Player Matchup

Nike
Nike
Silliest___Goose
Nike
Level 119
God Stats
1W - 0L
1,733 SR
Queue Stats
9W - 4L
1,714 Elo+
Party 2
Anubis
Anubis
XxYOUGOTMExx
Anubis
Level 103
God Stats
5W - 0L
2,018 SR
Queue Stats
28W - 7L
1,892 Elo+
Party 2
Scylla
Scylla
ZeusCamp
Scylla
Level 114
God Stats
2W - 0L
1,681 SR
Queue Stats
29W - 7L
1,901 Elo+
Party 2
Team Averages
Level 112
1,811 SR
1,836 Elo+

VS

Team Averages
Level 111
1,573 SR
1,528 Elo+
Rama
Rama
Demiise43
Rama
Level 66
God Stats
6W - 3L
1,579 SR
Queue Stats
40W - 32L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
LotusBlossom492
Nu Wa
Level 142
God Stats
2W - 5L
1,707 SR
Queue Stats
51W - 44L
1,570 Elo+
Party 1
King Arthur
King Arthur
x ViRus T xx
King Arthur
Level 125
God Stats
10W - 23L
1,434 SR
Queue Stats
299W - 310L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 11
10,539
753
8,196
10,076
10,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
16
9 / 1 / 7
13,156
940
17,854
13,885
8,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ZeusCamp
Scylla
13
4 / 3 / 9
11,023
787
4,847
7,517
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 5 / 2
10,652
761
7,078
12,615
3,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 4 / 4
10,542
753
8,053
10,011
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
x ViRus T xx
King Arthur
11
1 / 7 / 3
9,272
662
4,537
13,784
8,815
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
7
7
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
4
5
2
1
L
2
4
4
1
W
3
3
11
2.83
W
Anubis
9
1
7
12.5
W
Scylla
ZeusCamp
Scylla
4
3
9
2.83
L
King Arthur
x ViRus T xx
King Arthur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
19,668
31,478
Taken
36,410
20,427
Mitigated
16,001
12,513
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,078
5,049
0
731
12,615
3,180
0
8,823
3,792
0
28,322
L
8,053
2,560
0
622
10,011
4,006
0
6,327
3,684
46,946
0
W
8,196
542
0
1,001
10,076
10,084
97
2,878
6,814
0
26,988
W
Anubis
17,854
896
0
9,067
13,885
8,058
1,756
4,725
9,056
90,880
0
W
Scylla
ZeusCamp
Scylla
4,847
1,269
0
2,445
7,517
2,285
980
2,723
4,686
45,573
0
L
King Arthur
x ViRus T xx
King Arthur
4,537
395
258
1,346
13,784
8,815
0
7,812
5,972
2,796
18,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
30,466
202
Minions Killed
130
0
Camps Cleared
0
733,743
Distance Traveled
621,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,652
761
47
3
0
213,759
0
L
Nu Wa
10,542
753
61
4
0
227,512
1
W
Nike
10,539
753
30
2
0
252,848
0
W
Anubis
13,156
940
109
8
0
225,865
0
W
Scylla
11,023
787
63
5
0
255,030
0
L
King Arthur
9,272
662
22
2
0
180,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role