Player Matchup

Camazotz
Camazotz
Flockar
Camazotz
Level 125
God Stats
13W - 7L
1,707 SR
Queue Stats
325W - 341L
1,444 Elo+
Solo
Danzaburou
Danzaburou
MatadorGlobal
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,506 Elo+
Solo
Loki
Loki
Topera roxa2365
Loki
Level 64
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 2
Ares
Ares
carlosdaniel1040
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
plasma000244
Ah Puch
Level 105
God Stats
5W - 2L
1,720 SR
Queue Stats
268W - 274L
1,430 Elo+
Solo
Team Averages
Level 69
1,569 SR
1,419 Elo+

VS

Team Averages
Level 103
1,505 SR
1,474 Elo+
Chang'e
Chang'e
 
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
KairuBrethur
Ix Chel
Level 88
God Stats
2W - 2L
1,313 SR
Queue Stats
124W - 148L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
RagnarLockk
Hun Batz
Level 157
God Stats
4W - 5L
1,362 SR
Queue Stats
565W - 572L
1,495 Elo+
Solo
Danzaburou
Danzaburou
SolracSk8Br40
Danzaburou
Level 69
God Stats
56W - 32L
1,618 SR
Queue Stats
694W - 686L
1,482 Elo+
Solo
Charon
Charon
kepsua
Charon
Level 101
God Stats
11W - 7L
1,733 SR
Queue Stats
106W - 118L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Flockar
Camazotz
11
4 / 1 / 1
6,657
666
5,199
9,112
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MatadorGlobal
Danzaburou
8
0 / 3 / 3
4,805
481
3,400
7,697
2,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 0
4,554
455
2,311
7,654
2,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
4,219
422
1,552
6,464
4,537
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
plasma000244
Ah Puch
10
1 / 4 / 2
5,852
585
5,168
6,903
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 2
7,311
731
5,024
6,998
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
KairuBrethur
Ix Chel
10
1 / 1 / 4
6,545
655
5,278
5,625
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RagnarLockk
Hun Batz
11
8 / 2 / 2
7,026
703
6,822
9,381
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
SolracSk8Br40
Danzaburou
11
0 / 0 / 3
6,336
634
4,186
5,661
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
kepsua
Charon
9
2 / 2 / 5
6,349
635
3,183
7,014
4,506
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
15
15
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
2
5
L
Camazotz
Flockar
Camazotz
4
1
1
4.5
W
Ix Chel
KairuBrethur
Ix Chel
1
1
4
3
L
Danzaburou
MatadorGlobal
Danzaburou
0
3
3
0.5
W
Hun Batz
RagnarLockk
Hun Batz
8
2
2
4.5
W
Danzaburou
SolracSk8Br40
Danzaburou
0
0
3
1.5
L
0
5
0
0
L
0
2
1
0.25
W
Charon
kepsua
Charon
2
2
5
2.25
L
Ah Puch
plasma000244
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
24,493
37,830
Taken
34,679
15,546
Mitigated
14,293
8,614
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,024
465
821
3,470
6,998
2,348
710
384
6,614
50,052
0
L
Camazotz
Flockar
Camazotz
5,199
1,302
0
3,229
9,112
3,331
0
2,044
7,068
0
40,482
W
Ix Chel
KairuBrethur
Ix Chel
5,278
442
252
856
5,625
2,006
400
4,086
1,539
38,435
0
L
Danzaburou
MatadorGlobal
Danzaburou
3,400
1,450
0
1,912
7,697
2,612
0
1,474
6,223
0
29,034
W
Hun Batz
RagnarLockk
Hun Batz
6,822
2,036
0
3,412
9,381
3,511
0
832
8,441
0
36,974
W
Danzaburou
SolracSk8Br40
Danzaburou
4,186
1,932
0
3,678
5,661
1,922
1,458
265
5,396
0
49,661
L
2,311
218
0
1,345
7,654
2,629
0
4,402
3,252
0
22,134
L
1,552
69
0
495
6,464
4,537
0
1,431
5,033
8,015
0
W
Charon
kepsua
Charon
3,183
494
1,055
846
7,014
4,506
0
1,278
5,736
14,421
0
L
Ah Puch
plasma000244
Ah Puch
5,168
41
0
1,633
6,903
2,437
0
4,173
2,730
38,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
33,567
229
Minions Killed
340
0
Camps Cleared
0
1,039,450
Distance Traveled
1,034,822
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,311
731
90
9
0
213,196
2
L
Camazotz
6,657
666
68
7
0
234,467
3
W
Ix Chel
6,545
655
84
8
0
222,244
0
L
Danzaburou
4,805
481
47
5
0
207,919
0
W
Hun Batz
7,026
703
60
6
0
248,489
0
W
Danzaburou
6,336
634
91
9
0
161,393
0
L
Loki
4,554
455
26
3
0
230,344
0
L
Ares
4,219
422
9
1
0
181,305
0
W
Charon
6,349
635
15
2
0
189,500
0
L
Ah Puch
5,852
585
79
8
0
185,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role