Player Matchup

Izanami
Izanami
DaddysDEm0n
Izanami
Level 101
God Stats
4W - 4L
1,477 SR
Queue Stats
24W - 25L
1,467 Elo+
Party 1
Camazotz
Camazotz
Lonewolf3115
Camazotz
Level 129
God Stats
2W - 1L
1,798 SR
Queue Stats
170W - 168L
1,534 Elo+
Party 1
Janus
Janus
Mothum
Janus
Level 184
God Stats
7W - 6L
1,591 SR
Queue Stats
215W - 192L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
VOLTRIXXX
Kuzenbo
Level 90
God Stats
8W - 15L
1,419 SR
Queue Stats
435W - 365L
1,553 Elo+
Party 1
Freya
Freya
Z0RBO
Freya
Level 155
God Stats
22W - 19L
1,489 SR
Queue Stats
98W - 105L
1,478 Elo+
Party 1
Team Averages
Level 132
1,555 SR
1,511 Elo+

VS

Team Averages
Level 128
1,586 SR
1,549 Elo+
Cupid
Cupid
AzazelTBD
Cupid
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
69W - 87L
1,508 Elo+
Party 2
Anubis
Anubis
Caelus331
Anubis
Level 120
God Stats
102W - 81L
1,636 SR
Queue Stats
191W - 175L
1,549 Elo+
Solo
Bastet
Bastet
HornyGoblin42069
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 22L
1,646 Elo+
Solo
Ares
Ares
JagerBombastic34
Ares
Level 127
God Stats
1W - 3L
1,726 SR
Queue Stats
69W - 84L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
THEBESTONEALIVE_
Sun Wukong
Level 139
God Stats
6W - 8L
1,769 SR
Queue Stats
138W - 140L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddysDEm0n
Izanami
15
1 / 5 / 4
9,307
490
6,212
14,454
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Lonewolf3115
Camazotz
14
2 / 5 / 3
8,543
450
6,542
25,126
9,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Mothum
Janus
16
3 / 4 / 4
9,614
506
13,989
13,769
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
VOLTRIXXX
Kuzenbo
13
2 / 5 / 3
8,713
459
5,907
17,279
18,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Z0RBO
Freya
14
1 / 9 / 1
8,685
457
10,455
19,285
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AzazelTBD
Cupid
17
4 / 1 / 6
10,752
566
8,053
14,477
6,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Caelus331
Anubis
17
1 / 1 / 6
10,758
566
6,536
10,155
5,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 4 / 9
11,093
584
20,839
21,830
9,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 11
9,704
511
9,933
18,053
17,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
THEBESTONEALIVE_
Sun Wukong
18
14 / 1 / 4
12,687
668
24,840
25,341
29,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
9
Kills
28
28
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cupid
AzazelTBD
Cupid
4
1
6
7
W
Anubis
Caelus331
Anubis
1
1
6
4
L
Izanami
DaddysDEm0n
Izanami
1
5
4
0.6
W
7
4
9
2.88
W
2
4
11
1.88
L
Camazotz
Lonewolf3115
Camazotz
2
5
3
0.7
L
Janus
Mothum
Janus
3
4
4
1.25
W
Sun Wukong
THEBESTONEALIVE_
Sun Wukong
14
1
4
16
L
Kuzenbo
VOLTRIXXX
Kuzenbo
2
5
3
0.7
L
Freya
Z0RBO
Freya
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
70,201
89,913
Taken
89,856
46,684
Mitigated
68,625
23,064
Healing
29,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AzazelTBD
Cupid
8,053
5,949
573
7,934
14,477
6,688
1,932
4,155
9,853
0
93,909
W
Anubis
Caelus331
Anubis
6,536
394
0
5,259
10,155
5,860
738
3,280
6,635
100,744
0
L
Izanami
DaddysDEm0n
Izanami
6,212
3,584
0
2,423
14,454
5,584
0
2,581
11,718
0
72,391
W
20,839
5,660
0
7,481
21,830
9,350
0
3,817
17,472
0
106,490
W
9,933
860
0
784
18,053
17,169
38
6,782
10,903
26,088
0
L
Camazotz
Lonewolf3115
Camazotz
6,542
2,160
0
9,932
25,126
9,151
0
3,271
21,624
0
62,380
L
Janus
Mothum
Janus
13,989
595
0
500
13,769
5,325
0
3,453
10,276
93,007
0
W
Sun Wukong
THEBESTONEALIVE_
Sun Wukong
24,840
3,980
0
7,205
25,341
29,558
1,575
11,107
13,959
0
88,310
L
Kuzenbo
VOLTRIXXX
Kuzenbo
5,907
2,030
2,180
2,566
17,279
18,585
0
6,627
10,652
20,047
0
L
Freya
Z0RBO
Freya
10,455
3,303
0
5,463
19,285
8,039
0
508
18,749
54,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
54,994
478
Minions Killed
601
0
Camps Cleared
0
1,842,061
Distance Traveled
1,885,088
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,752
566
144
8
0
357,095
0
W
Anubis
10,758
566
181
10
0
322,678
7
L
Izanami
9,307
490
117
6
0
346,483
0
W
Bastet
11,093
584
127
7
0
450,269
0
W
Ares
9,704
511
25
1
0
398,124
0
L
Camazotz
8,543
450
91
5
0
414,265
0
L
Janus
9,614
506
174
9
0
385,618
0
W
Sun Wukong
12,687
668
124
7
0
356,922
0
L
Kuzenbo
8,713
459
23
1
0
390,677
1
L
Freya
8,685
457
73
4
0
305,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role