Player Matchup

Hercules
Hercules
ArcheAngeI
Hercules
Level 154
God Stats
0W - 1L
1,734 SR
Queue Stats
67W - 45L
1,612 Elo+
Party 1
Izanami
Izanami
ShinyMist
Izanami
Level 95
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1
Janus
Janus
Splergh
Janus
Level 149
God Stats
3W - 3L
1,659 SR
Queue Stats
74W - 66L
1,629 Elo+
Party 1
Team Averages
Level 133
1,553 SR
1,457 Elo+

VS

Team Averages
Level 122
1,606 SR
1,779 Elo+
Sobek
Sobek
PradumaRS
Sobek
Level 98
God Stats
1W - 0L
1,757 SR
Queue Stats
5W - 0L
1,898 Elo+
Party 2
Rama
Rama
SergioSwaG
Rama
Level 118
God Stats
2W - 4L
1,497 SR
Queue Stats
73W - 50L
1,698 Elo+
Solo
Ra
Ra
Yoshiking
Ra
Level 149
God Stats
1W - 0L
1,565 SR
Queue Stats
12W - 3L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArcheAngeI
Hercules
11
0 / 4 / 3
9,351
668
6,785
16,532
17,126
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ShinyMist
Izanami
12
1 / 3 / 0
9,627
688
4,628
9,658
4,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Splergh
Janus
13
2 / 4 / 1
10,334
738
14,386
12,268
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PradumaRS
Sobek
14
3 / 1 / 6
10,897
778
6,065
14,930
17,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 6
11,528
823
15,463
13,812
5,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 6
11,088
792
11,850
8,127
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArcheAngeI
Hercules
0
4
3
0.38
W
Sobek
PradumaRS
Sobek
3
1
6
6
W
5
2
6
4
L
Izanami
ShinyMist
Izanami
1
3
0
0.33
L
Janus
Splergh
Janus
2
4
1
0.63
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
33,378
38,458
Taken
36,869
26,557
Mitigated
26,503
4,103
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArcheAngeI
Hercules
6,785
1,775
0
1,962
16,532
17,126
0
9,133
7,146
1,861
13,885
W
Sobek
PradumaRS
Sobek
6,065
423
0
2,868
14,930
17,538
78
3,735
11,099
24,449
0
W
15,463
10,443
0
2,825
13,812
5,386
1,850
7,121
6,667
0
72,173
L
Izanami
ShinyMist
Izanami
4,628
3,099
0
978
9,658
4,280
0
4,628
4,914
0
37,552
L
Janus
Splergh
Janus
14,386
184
0
1,163
12,268
5,151
0
4,289
7,916
60,997
0
W
11,850
1,300
4,636
4,859
8,127
3,579
486
3,944
4,119
53,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
33,513
157
Minions Killed
177
0
Camps Cleared
0
816,299
Distance Traveled
855,134
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,351
668
30
2
0
265,522
0
W
Sobek
10,897
778
17
1
0
302,499
0
W
Rama
11,528
823
83
6
0
265,086
0
L
Izanami
9,627
688
69
5
0
252,741
4
L
Janus
10,334
738
58
4
0
298,036
0
W
Ra
11,088
792
77
6
0
287,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role