Player Matchup

Chang'e
Chang'e
CultCulture
Chang'e
Level 89
God Stats
7W - 8L
1,501 SR
Queue Stats
409W - 342L
1,550 Elo+
Party 3
Hachiman
Hachiman
Lukewi2011
Hachiman
Level 86
God Stats
7W - 0L
1,682 SR
Queue Stats
134W - 117L
1,452 Elo+
Party 2
Cu Chulainn
Cu Chulainn
STINKYxBALLSKIN
Cu Chulainn
Level 63
God Stats
14W - 11L
1,492 SR
Queue Stats
265W - 227L
1,599 Elo+
Party 3
Thor
Thor
Ymm1t
Thor
Level 113
God Stats
3W - 3L
1,613 SR
Queue Stats
289W - 211L
1,577 Elo+
Party 2
Ganesha
Ganesha
menandsweets
Ganesha
Level 137
God Stats
13W - 5L
1,945 SR
Queue Stats
587W - 503L
1,597 Elo+
Party 3
Team Averages
Level 98
1,647 SR
1,555 Elo+

VS

Team Averages
Level 113
1,407 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AcidLxrd
Ares
Level 119
God Stats
2W - 6L
1,497 SR
Queue Stats
186W - 211L
1,420 Elo+
Party 1
Apollo
Apollo
DynamicIP
Apollo
Level 100
God Stats
2W - 1L
1,331 SR
Queue Stats
89W - 68L
1,648 Elo+
Solo
Pele
Pele
Goatrxch
Pele
Level 118
God Stats
6W - 9L
1,381 SR
Queue Stats
72W - 73L
1,560 Elo+
Party 1
Camazotz
Camazotz
oldhead bill
Camazotz
Level 121
God Stats
1W - 5L
1,328 SR
Queue Stats
117W - 162L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CultCulture
Chang'e
11
5 / 0 / 1
6,969
697
4,336
3,779
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Lukewi2011
Hachiman
9
0 / 2 / 1
5,212
521
5,429
7,920
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
STINKYxBALLSKIN
Cu Chulainn
11
0 / 1 / 0
6,213
621
7,004
9,938
8,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Ymm1t
Thor
10
4 / 0 / 1
6,070
607
5,097
8,411
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
menandsweets
Ganesha
9
0 / 1 / 7
5,874
587
2,859
6,620
4,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
5,226
523
2,999
5,713
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
1 / 1 / 0
5,348
535
3,402
8,424
6,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
DynamicIP
Apollo
10
2 / 2 / 1
6,282
628
5,105
8,322
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
12
1 / 0 / 0
6,456
646
5,408
9,956
5,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
oldhead bill
Camazotz
9
0 / 3 / 0
5,040
504
2,225
9,293
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
4
4
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Ares
1
1
0
1
W
Chang'e
CultCulture
Chang'e
5
0
1
5.5
L
Apollo
DynamicIP
Apollo
2
2
1
1.25
L
Pele
1
0
0
1
W
Hachiman
Lukewi2011
Hachiman
0
2
1
0.25
W
Cu Chulainn
STINKYxBALLSKIN
Cu Chulainn
0
1
0
0
W
Thor
Ymm1t
Thor
4
0
1
4.5
W
Ganesha
menandsweets
Ganesha
0
1
7
3.5
L
Camazotz
oldhead bill
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,725
Damage
19,139
36,668
Taken
41,708
19,706
Mitigated
20,741
10,432
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,999
280
0
859
5,713
1,722
0
1,684
4,029
37,521
0
L
Ares
3,402
205
0
2,453
8,424
6,686
0
2,893
5,476
15,942
0
W
Chang'e
CultCulture
Chang'e
4,336
546
813
1,951
3,779
1,180
583
1,288
2,395
45,677
0
L
Apollo
DynamicIP
Apollo
5,105
3,093
0
4,021
8,322
3,412
141
1,471
6,851
0
46,907
L
Pele
5,408
1,802
0
4,138
9,956
5,989
0
608
9,348
0
60,669
W
Hachiman
Lukewi2011
Hachiman
5,429
3,199
0
2,935
7,920
2,591
0
1,772
6,124
0
36,361
W
Cu Chulainn
STINKYxBALLSKIN
Cu Chulainn
7,004
1,524
0
2,467
9,938
8,454
0
0
9,938
2,116
49,972
W
Thor
Ymm1t
Thor
5,097
1,583
0
579
8,411
2,971
0
1,475
6,806
0
43,761
W
Ganesha
menandsweets
Ganesha
2,859
143
0
1,687
6,620
4,510
0
1,631
4,973
15,084
0
L
Camazotz
oldhead bill
Camazotz
2,225
690
0
1,908
9,293
2,932
0
1,213
8,080
0
36,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
28,352
310
Minions Killed
339
0
Camps Cleared
0
1,091,218
Distance Traveled
1,099,326
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,226
523
75
8
0
224,499
1
L
Ares
5,348
535
29
3
0
224,474
1
W
Chang'e
6,969
697
92
9
0
230,330
2
L
Apollo
6,282
628
80
8
0
203,947
2
L
Pele
6,456
646
102
10
0
219,701
2
W
Hachiman
5,212
521
74
7
0
193,987
2
W
Cu Chulainn
6,213
621
80
8
0
211,022
0
W
Thor
6,070
607
64
6
0
230,645
1
W
Ganesha
5,874
587
0
0
0
225,234
1
L
Camazotz
5,040
504
53
5
0
226,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role