Player Matchup

Nu Wa
Nu Wa
PoattoFarmer
Nu Wa
Level 16
God Stats
6W - 2L
1,383 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Shiva
Shiva
PolarisGaming
Shiva
Level 5
God Stats
1W - 1L
1,552 SR
Queue Stats
4W - 1L
1,548 Elo+
Party 2
Arachne
Arachne
VoxelBasics
Arachne
Level 135
God Stats
3W - 0L
1,885 SR
Queue Stats
28W - 31L
1,478 Elo+
Party 2
Team Averages
Level 52
1,607 SR
1,509 Elo+

VS

Team Averages
Level 92
1,590 SR
1,454 Elo+
The Morrigan
The Morrigan
CHANTHEHOMIE
The Morrigan
Level 63
God Stats
1W - 2L
1,732 SR
Queue Stats
23W - 27L
1,412 Elo+
Party 1
Bacchus
Bacchus
LPJEDIA
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
SuicidalWeasel
Danzaburou
Level 128
God Stats
10W - 9L
1,539 SR
Queue Stats
158W - 161L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
12,692
747
17,480
12,755
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 11
12,772
751
10,012
16,873
18,913
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
VoxelBasics
Arachne
18
10 / 1 / 1
14,298
841
12,050
18,317
10,840
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CHANTHEHOMIE
The Morrigan
14
1 / 5 / 6
11,559
680
9,384
12,313
5,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LPJEDIA
Bacchus
14
2 / 2 / 5
11,815
695
10,755
19,086
29,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SuicidalWeasel
Danzaburou
16
4 / 5 / 3
12,810
754
19,698
16,244
6,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
7
7
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CHANTHEHOMIE
The Morrigan
1
5
6
0.8
L
Bacchus
LPJEDIA
Bacchus
2
2
5
2.25
W
1
4
10
1.5
W
1
2
11
3.25
L
Danzaburou
SuicidalWeasel
Danzaburou
4
5
3
1.1
W
Arachne
VoxelBasics
Arachne
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
39,837
47,945
Taken
47,643
35,177
Mitigated
41,326
7,722
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CHANTHEHOMIE
The Morrigan
9,384
2,219
0
2,298
12,313
5,398
104
3,476
8,833
52,779
2,015
L
Bacchus
LPJEDIA
Bacchus
10,755
1,055
0
2,295
19,086
29,218
0
9,276
9,671
27,058
0
W
17,480
3,519
0
749
12,755
5,424
1,474
6,401
6,318
76,110
0
W
10,012
1,594
651
736
16,873
18,913
241
7,352
9,285
0
38,652
L
Danzaburou
SuicidalWeasel
Danzaburou
19,698
7,596
0
2,137
16,244
6,710
1,086
5,582
10,414
0
92,714
W
Arachne
VoxelBasics
Arachne
12,050
9,122
0
5,586
18,317
10,840
1,114
6,168
11,923
0
39,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
36,184
188
Minions Killed
242
0
Camps Cleared
0
1,105,874
Distance Traveled
863,492
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,559
680
73
4
0
264,126
5
L
Bacchus
11,815
695
23
1
0
321,397
4
W
Nu Wa
12,692
747
87
5
0
316,709
0
W
Shiva
12,772
751
52
3
0
387,367
0
L
Danzaburou
12,810
754
146
9
0
277,969
0
W
Arachne
14,298
841
49
3
0
401,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role