared
0
878,531
Distance Traveled
1,029,663
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,961
496
41
4
0
140,417
0
L
Cthulhu
4,681
468
17
2
0
169,667
0
W
Kukulkan
5,660
566
70
7
0
173,603
0
W
Charon
4,515
452
24
2
0
177,690
0
W
Bellona
6,316
632
78
8
0
178,306
0
L
Pele
5,401
540
62
6
0
181,710
2
L
Anubis
5,286
529
53
5
0
181,080
0
W
Bastet
6,301
630
75
8
0
208,515
3
L
Jing Wei
4,519
452
39
4
0
186,828
0
L
Gilgamesh
3,438
344
0
0
0
310,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role