Player Matchup

Bellona
Bellona
Silver II
Asgard VS
Bellona
Silver II
Level 66
God Stats
9W - 7L
1,500 SR
Queue Stats
34W - 34L
1,058 MMR
Solo
Hou Yi
Hou Yi
Silver II
Fbi911OMG
Hou Yi
Silver II
Level 186
God Stats
1W - 5L
1,364 SR
Queue Stats
125W - 138L
1,066 MMR
Solo
Ix Chel
Ix Chel
Silver IV
PoopSoupKing
Ix Chel
Silver IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,277 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
SrMaestroFat
Ratatoskr
Silver I
Level 121
God Stats
4W - 4L
1,565 SR
Queue Stats
85W - 98L
1,138 MMR
Solo
Terra
Terra
Silver III
ttvWoodenWhaleHD
Terra
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 119L
939 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,486 SR
1,095 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,465 SR
1,095 MMR
Yemoja
Yemoja
Silver III
O block Corb
Yemoja
Silver III
Level 81
God Stats
3W - 2L
1,558 SR
Queue Stats
36W - 55L
1,036 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
kimbacon
Morgan Le Fay
Silver IV
Level 148
God Stats
37W - 43L
1,476 SR
Queue Stats
104W - 124L
1,124 MMR
Solo
Odin
Odin
Gold V
oNyxous
Odin
Gold V
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
177W - 186L
1,120 MMR
Solo
Charybdis
Charybdis
Silver II
qREQU13Mp
Charybdis
Silver II
Level 131
God Stats
2W - 1L
1,503 SR
Queue Stats
30W - 29L
1,076 MMR
Solo
Hun Batz
Hun Batz
Silver I
xItsyoboiii
Hun Batz
Silver I
Level 168
God Stats
4W - 3L
1,500 SR
Queue Stats
299W - 326L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asgard VS
Bellona
17
2 / 4 / 3
11,041
502
16,022
25,421
32,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Fbi911OMG
Hou Yi
15
1 / 6 / 1
9,133
415
13,629
22,324
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
PoopSoupKing
Ix Chel
14
0 / 6 / 3
8,779
399
11,593
17,902
7,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
SrMaestroFat
Ratatoskr
17
7 / 5 / 1
11,159
507
10,289
21,509
9,845
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 3
9,382
426
6,346
25,054
27,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FenrirAgniAphroditeThor

VS

Bans
KaliRavanaRaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 0 / 8
10,803
491
12,286
15,448
15,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
kimbacon
Morgan Le Fay
18
3 / 3 / 7
10,798
491
19,888
15,077
7,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
oNyxous
Odin
17
4 / 4 / 3
10,915
496
16,689
20,359
24,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
qREQU13Mp
Charybdis
19
6 / 1 / 3
11,605
528
20,465
19,120
9,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
xItsyoboiii
Hun Batz
19
7 / 2 / 5
12,101
550
16,560
21,006
11,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
23
23
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
Asgard VS
Bellona
2
4
3
0.88
L
Hou Yi
Fbi911OMG
Hou Yi
1
6
1
0.25
W
Yemoja
3
0
8
7
L
Ix Chel
PoopSoupKing
Ix Chel
0
6
3
0.25
L
Ratatoskr
SrMaestroFat
Ratatoskr
7
5
1
1.5
W
Morgan Le Fay
kimbacon
Morgan Le Fay
3
3
7
2.17
W
Odin
oNyxous
Odin
4
4
3
1.38
W
Charybdis
qREQU13Mp
Charybdis
6
1
3
7.5
L
0
2
3
0.75
W
Hun Batz
xItsyoboiii
Hun Batz
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,879
Damage
85,888
112,210
Taken
91,010
86,439
Mitigated
67,598
30,846
Healing
25,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Asgard VS
Bellona
16,022
6,035
0
7,324
25,421
32,327
283
4,028
21,198
0
91,424
L
Hou Yi
Fbi911OMG
Hou Yi
13,629
7,094
0
8,665
22,324
8,488
658
5,332
16,742
0
83,067
W
Yemoja
12,286
1,776
5,990
4,606
15,448
15,240
0
4,133
11,001
40,999
0
L
Ix Chel
PoopSoupKing
Ix Chel
11,593
1,769
753
2,432
17,902
7,791
0
10,869
6,449
60,065
0
L
Ratatoskr
SrMaestroFat
Ratatoskr
10,289
2,626
0
2,924
21,509
9,845
77
3,007
18,396
0
94,925
W
Morgan Le Fay
kimbacon
Morgan Le Fay
19,888
1,159
0
2,107
15,077
7,469
414
7,652
7,381
83,098
0
W
Odin
oNyxous
Odin
16,689
3,487
0
3,749
20,359
24,135
123
718
19,641
7,099
67,111
W
Charybdis
qREQU13Mp
Charybdis
20,465
10,928
0
7,762
19,120
9,392
441
2,334
16,690
0
121,022
L
6,346
887
4,427
4,321
25,054
27,988
0
9,994
14,328
22,863
0
W
Hun Batz
xItsyoboiii
Hun Batz
16,560
4,324
0
1,700
21,006
11,362
26
3,336
17,670
0
129,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,494
Gold Earned
56,222
491
Minions Killed
567
0
Camps Cleared
0
2,130,826
Distance Traveled
2,184,614
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,041
502
132
6
0
392,563
1
L
Hou Yi
9,133
415
104
5
0
374,293
0
W
Yemoja
10,803
491
45
2
0
433,243
2
L
Ix Chel
8,779
399
102
5
0
397,502
0
L
Ratatoskr
11,159
507
113
5
0
511,265
0
W
Morgan Le Fay
10,798
491
130
6
0
417,321
2
W
Odin
10,915
496
106
5
0
424,776
3
W
Charybdis
11,605
528
141
6
0
407,864
5
L
Terra
9,382
426
40
2
0
455,203
0
W
Hun Batz
12,101
550
145
7
0
501,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role