Player Matchup

Thanatos
Thanatos
El_YaYo_PR
Thanatos
Level 89
God Stats
149W - 110L
1,599 SR
Queue Stats
515W - 444L
1,514 Elo+
Party 3
Baron Samedi
Baron Samedi
LemonSlice10
Baron Samedi
Level 80
God Stats
12W - 14L
1,394 SR
Queue Stats
170W - 158L
1,469 Elo+
Solo
Jormungandr
Jormungandr
locust_rainW
Jormungandr
Level 38
God Stats
2W - 5L
1,380 SR
Queue Stats
132W - 120L
1,452 Elo+
Party 1
Martichoras
Martichoras
que_tu_hacias_og
Martichoras
Level 99
God Stats
272W - 218L
1,591 SR
Queue Stats
609W - 547L
1,496 Elo+
Party 3
Horus
Horus
weston_grey
Horus
Level 99
God Stats
15W - 15L
1,467 SR
Queue Stats
112W - 127L
1,389 Elo+
Party 1
Team Averages
Level 81
1,486 SR
1,464 Elo+

VS

Team Averages
Level 43
1,456 SR
1,457 Elo+
Neith
Neith
DoBetterKids
Neith
Level 41
God Stats
0W - 2L
1,114 SR
Queue Stats
5W - 3L
1,607 Elo+
Solo
Arachne
Arachne
Mandingo4Gramps
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 65L
1,331 Elo+
Party 2
Cerberus
Cerberus
RMX_
Cerberus
Level 62
God Stats
0W - 2L
1,547 SR
Queue Stats
60W - 73L
1,343 Elo+
Party 2
Janus
Janus
ZexionTheBloody
Janus
Level 48
God Stats
7W - 10L
1,576 SR
Queue Stats
308W - 291L
1,509 Elo+
Party 4
Tiamat
Tiamat
lordtouchm3
Tiamat
Level 36
God Stats
3W - 2L
1,543 SR
Queue Stats
246W - 237L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El_YaYo_PR
Thanatos
13
4 / 0 / 4
7,621
544
5,747
11,402
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
LemonSlice10
Baron Samedi
12
5 / 2 / 3
7,566
540
9,234
7,032
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
locust_rainW
Jormungandr
14
6 / 1 / 5
8,988
642
12,712
13,457
10,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
que_tu_hacias_og
Martichoras
13
3 / 1 / 2
8,205
586
6,572
5,582
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 8
6,836
488
11,039
10,850
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,946
425
1,723
6,950
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,577
470
6,243
12,365
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
RMX_
Cerberus
10
2 / 3 / 2
6,600
471
4,834
16,558
10,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 0
7,034
502
6,682
10,551
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
10
0 / 7 / 1
5,955
425
5,865
12,803
9,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
6
6
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Thanatos
El_YaYo_PR
Thanatos
4
0
4
6
W
Baron Samedi
LemonSlice10
Baron Samedi
5
2
3
3.25
L
2
4
0
0.5
L
Cerberus
RMX_
Cerberus
2
3
2
1
L
2
5
0
0.4
W
Jormungandr
locust_rainW
Jormungandr
6
1
5
8.5
L
Tiamat
0
7
1
0.07
W
Martichoras
que_tu_hacias_og
Martichoras
3
1
2
4
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,304
Damage
25,347
48,323
Taken
59,227
26,372
Mitigated
29,713
21,757
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,723
694
0
825
6,950
2,344
0
348
6,405
0
26,893
W
Thanatos
El_YaYo_PR
Thanatos
5,747
1,225
0
10,807
11,402
4,370
576
1,825
9,489
0
49,696
W
Baron Samedi
LemonSlice10
Baron Samedi
9,234
790
705
2,529
7,032
3,057
188
3,963
2,873
44,804
0
L
6,243
4,786
0
1,904
12,365
4,289
0
3,520
8,696
0
52,004
L
Cerberus
RMX_
Cerberus
4,834
511
985
5,372
16,558
10,302
0
3,448
12,587
20,714
0
L
6,682
628
0
2,236
10,551
3,755
138
6,183
4,324
50,722
0
W
Jormungandr
locust_rainW
Jormungandr
12,712
3,799
0
2,543
13,457
10,217
359
6,593
6,564
66,990
498
L
Tiamat
5,865
1,001
0
2,781
12,803
9,023
0
7,760
4,783
31,322
0
W
Martichoras
que_tu_hacias_og
Martichoras
6,572
3,112
0
1,865
5,582
2,280
0
1,210
4,372
0
61,452
W
11,039
5,713
560
2,748
10,850
6,448
108
3,876
6,942
0
28,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
32,112
406
Minions Killed
302
0
Camps Cleared
0
1,325,595
Distance Traveled
1,371,796
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,946
425
55
4
0
260,440
0
W
Thanatos
7,621
544
91
7
0
310,997
4
W
Baron Samedi
7,566
540
68
5
0
254,280
0
L
Arachne
6,577
470
74
5
0
335,356
0
L
Cerberus
6,600
471
30
2
0
286,515
6
L
Janus
7,034
502
97
7
0
245,457
2
W
Jormungandr
8,988
642
112
8
0
263,333
0
L
Tiamat
5,955
425
46
3
0
244,028
2
W
Martichoras
8,205
586
108
8
0
245,209
4
W
Horus
6,836
488
27
2
0
251,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role