Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Menoparadox
Tsukuyomi
Level 156
God Stats
11W - 9L
1,412 SR
Queue Stats
254W - 271L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
efredxcostarica
Xbalanque
Level 152
God Stats
1W - 4L
1,281 SR
Queue Stats
185W - 173L
1,471 Elo+
Party 1
Fenrir
Fenrir
ferric_spark
Fenrir
Level 127
God Stats
5W - 6L
1,335 SR
Queue Stats
805W - 813L
1,430 Elo+
Solo
Xing Tian
Xing Tian
luibra62
Xing Tian
Level 137
God Stats
3W - 2L
1,732 SR
Queue Stats
90W - 102L
1,425 Elo+
Party 1
Team Averages
Level 143
1,452 SR
1,448 Elo+

VS

Team Averages
Level 132
1,560 SR
1,437 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FadedGlass
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,313 Elo+
Party 2
Fenrir
Fenrir
Scleiger
Fenrir
Level 158
God Stats
3W - 6L
1,322 SR
Queue Stats
301W - 303L
1,468 Elo+
Party 2
Ganesha
Ganesha
XToxicDragon420
Ganesha
Level 141
God Stats
3W - 1L
1,664 SR
Queue Stats
42W - 51L
1,372 Elo+
Party 2
Scylla
Scylla
ggSapphire
Scylla
Level 127
God Stats
3W - 0L
1,817 SR
Queue Stats
134W - 113L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 4 / 8
9,637
803
18,370
10,235
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Menoparadox
Tsukuyomi
15
4 / 7 / 3
8,799
733
13,601
11,707
5,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
efredxcostarica
Xbalanque
14
2 / 6 / 4
8,151
679
9,922
12,151
4,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
0 / 5 / 6
7,481
623
4,065
13,796
15,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
luibra62
Xing Tian
17
4 / 2 / 5
8,869
739
4,158
9,685
10,447
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
9 / 1 / 12
10,942
912
18,397
10,659
5,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
FadedGlass
Izanami
11
0 / 6 / 7
7,254
605
4,244
10,158
4,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Scleiger
Fenrir
15
5 / 1 / 8
8,975
748
7,001
12,596
12,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 2 / 17
9,785
815
8,135
15,375
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
ggSapphire
Scylla
18
9 / 3 / 9
10,548
879
12,220
8,289
3,459
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
13
Kills
24
24
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
8
1.75
W
Agni
 
Agni
9
1
12
15
W
Izanami
FadedGlass
Izanami
0
6
7
0.58
L
Tsukuyomi
Menoparadox
Tsukuyomi
4
7
3
0.79
W
Fenrir
Scleiger
Fenrir
5
1
8
9
W
1
2
17
4.75
L
Xbalanque
efredxcostarica
Xbalanque
2
6
4
0.67
L
Fenrir
0
5
6
0.6
W
Scylla
ggSapphire
Scylla
9
3
9
4.5
L
Xing Tian
luibra62
Xing Tian
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,116
Damage
49,997
57,574
Taken
57,077
40,668
Mitigated
44,042
11,375
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
18,370
981
1,242
1,434
10,235
4,403
0
6,676
3,495
37,894
0
W
Agni
 
Agni
18,397
2,403
2,703
2,402
10,659
5,181
0
4,357
6,170
32,024
0
W
Izanami
FadedGlass
Izanami
4,244
1,724
1,806
930
10,158
4,399
0
5,066
5,080
0
13,546
L
Tsukuyomi
Menoparadox
Tsukuyomi
13,601
1,343
562
412
11,707
5,433
0
8,870
2,837
0
25,766
W
Fenrir
Scleiger
Fenrir
7,001
516
2,901
3,619
12,596
12,505
0
4,553
8,043
582
10,134
W
8,135
46
840
3,165
15,375
18,498
0
5,905
9,442
19,578
0
L
Xbalanque
efredxcostarica
Xbalanque
9,922
2,084
1,202
1,807
12,151
4,550
0
8,966
3,185
0
16,250
L
Fenrir
4,065
181
668
2,580
13,796
15,835
0
8,763
5,033
0
10,895
W
Scylla
ggSapphire
Scylla
12,220
82
672
1,208
8,289
3,459
0
2,591
5,695
30,525
0
L
Xing Tian
luibra62
Xing Tian
4,158
266
406
1,062
9,685
10,447
0
5,724
3,961
11,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
47,504
118
Minions Killed
130
0
Camps Cleared
0
1,073,450
Distance Traveled
1,122,351
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,637
803
35
3
0
218,495
0
W
Agni
10,942
912
59
5
0
232,710
0
W
Izanami
7,254
605
12
1
0
183,805
0
L
Tsukuyomi
8,799
733
34
3
0
218,022
0
W
Fenrir
8,975
748
11
1
0
255,260
0
W
Ganesha
9,785
815
0
0
0
219,716
0
L
Xbalanque
8,151
679
22
2
0
184,895
2
L
Fenrir
7,481
623
8
1
0
233,659
0
W
Scylla
10,548
879
48
4
0
230,860
0
L
Xing Tian
8,869
739
19
2
0
218,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role