Player Matchup

Horus
Horus
FINDMEMATT
Horus
Level 106
God Stats
8W - 6L
1,538 SR
Queue Stats
279W - 266L
1,499 Elo+
Party 1
Hachiman
Hachiman
Lludeain
Hachiman
Level 107
God Stats
2W - 1L
1,603 SR
Queue Stats
128W - 135L
1,449 Elo+
Party 1
Anubis
Anubis
NIVISON
Anubis
Level 124
God Stats
22W - 14L
1,639 SR
Queue Stats
339W - 321L
1,461 Elo+
Party 1
Thor
Thor
hooh99
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 96L
1,456 Elo+
Party 1
Bacchus
Bacchus
luissilva202
Bacchus
Level 147
God Stats
13W - 8L
1,594 SR
Queue Stats
242W - 246L
1,467 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,467 Elo+

VS

Team Averages
Level 92
1,549 SR
1,440 Elo+
Janus
Janus
Flyboy099
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,401 Elo+
Party 2
Thor
Thor
KAT5U
Thor
Level 108
God Stats
1W - 2L
1,310 SR
Queue Stats
117W - 110L
1,520 Elo+
Party 3
Sol
Sol
Nippy Kitten
Sol
Level 147
God Stats
5W - 6L
1,506 SR
Queue Stats
42W - 60L
1,364 Elo+
Solo
Charon
Charon
TTVpainflick
Charon
Level 98
God Stats
1W - 3L
1,713 SR
Queue Stats
33W - 30L
1,562 Elo+
Party 3
Izanami
Izanami
ikarosss666
Izanami
Level 8
God Stats
7W - 10L
1,715 SR
Queue Stats
7W - 13L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 1 / 20
8,198
820
4,599
10,255
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hachiman
Lludeain
Hachiman
15
1 / 0 / 7
8,028
803
8,398
6,090
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
NIVISON
Anubis
16
12 / 0 / 9
9,394
939
17,098
8,293
4,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
hooh99
Thor
14
6 / 2 / 12
7,958
796
9,013
8,860
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
luissilva202
Bacchus
13
2 / 0 / 13
7,418
742
6,194
8,937
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flyboy099
Janus
13
1 / 6 / 1
6,904
690
5,471
9,297
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
KAT5U
Thor
12
0 / 7 / 2
6,427
643
4,881
12,366
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 0
7,535
754
7,112
10,628
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Charon
11
1 / 3 / 2
6,530
653
8,475
10,440
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ikarosss666
Izanami
11
0 / 4 / 1
6,238
624
3,131
7,669
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
23
Kills
3
3
Deaths
23
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
2
1
20
12
L
Janus
Flyboy099
Janus
1
6
1
0.25
L
Thor
KAT5U
Thor
0
7
2
0.14
W
Hachiman
Lludeain
Hachiman
1
0
7
4.5
W
Anubis
NIVISON
Anubis
12
0
9
16.5
L
1
3
0
0.33
L
Charon
1
3
2
0.67
W
Thor
hooh99
Thor
6
2
12
6
L
Izanami
ikarosss666
Izanami
0
4
1
0.13
W
Bacchus
luissilva202
Bacchus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,302
Damage
29,070
42,435
Taken
50,400
29,656
Mitigated
18,334
22,306
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,599
1,752
4,861
6,438
10,255
7,716
234
6,018
3,864
45
6,226
L
Janus
Flyboy099
Janus
5,471
35
0
333
9,297
2,475
0
4,062
5,067
17,496
0
L
Thor
KAT5U
Thor
4,881
269
0
982
12,366
3,218
0
5,670
6,554
0
12,732
W
Hachiman
Lludeain
Hachiman
8,398
3,429
0
2,721
6,090
2,685
1,331
3,675
2,326
0
35,894
W
Anubis
NIVISON
Anubis
17,098
195
0
4,136
8,293
4,870
1,180
4,202
3,819
46,783
0
L
7,112
1,192
0
3,861
10,628
2,605
0
3,737
6,853
35,470
0
L
Charon
8,475
1,324
0
737
10,440
8,035
0
4,978
5,101
15,754
353
W
Thor
hooh99
Thor
9,013
843
0
500
8,860
3,737
76
3,587
5,175
0
21,503
L
Izanami
ikarosss666
Izanami
3,131
1,884
0
2
7,669
2,001
0
4,161
3,388
0
8,636
W
Bacchus
luissilva202
Bacchus
6,194
410
0
3,650
8,937
10,648
101
2,673
6,024
17,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,996
Gold Earned
33,634
196
Minions Killed
140
0
Camps Cleared
0
1,051,114
Distance Traveled
913,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,198
820
5
1
0
216,993
0
L
Janus
6,904
690
35
4
0
192,123
0
L
Thor
6,427
643
16
2
0
185,969
0
W
Hachiman
8,028
803
77
8
0
195,086
0
W
Anubis
9,394
939
66
7
0
208,819
0
L
Sol
7,535
754
64
6
0
194,076
0
L
Charon
6,530
653
11
1
0
182,686
0
W
Thor
7,958
796
25
3
0
201,696
0
L
Izanami
6,238
624
14
1
0
158,723
0
W
Bacchus
7,418
742
23
2
0
228,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role