Player Matchup

Mercury
Mercury
GamingNerdXRK
Mercury
Level 156
God Stats
1W - 4L
1,296 SR
Queue Stats
545W - 513L
1,603 Elo+
Solo
Janus
Janus
Twindle314
Janus
Level 155
God Stats
6W - 1L
1,798 SR
Queue Stats
169W - 137L
1,596 Elo+
Solo
Kuzenbo
Kuzenbo
Twinkiefob
Kuzenbo
Level 156
God Stats
2W - 1L
1,856 SR
Queue Stats
248W - 212L
1,628 Elo+
Solo
Hel
Hel
sirprodigy
Hel
Level 143
God Stats
2W - 2L
1,730 SR
Queue Stats
318W - 315L
1,602 Elo+
Solo
Amaterasu
Amaterasu
xCrisMolx
Amaterasu
Level 128
God Stats
1W - 3L
1,361 SR
Queue Stats
139W - 129L
1,612 Elo+
Solo
Team Averages
Level 148
1,608 SR
1,608 Elo+

VS

Team Averages
Level 188
1,487 SR
1,550 Elo+
Yemoja
Yemoja
 
Yemoja
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AwakenedGarou25
Gilgamesh
Level 123
God Stats
1W - 1L
1,274 SR
Queue Stats
40W - 48L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Electroshadic
Ah Puch
Level 226
God Stats
4W - 5L
1,415 SR
Queue Stats
164W - 153L
1,602 Elo+
Party 1
Discordia
Discordia
Execfist
Discordia
Level 217
God Stats
4W - 0L
1,624 SR
Queue Stats
112W - 101L
1,535 Elo+
Party 1
Neith
Neith
iWforRed
Neith
Level 158
God Stats
2W - 1L
1,623 SR
Queue Stats
25W - 25L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
0 / 5 / 1
6,122
612
5,115
9,457
4,056
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
14
1 / 5 / 2
7,408
741
9,311
9,291
3,892
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Twinkiefob
Kuzenbo
15
3 / 5 / 2
8,743
874
8,159
14,488
18,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 1
6,323
632
3,627
12,068
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
xCrisMolx
Amaterasu
13
1 / 5 / 2
7,044
704
5,623
12,259
11,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 13
8,638
864
1,690
6,696
5,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
AwakenedGarou25
Gilgamesh
15
6 / 0 / 15
9,705
971
8,295
13,089
9,141
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
18
8 / 1 / 15
10,235
1,024
15,290
12,708
5,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Execfist
Discordia
16
7 / 1 / 17
9,465
947
16,987
7,803
4,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iWforRed
Neith
15
5 / 2 / 14
8,646
865
10,597
9,397
4,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
101
5
Kills
27
27
Deaths
5
8
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
13
7.5
W
Gilgamesh
AwakenedGarou25
Gilgamesh
6
0
15
13.5
W
Ah Puch
8
1
15
15.5
W
Discordia
Execfist
Discordia
7
1
17
15.5
L
Mercury
0
5
1
0.1
L
Janus
1
5
2
0.4
L
Kuzenbo
Twinkiefob
Kuzenbo
3
5
2
0.8
W
Neith
iWforRed
Neith
5
2
14
6
L
0
7
1
0.07
L
Amaterasu
xCrisMolx
Amaterasu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
52,859
57,563
Taken
49,693
43,149
Mitigated
29,667
10,207
Healing
26,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,690
773
8,262
1,616
6,696
5,835
694
2,394
4,068
5,500
0
W
Gilgamesh
AwakenedGarou25
Gilgamesh
8,295
1,547
3,246
4,430
13,089
9,141
522
5,444
7,521
0
12,974
W
Ah Puch
15,290
165
0
3,970
12,708
5,923
783
5,274
6,914
33,108
0
W
Discordia
Execfist
Discordia
16,987
387
137
1,768
7,803
4,421
127
3,800
3,934
32,941
0
L
Mercury
5,115
1,716
900
671
9,457
4,056
0
4,650
4,677
0
6,838
L
Janus
9,311
290
193
172
9,291
3,892
0
5,977
3,210
25,793
0
L
Kuzenbo
Twinkiefob
Kuzenbo
8,159
2,996
0
329
14,488
18,199
0
6,460
7,417
12,705
0
W
Neith
iWforRed
Neith
10,597
1,815
477
2,467
9,397
4,347
1,455
4,263
5,134
0
21,800
L
3,627
367
3,681
2,156
12,068
5,766
0
9,942
2,126
8,795
0
L
Amaterasu
xCrisMolx
Amaterasu
5,623
1,142
416
1,689
12,259
11,236
0
6,514
5,609
0
8,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
46,689
71
Minions Killed
134
0
Camps Cleared
0
928,373
Distance Traveled
1,053,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,638
864
10
1
0
160,036
0
W
Gilgamesh
9,705
971
10
1
0
226,903
0
W
Ah Puch
10,235
1,024
51
5
0
232,849
0
W
Discordia
9,465
947
41
4
0
227,036
0
L
Mercury
6,122
612
5
1
0
175,483
0
L
Janus
7,408
741
44
4
0
184,571
0
L
Kuzenbo
8,743
874
10
1
0
192,067
0
W
Neith
8,646
865
22
2
0
206,793
0
L
Hel
6,323
632
9
1
0
163,013
0
L
Amaterasu
7,044
704
3
0
0
213,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role