Player Matchup

Maui
Maui
At The Jim
Maui
Level 88
God Stats
8W - 9L
1,543 SR
Queue Stats
63W - 54L
1,427 Elo+
Party 3
Persephone
Persephone
DoughBro121
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,518 Elo+
Party 1
Izanami
Izanami
Jade54678
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charon
Charon
LECOxxFREAK
Charon
Level 28
God Stats
26W - 25L
1,202 SR
Queue Stats
92W - 94L
1,303 Elo+
Party 3
Janus
Janus
ReverendSmegma
Janus
Level 44
God Stats
0W - 5L
1,463 SR
Queue Stats
288W - 272L
1,488 Elo+
Solo
Team Averages
Level 58
1,441 SR
1,447 Elo+

VS

Team Averages
Level 40
1,407 SR
1,333 Elo+
Charon
Charon
Beffybil
Charon
Level 46
God Stats
16W - 13L
1,396 SR
Queue Stats
112W - 113L
1,466 Elo+
Solo
Pele
Pele
Continuezz
Pele
Level 87
God Stats
1W - 1L
1,298 SR
Queue Stats
9W - 15L
1,326 Elo+
Party 2
Anubis
Anubis
Gift of Lahk
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,405 Elo+
Party 2
Medusa
Medusa
Ve3B
Medusa
Level 29
God Stats
2W - 1L
1,343 SR
Queue Stats
6W - 12L
1,311 Elo+
Party 2
King Arthur
King Arthur
Yowilliamo
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,683
480
4,671
10,225
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
DoughBro121
Persephone
12
1 / 5 / 5
8,009
501
6,830
10,103
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jade54678
Izanami
7
0 / 4 / 0
5,488
343
3,058
6,929
2,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
14
3 / 2 / 0
8,553
535
8,879
9,538
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 1
8,161
510
10,019
12,712
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beffybil
Charon
11
0 / 2 / 8
8,413
526
6,785
17,988
10,982
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 2 / 3
8,766
548
9,888
14,580
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
4 / 3 / 6
8,318
520
8,841
10,738
5,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ve3B
Medusa
13
5 / 1 / 3
8,340
521
5,900
8,507
2,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Yowilliamo
King Arthur
10
0 / 2 / 0
6,205
388
2,825
13,914
8,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
16
16
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Charon
Beffybil
Charon
0
2
8
2
W
7
2
3
4.25
L
Persephone
DoughBro121
Persephone
1
5
5
0.7
W
Anubis
4
3
6
2.33
L
Izanami
Jade54678
Izanami
0
4
0
0
L
Charon
3
2
0
1.5
L
4
5
1
0.9
W
Medusa
Ve3B
Medusa
5
1
3
6.5
W
King Arthur
Yowilliamo
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
34,239
49,507
Taken
65,727
22,989
Mitigated
34,163
10,438
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,671
431
0
1,768
10,225
8,195
0
4,840
5,233
18,793
0
W
Charon
Beffybil
Charon
6,785
1,347
2,516
5,652
17,988
10,982
122
6,242
11,604
29,441
0
W
9,888
1,752
0
3,500
14,580
5,731
1,345
7,853
6,437
0
61,342
L
Persephone
DoughBro121
Persephone
6,830
512
0
1,440
10,103
2,853
0
5,141
4,787
47,687
0
W
Anubis
8,841
1,017
267
3,200
10,738
5,576
257
6,153
4,585
47,752
0
L
Izanami
Jade54678
Izanami
3,058
2,207
0
1,520
6,929
2,071
0
2,352
4,577
0
17,661
L
Charon
8,879
1,383
0
2,280
9,538
5,627
177
388
9,150
47,296
38
L
10,019
935
0
3,430
12,712
4,243
9
3,173
9,424
64,916
0
W
Medusa
Ve3B
Medusa
5,900
2,931
925
3,033
8,507
2,993
2,785
2,663
5,753
0
44,992
W
King Arthur
Yowilliamo
King Arthur
2,825
671
0
1,680
13,914
8,881
81
6,526
6,626
236
23,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
40,042
298
Minions Killed
276
0
Camps Cleared
0
1,368,483
Distance Traveled
1,538,601
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,683
480
24
2
0
337,256
1
W
Charon
8,413
526
31
2
0
278,611
3
W
Pele
8,766
548
92
6
0
365,511
0
L
Persephone
8,009
501
78
5
0
274,555
1
W
Anubis
8,318
520
57
4
0
303,132
0
L
Izanami
5,488
343
32
2
0
172,968
0
L
Charon
8,553
535
66
4
0
270,192
0
L
Janus
8,161
510
98
6
0
313,512
0
W
Medusa
8,340
521
73
5
0
299,228
0
W
King Arthur
6,205
388
23
1
0
292,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role