Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
AstroPunkz
Charon
Level 103
God Stats
4W - 7L
1,247 SR
Queue Stats
430W - 428L
1,462 Elo+
Party 2
Medusa
Medusa
Aurrora bby
Medusa
Level 127
God Stats
3W - 6L
1,420 SR
Queue Stats
484W - 464L
1,503 Elo+
Party 2
Thanatos
Thanatos
IsaihTheHamster
Thanatos
Level 101
God Stats
12W - 14L
1,413 SR
Queue Stats
363W - 367L
1,461 Elo+
Party 2
Pele
Pele
clumziee
Pele
Level 47
God Stats
15W - 8L
1,637 SR
Queue Stats
36W - 38L
1,480 Elo+
Party 2
Team Averages
Level 97
1,443 SR
1,481 Elo+

VS

Team Averages
Level 106
1,556 SR
1,511 Elo+
Jormungandr
Jormungandr
BenTnTwizzteD
Jormungandr
Level 87
God Stats
3W - 2L
1,538 SR
Queue Stats
10W - 13L
1,436 Elo+
Party 1
Ix Chel
Ix Chel
P1zzarolttv
Ix Chel
Level 108
God Stats
23W - 16L
1,634 SR
Queue Stats
134W - 123L
1,495 Elo+
Party 1
Charybdis
Charybdis
RoyaL x Scopzz
Charybdis
Level 79
God Stats
25W - 18L
1,541 SR
Queue Stats
351W - 337L
1,502 Elo+
Solo
Thor
Thor
Tashinatsu
Thor
Level 129
God Stats
10W - 7L
1,568 SR
Queue Stats
311W - 287L
1,548 Elo+
Solo
Serqet
Serqet
xTheMikex
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 2
7,248
518
2,459
10,325
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
AstroPunkz
Charon
12
1 / 8 / 0
7,079
506
4,601
16,064
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
11
2 / 7 / 2
6,927
495
8,381
13,919
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
3 / 8 / 2
6,952
497
8,122
14,075
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
13
4 / 6 / 2
7,819
559
5,931
12,258
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BenTnTwizzteD
Jormungandr
16
6 / 1 / 3
9,871
705
12,615
11,032
9,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
P1zzarolttv
Ix Chel
14
5 / 4 / 6
8,572
612
8,388
9,363
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RoyaL x Scopzz
Charybdis
14
5 / 3 / 6
8,557
611
7,763
10,177
3,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 3 / 12
7,978
570
10,749
11,836
8,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
xTheMikex
Serqet
15
10 / 0 / 8
9,446
675
11,296
13,936
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
10
Kills
33
33
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
2
0.25
L
Charon
AstroPunkz
Charon
1
8
0
0.13
L
Medusa
2
7
2
0.43
W
Jormungandr
BenTnTwizzteD
Jormungandr
6
1
3
7.5
L
Thanatos
3
8
2
0.5
W
Ix Chel
P1zzarolttv
Ix Chel
5
4
6
2
W
Charybdis
RoyaL x Scopzz
Charybdis
5
3
6
2.67
W
7
3
12
4.33
L
Pele
4
6
2
0.83
W
Serqet
xTheMikex
Serqet
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,494
Damage
50,811
66,641
Taken
56,344
28,503
Mitigated
30,147
14,260
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,459
354
873
4,579
10,325
5,702
1,028
529
9,534
48,327
0
L
Charon
AstroPunkz
Charon
4,601
689
0
2,200
16,064
8,392
0
11,786
4,221
45,519
72
L
Medusa
8,381
3,495
0
290
13,919
5,276
922
2,992
10,394
0
35,385
W
Jormungandr
BenTnTwizzteD
Jormungandr
12,615
4,107
0
2,831
11,032
9,590
48
3,616
7,223
84,119
182
L
Thanatos
8,122
2,253
0
4,607
14,075
4,842
375
2,376
10,768
0
38,913
W
Ix Chel
P1zzarolttv
Ix Chel
8,388
959
188
398
9,363
3,186
148
339
8,992
55,094
0
W
Charybdis
RoyaL x Scopzz
Charybdis
7,763
3,486
244
3,608
10,177
3,288
1,193
1,348
8,604
0
50,674
W
10,749
986
0
2,743
11,836
8,391
327
598
11,224
135
26,468
L
Pele
5,931
1,534
0
1,711
12,258
4,291
0
2,821
8,874
0
38,294
W
Serqet
xTheMikex
Serqet
11,296
2,506
0
2,715
13,936
5,692
415
1,095
12,670
49
67,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,025
Gold Earned
44,424
355
Minions Killed
441
0
Camps Cleared
0
1,327,174
Distance Traveled
1,450,464
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,248
518
94
7
0
244,198
0
L
Charon
7,079
506
91
7
0
255,474
3
L
Medusa
6,927
495
39
3
0
269,268
0
W
Jormungandr
9,871
705
136
10
0
260,100
0
L
Thanatos
6,952
497
58
4
0
312,879
0
W
Ix Chel
8,572
612
99
7
0
277,254
0
W
Charybdis
8,557
611
91
7
0
259,832
0
W
Thor
7,978
570
21
2
0
278,276
0
L
Pele
7,819
559
73
5
0
245,355
0
W
Serqet
9,446
675
94
7
0
375,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role