Player Matchup

Ravana
Ravana
ChefGazpach0199
Ravana
Level 34
God Stats
4W - 9L
1,432 SR
Queue Stats
246W - 237L
1,463 Elo+
Party 1
Izanami
Izanami
Cleets_Teats
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
FlickDaddyClutch
Poseidon
Level 122
God Stats
15W - 4L
1,786 SR
Queue Stats
100W - 103L
1,515 Elo+
Party 2
Nemesis
Nemesis
SelenaEnthusiest
Nemesis
Level 84
God Stats
7W - 6L
1,669 SR
Queue Stats
182W - 173L
1,464 Elo+
Party 1
Charon
Charon
temp-170204
Charon
Level 86
God Stats
1W - 1L
1,731 SR
Queue Stats
139W - 130L
1,462 Elo+
Party 1
Team Averages
Level 75
1,624 SR
1,481 Elo+

VS

Team Averages
Level 81
1,474 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Arsonisthero
Sun Wukong
Level 52
God Stats
2W - 5L
1,436 SR
Queue Stats
86W - 96L
1,393 Elo+
Solo
Charybdis
Charybdis
FluffyHunter1
Charybdis
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,435 Elo+
Party 3
Kali
Kali
RedVelvet107077
Kali
Level 109
God Stats
3W - 0L
1,482 SR
Queue Stats
344W - 310L
1,522 Elo+
Solo
Artio
Artio
SarkastikJim
Artio
Level 64
God Stats
4W - 1L
1,665 SR
Queue Stats
165W - 177L
1,439 Elo+
Solo
Poseidon
Poseidon
zanderzone2007
Poseidon
Level 95
God Stats
1W - 1L
1,287 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,030
541
6,355
7,897
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Cleets_Teats
Izanami
10
0 / 3 / 2
5,759
443
2,611
6,993
2,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 1 / 3
8,627
664
10,742
7,550
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
5 / 2 / 3
7,107
547
8,680
8,984
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
9
1 / 1 / 3
6,085
468
5,585
9,421
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arsonisthero
Sun Wukong
14
0 / 0 / 0
7,810
601
4,754
10,654
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
FluffyHunter1
Charybdis
13
5 / 1 / 2
7,776
598
8,471
7,417
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 4
6,939
534
6,509
15,713
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 5
7,430
572
4,099
11,110
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
11
0 / 7 / 2
6,824
525
3,762
10,340
3,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
7
7
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arsonisthero
Sun Wukong
0
0
0
0
L
0
0
0
0
L
Izanami
Cleets_Teats
Izanami
0
3
2
0.33
L
6
1
3
7.5
W
Charybdis
FluffyHunter1
Charybdis
5
1
2
6
W
1
3
4
1
W
1
1
5
3.5
L
5
2
3
3.25
L
Charon
1
1
3
2.5
W
Poseidon
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
27,595
40,845
Taken
55,234
19,999
Mitigated
27,653
8,162
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arsonisthero
Sun Wukong
4,754
741
0
4,517
10,654
6,536
0
0
10,654
0
61,005
L
6,355
835
0
3,102
7,897
4,657
0
0
7,897
0
58,581
L
Izanami
Cleets_Teats
Izanami
2,611
1,645
0
906
6,993
2,264
0
929
6,064
0
31,608
L
10,742
1,229
0
1,430
7,550
2,509
936
3,573
3,977
77,081
0
W
Charybdis
FluffyHunter1
Charybdis
8,471
3,552
0
4,345
7,417
2,606
1,514
2,724
4,693
0
59,085
W
6,509
2,684
0
5,774
15,713
6,000
0
4,675
11,038
0
46,666
W
4,099
474
720
2,835
11,110
9,004
146
3,832
7,278
16,960
865
L
8,680
3,970
0
838
8,984
3,414
120
765
8,219
0
40,105
L
Charon
5,585
1,524
131
1,755
9,421
7,155
0
1,883
7,538
18,534
0
W
Poseidon
3,762
625
0
1,410
10,340
3,507
602
5,154
5,186
51,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
36,779
357
Minions Killed
388
0
Camps Cleared
0
1,239,605
Distance Traveled
1,260,918
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,810
601
111
9
0
244,828
0
L
Ravana
7,030
541
93
7
0
228,864
2
L
Izanami
5,759
443
63
5
0
231,094
0
L
Poseidon
8,627
664
132
10
0
253,495
3
W
Charybdis
7,776
598
103
8
0
228,021
0
W
Kali
6,939
534
60
5
0
290,917
0
W
Artio
7,430
572
25
2
0
267,193
3
L
Nemesis
7,107
547
49
4
0
297,159
4
L
Charon
6,085
468
20
2
0
228,993
0
W
Poseidon
6,824
525
89
7
0
229,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role