Player Matchup

Xing Tian
Xing Tian
Fieryfather4550
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,423 Elo+
Party 1
Kali
Kali
LongSkinnyPP
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,313 Elo+
Party 1
Sylvanus
Sylvanus
MoleenBatch
Sylvanus
Level 105
God Stats
0W - 1L
1,755 SR
Queue Stats
32W - 25L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
Veritas Verum
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,438 Elo+
Party 1
Atlas
Atlas
s3rtr4lidara
Atlas
Level 96
God Stats
0W - 1L
1,223 SR
Queue Stats
25W - 25L
1,497 Elo+
Solo
Team Averages
Level 79
1,496 SR
1,438 Elo+

VS

Team Averages
Level 92
1,603 SR
1,448 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Remainharley
Chang'e
Level 38
God Stats
2W - 0L
1,702 SR
Queue Stats
12W - 11L
1,439 Elo+
Solo
Arachne
Arachne
SirEdited
Arachne
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 87L
1,478 Elo+
Party 2
Agni
Agni
spencethegoat
Agni
Level 48
God Stats
3W - 2L
1,750 SR
Queue Stats
63W - 57L
1,460 Elo+
Party 2
Ganesha
Ganesha
x_SHowANdTELl_x
Ganesha
Level 109
God Stats
24W - 14L
1,561 SR
Queue Stats
751W - 769L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fieryfather4550
Xing Tian
13
3 / 9 / 3
8,292
691
4,409
17,611
14,348
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 10 / 4
7,393
616
7,534
15,332
7,709
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MoleenBatch
Sylvanus
16
2 / 4 / 3
7,814
651
8,618
16,371
18,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
1 / 7 / 2
7,173
598
9,227
13,410
7,112
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 5
8,481
707
11,385
16,437
13,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 1 / 21
11,043
920
21,519
8,255
3,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Remainharley
Chang'e
17
11 / 1 / 22
10,832
903
13,929
12,619
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SirEdited
Arachne
17
6 / 4 / 21
10,007
834
7,259
14,097
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 28
10,460
872
17,154
9,754
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 33
9,999
833
13,094
15,840
17,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
161
9
Kills
36
36
Deaths
10
17
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
1
21
22.5
L
Xing Tian
Fieryfather4550
Xing Tian
3
9
3
0.5
L
1
10
4
0.3
L
Sylvanus
MoleenBatch
Sylvanus
2
4
3
0.88
W
Chang'e
Remainharley
Chang'e
11
1
22
22
W
Arachne
SirEdited
Arachne
6
4
21
4.13
L
1
7
2
0.29
L
2
6
5
0.75
W
7
2
28
10.5
W
0
2
33
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,173
Damage
72,955
79,161
Taken
60,565
61,611
Mitigated
42,052
15,759
Healing
36,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,519
1,272
934
891
8,255
3,276
2,675
3,034
5,090
41,615
0
L
Xing Tian
Fieryfather4550
Xing Tian
4,409
392
108
372
17,611
14,348
0
14,484
2,801
9,937
0
L
7,534
3,388
0
1,055
15,332
7,709
0
13,320
1,986
0
15,128
L
Sylvanus
MoleenBatch
Sylvanus
8,618
171
3,602
5,188
16,371
18,711
0
12,467
3,546
14,350
0
W
Chang'e
Remainharley
Chang'e
13,929
1,319
14,097
7,397
12,619
5,456
2,262
4,765
7,597
26,394
0
W
Arachne
SirEdited
Arachne
7,259
4,753
1,175
3,327
14,097
12,037
1,114
5,318
8,516
0
11,322
L
9,227
712
939
659
13,410
7,112
0
11,338
2,015
0
21,381
L
11,385
3,230
872
2,964
16,437
13,731
0
14,110
2,229
25,118
0
W
17,154
1,906
1,211
1,385
9,754
4,127
1,622
4,752
4,621
36,063
0
W
13,094
677
3,104
3,439
15,840
17,156
873
5,584
9,803
22,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
52,341
86
Minions Killed
145
0
Camps Cleared
0
912,594
Distance Traveled
1,134,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,043
920
49
4
0
237,152
0
L
Xing Tian
8,292
691
8
1
0
157,978
0
L
Kali
7,393
616
15
1
0
180,794
0
L
Sylvanus
7,814
651
10
1
0
200,824
0
W
Chang'e
10,832
903
31
3
0
234,869
0
W
Arachne
10,007
834
13
1
0
231,741
0
L
Ne Zha
7,173
598
27
2
0
172,489
0
L
Atlas
8,481
707
26
2
0
200,509
0
W
Agni
10,460
872
51
4
0
202,848
0
W
Ganesha
9,999
833
1
0
0
227,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role