Player Matchup

Charon
Charon
Aidopotato12222
Charon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 87L
1,370 Elo+
Party 2
Nemesis
Nemesis
LeftToFray
Nemesis
Level 89
God Stats
54W - 69L
1,320 SR
Queue Stats
562W - 598L
1,476 Elo+
Party 1
Surtr
Surtr
Randomguy473422
Surtr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 88L
1,364 Elo+
Party 2
Ix Chel
Ix Chel
SkyeSakura
Ix Chel
Level 123
God Stats
33W - 37L
1,533 SR
Queue Stats
493W - 494L
1,448 Elo+
Party 1
Anhur
Anhur
xxxGrimreaperxxx
Anhur
Level 80
God Stats
2W - 2L
1,283 SR
Queue Stats
61W - 78L
1,348 Elo+
Party 2
Team Averages
Level 78
1,427 SR
1,401 Elo+

VS

Team Averages
Level 71
1,417 SR
1,400 Elo+
Discordia
Discordia
TheAlbinoDino17
Discordia
Level 39
God Stats
2W - 3L
1,301 SR
Queue Stats
33W - 42L
1,370 Elo+
Solo
Fenrir
Fenrir
cleepchapper69
Fenrir
Level 104
God Stats
2W - 3L
1,515 SR
Queue Stats
296W - 297L
1,402 Elo+
Solo
Tyr
Tyr
enchiladas23
Tyr
Level 65
God Stats
4W - 7L
1,518 SR
Queue Stats
256W - 280L
1,402 Elo+
Solo
Ishtar
Ishtar
prenutbutter8
Ishtar
Level 80
God Stats
19W - 34L
1,293 SR
Queue Stats
133W - 140L
1,382 Elo+
Solo
Athena
Athena
x0wolfang0x
Athena
Level 69
God Stats
36W - 20L
1,456 SR
Queue Stats
387W - 382L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,291
549
1,790
3,861
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
LeftToFray
Nemesis
6
1 / 0 / 1
4,049
675
1,455
3,874
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 0 / 2
3,452
575
1,120
2,709
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
SkyeSakura
Ix Chel
7
2 / 1 / 1
4,314
719
2,202
2,147
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 0 / 0
3,464
577
2,130
3,989
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TheAlbinoDino17
Discordia
6
0 / 2 / 0
3,474
579
1,211
3,241
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

2
0 / 1 / 0
2,855
476
268
2,169
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
4,048
675
2,108
3,635
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 1 / 0
3,516
586
3,352
3,175
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
5
0 / 1 / 0
3,483
581
793
3,437
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Nemesis
LeftToFray
Nemesis
1
0
1
1.5
W
0
0
2
1
W
Ix Chel
SkyeSakura
Ix Chel
2
1
1
2.5
L
Discordia
TheAlbinoDino17
Discordia
0
2
0
0
L
0
1
0
0
L
1
0
0
1
L
0
1
0
0
L
Athena
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,697
Damage
7,732
16,580
Taken
15,657
5,707
Mitigated
5,483
6,083
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,790
166
0
1,390
3,861
1,520
0
0
3,861
10,552
0
W
Nemesis
LeftToFray
Nemesis
1,455
705
0
1,095
3,874
1,185
0
784
3,090
0
19,145
W
1,120
438
0
1,486
2,709
1,459
0
299
2,410
167
7,543
W
Ix Chel
SkyeSakura
Ix Chel
2,202
370
50
400
2,147
586
0
427
1,720
22,577
0
L
Discordia
TheAlbinoDino17
Discordia
1,211
295
0
0
3,241
958
0
1,630
1,611
18,440
0
L
268
49
0
514
2,169
576
0
572
1,597
0
2,530
L
2,108
421
0
1,493
3,635
1,268
0
1,596
1,845
0
21,064
L
3,352
1,722
0
1,262
3,175
878
0
0
3,175
0
20,128
L
Athena
793
300
0
336
3,437
1,803
0
58
3,379
8,908
0
W
2,130
1,583
0
1,662
3,989
957
0
494
3,495
0
11,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,570
Gold Earned
17,376
123
Minions Killed
129
0
Camps Cleared
0
594,520
Distance Traveled
531,822
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,291
549
17
3
0
120,260
0
W
Nemesis
4,049
675
35
6
0
129,544
0
W
Surtr
3,452
575
10
2
0
115,548
2
W
Ix Chel
4,314
719
39
7
0
118,243
0
L
Discordia
3,474
579
28
5
0
111,177
2
L
Fenrir
2,855
476
6
1
0
43,610
0
L
Tyr
4,048
675
27
5
0
127,825
0
L
Ishtar
3,516
586
45
8
0
117,007
0
L
Athena
3,483
581
23
4
0
132,203
1
W
Anhur
3,464
577
22
4
0
110,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role