Player Matchup

Charon
Charon
Baby Prior
Charon
Level 164
God Stats
31W - 18L
1,500 SR
Queue Stats
314W - 328L
1,504 Elo+
Party 2
Cerberus
Cerberus
KumaSebi
Cerberus
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 18L
1,418 Elo+
Solo
Rama
Rama
crosspo1
Rama
Level 174
God Stats
23W - 21L
1,632 SR
Queue Stats
342W - 349L
1,501 Elo+
Party 2
Team Averages
Level 142
1,544 SR
1,474 Elo+

VS

Team Averages
Level 92
1,407 SR
1,482 Elo+
Poseidon
Poseidon
NeoxRave
Poseidon
Level 108
God Stats
1W - 2L
1,616 SR
Queue Stats
30W - 30L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
UpstateMethane
Amaterasu
Level 108
God Stats
0W - 1L
1,394 SR
Queue Stats
24W - 24L
1,512 Elo+
Party 1
Hachiman
Hachiman
VinsoyHP
Hachiman
Level 60
God Stats
0W - 3L
1,210 SR
Queue Stats
17W - 16L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Baby Prior
Charon
16
6 / 1 / 7
13,108
771
14,078
11,565
7,017
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
KumaSebi
Cerberus
15
2 / 1 / 10
12,463
733
12,911
19,830
23,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
16
6 / 2 / 4
13,127
772
9,448
14,049
6,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NeoxRave
Poseidon
14
1 / 5 / 3
11,193
658
12,580
11,732
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
UpstateMethane
Amaterasu
13
1 / 5 / 3
10,796
635
9,758
21,994
23,092
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
VinsoyHP
Hachiman
13
2 / 4 / 2
11,307
665
11,991
10,685
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
4
4
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
Baby Prior
Charon
6
1
7
9.5
W
Cerberus
KumaSebi
Cerberus
2
1
10
7
L
Poseidon
NeoxRave
Poseidon
1
5
3
0.5
L
Amaterasu
UpstateMethane
Amaterasu
1
5
3
0.5
L
Hachiman
VinsoyHP
Hachiman
2
4
2
0.75
W
Rama
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
34,329
45,444
Taken
44,411
37,103
Mitigated
31,777
16,684
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Baby Prior
Charon
14,078
1,572
233
3,771
11,565
7,017
445
3,729
7,836
56,367
0
W
Cerberus
KumaSebi
Cerberus
12,911
319
0
6,405
19,830
23,280
350
7,329
12,501
24,962
1,167
L
Poseidon
NeoxRave
Poseidon
12,580
1,425
0
1,092
11,732
4,441
20
6,840
4,888
73,725
0
L
Amaterasu
UpstateMethane
Amaterasu
9,758
1,848
0
3,108
21,994
23,092
0
12,217
9,650
0
25,517
L
Hachiman
VinsoyHP
Hachiman
11,991
3,683
0
1,098
10,685
4,244
27
6,955
3,710
0
46,546
W
Rama
9,448
7,141
0
6,275
14,049
6,806
2,630
2,168
11,849
0
82,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
33,296
213
Minions Killed
174
0
Camps Cleared
0
864,915
Distance Traveled
953,425
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
13,108
771
52
3
0
280,871
0
W
Cerberus
12,463
733
36
2
0
322,033
0
L
Poseidon
11,193
658
91
5
0
314,539
0
L
Amaterasu
10,796
635
21
1
0
340,193
0
L
Hachiman
11,307
665
62
4
0
298,693
3
W
Rama
13,127
772
125
7
0
262,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role