Player Matchup

Tyr
Tyr
B14cKn1gh7
Tyr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 215L
1,447 Elo+
Party 1
Hera
Hera
Manuelito_games
Hera
Level 82
God Stats
7W - 2L
1,700 SR
Queue Stats
395W - 370L
1,442 Elo+
Solo
Agni
Agni
PsykoRedRanger
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,391 Elo+
Party 3
Sylvanus
Sylvanus
Vesuvius6740
Sylvanus
Level 26
God Stats
2W - 3L
1,288 SR
Queue Stats
123W - 191L
1,422 Elo+
Party 1
Thoth
Thoth
cynical_ashalay
Thoth
Level 23
God Stats
1W - 1L
1,276 SR
Queue Stats
30W - 42L
1,413 Elo+
Party 3
Team Averages
Level 49
1,453 SR
1,423 Elo+

VS

Team Averages
Level 75
1,482 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IMxAxN1NJA
Discordia
Level 87
God Stats
7W - 13L
1,420 SR
Queue Stats
389W - 396L
1,488 Elo+
Party 2
Terra
Terra
MajinBuch34
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,417 Elo+
Party 2
Scylla
Scylla
MyFoundDream
Scylla
Level 44
God Stats
0W - 2L
1,287 SR
Queue Stats
14W - 12L
1,437 Elo+
Party 2
Nemesis
Nemesis
MyLostDream
Nemesis
Level 125
God Stats
5W - 6L
1,701 SR
Queue Stats
268W - 222L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,119
912
7,915
11,685
10,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 12
9,975
998
16,675
9,564
4,527
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 9
8,871
887
9,449
8,519
4,177
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Vesuvius6740
Sylvanus
15
1 / 0 / 12
9,193
919
2,945
14,070
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 1 / 9
8,563
856
4,585
7,045
3,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 6 / 1
8,336
834
11,941
8,834
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Discordia
IMxAxN1NJA
Discordia
12
1 / 5 / 3
7,168
717
17,231
9,308
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 2
7,283
728
1,359
12,755
15,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
14
1 / 5 / 5
7,716
772
7,645
8,213
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MyLostDream
Nemesis
14
2 / 4 / 3
7,869
787
7,210
9,871
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
23
Kills
7
7
Deaths
24
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
6
1
0.58
W
6
1
12
12
L
Discordia
IMxAxN1NJA
Discordia
1
5
3
0.5
L
0
4
2
0.25
W
7
2
12
6.5
L
Scylla
1
5
5
0.7
L
Nemesis
MyLostDream
Nemesis
2
4
3
0.88
W
5
3
9
3.17
W
Sylvanus
Vesuvius6740
Sylvanus
1
0
12
7
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,569
Damage
45,386
50,883
Taken
48,981
32,328
Mitigated
38,533
30,342
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,941
593
0
0
8,834
4,733
0
6,445
2,189
24,562
0
W
7,915
318
1,263
1,161
11,685
10,686
123
6,873
4,480
0
9,961
L
Discordia
IMxAxN1NJA
Discordia
17,231
223
409
1,897
9,308
5,221
0
6,985
2,254
27,321
0
L
1,359
254
1,420
2,618
12,755
15,098
0
7,754
4,675
4,451
0
W
16,675
3,914
2,568
2,730
9,564
4,527
962
7,474
1,920
44,770
0
L
Scylla
7,645
321
691
591
8,213
4,028
100
6,231
1,734
17,542
0
L
Nemesis
MyLostDream
Nemesis
7,210
2,000
484
2,154
9,871
9,453
0
5,474
4,397
0
13,147
W
9,449
1,393
1,316
1,167
8,519
4,177
1,463
5,643
2,521
19,680
0
W
Sylvanus
Vesuvius6740
Sylvanus
2,945
541
9,460
8,161
14,070
9,617
473
13,052
845
5,783
0
W
4,585
279
1,252
1,264
7,045
3,321
1,265
4,994
1,906
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
38,372
111
Minions Killed
111
0
Camps Cleared
0
1,014,249
Distance Traveled
886,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,336
834
32
3
0
173,943
0
W
Tyr
9,119
912
3
0
0
241,264
0
L
Discordia
7,168
717
18
2
0
174,339
0
L
Terra
7,283
728
8
1
0
184,705
0
W
Hera
9,975
998
57
6
0
185,475
0
L
Scylla
7,716
772
35
4
0
154,864
0
L
Nemesis
7,869
787
18
2
0
198,295
0
W
Agni
8,871
887
28
3
0
186,977
0
W
Sylvanus
9,193
919
7
1
0
209,828
0
W
Thoth
8,563
856
16
2
0
190,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role