Player Matchup

Ra
Ra
DrippyDreepy
Ra
Level 18
God Stats
3W - 0L
1,778 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
ImmSeto
Heimdallr
Level 175
God Stats
3W - 0L
1,367 SR
Queue Stats
247W - 229L
1,443 Elo+
Party 2
Lancelot
Lancelot
JBPerfection
Lancelot
Level 126
God Stats
2W - 0L
1,555 SR
Queue Stats
21W - 22L
1,498 Elo+
Party 2
Surtr
Surtr
TheRealOz425
Surtr
Level 108
God Stats
1W - 2L
1,581 SR
Queue Stats
21W - 14L
1,540 Elo+
Party 2
Charon
Charon
marluxiadxd
Charon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,502 Elo+
Party 2
Team Averages
Level 98
1,556 SR
1,485 Elo+

VS

Team Averages
Level 94
1,494 SR
1,389 Elo+
Charon
Charon
MadPrince98
Charon
Level 125
God Stats
0W - 1L
1,823 SR
Queue Stats
16W - 18L
1,400 Elo+
Party 1
Ishtar
Ishtar
NeikedBaby
Ishtar
Level 56
God Stats
2W - 2L
1,401 SR
Queue Stats
21W - 21L
1,476 Elo+
Party 1
Yemoja
Yemoja
OtOlock
Yemoja
Level 67
God Stats
4W - 4L
1,376 SR
Queue Stats
59W - 102L
1,301 Elo+
Party 3
Ix Chel
Ix Chel
OtOwolf
Ix Chel
Level 68
God Stats
1W - 5L
1,280 SR
Queue Stats
62W - 106L
1,272 Elo+
Party 3
Nu Wa
Nu Wa
SebasTiccy
Nu Wa
Level 155
God Stats
115W - 93L
1,590 SR
Queue Stats
175W - 189L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,142
831
4,315
5,980
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ImmSeto
Heimdallr
17
3 / 1 / 5
9,347
850
9,704
12,720
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
JBPerfection
Lancelot
16
3 / 1 / 8
9,275
843
9,447
9,493
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 8
8,490
772
8,184
12,358
11,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
15
2 / 0 / 4
8,301
755
6,134
8,910
8,311
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 3 / 3
8,170
743
9,484
15,846
16,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
NeikedBaby
Ishtar
15
2 / 3 / 1
8,301
755
7,579
11,242
5,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
OtOlock
Yemoja
14
0 / 0 / 2
8,104
737
3,125
5,379
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
OtOwolf
Ix Chel
14
1 / 7 / 3
7,807
710
13,542
12,579
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
10
0 / 0 / 0
6,555
596
893
315
81
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
13
Kills
5
5
Deaths
13
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Heimdallr
ImmSeto
Heimdallr
3
1
5
5.5
W
Lancelot
JBPerfection
Lancelot
3
1
8
7
L
Charon
2
3
3
1.17
L
Ishtar
NeikedBaby
Ishtar
2
3
1
0.83
L
Yemoja
OtOlock
Yemoja
0
0
2
1
L
Ix Chel
OtOwolf
Ix Chel
1
7
3
0.36
L
Nu Wa
0
0
0
0
W
1
1
8
5
W
Charon
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,784
Damage
34,623
49,461
Taken
45,361
33,662
Mitigated
31,939
8,699
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,315
1,262
1,224
1,066
5,980
2,638
921
4,318
1,488
27,951
0
W
Heimdallr
ImmSeto
Heimdallr
9,704
4,267
0
4,512
12,720
6,135
811
6,239
6,083
0
45,770
W
Lancelot
JBPerfection
Lancelot
9,447
1,977
0
710
9,493
5,154
1,168
4,997
4,447
0
31,418
L
Charon
9,484
634
0
653
15,846
16,941
0
4,180
11,294
32,707
1,436
L
Ishtar
NeikedBaby
Ishtar
7,579
4,884
0
416
11,242
5,273
0
1,898
9,344
0
29,923
L
Yemoja
OtOlock
Yemoja
3,125
553
3,196
1,327
5,379
4,359
0
2,250
3,129
19,702
0
L
Ix Chel
OtOwolf
Ix Chel
13,542
736
297
224
12,579
5,285
0
1,707
10,869
32,243
0
L
Nu Wa
893
225
202
59
315
81
37
167
92
3,688
0
W
8,184
2,696
0
1,187
12,358
11,424
832
5,892
6,115
799
25,296
W
Charon
6,134
1,503
0
0
8,910
8,311
607
3,092
5,696
15,200
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
38,937
245
Minions Killed
182
0
Camps Cleared
0
1,191,487
Distance Traveled
999,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,142
831
72
7
0
216,621
0
W
Heimdallr
9,347
850
68
6
0
192,396
0
W
Lancelot
9,275
843
54
5
0
278,485
0
L
Charon
8,170
743
32
3
0
303,800
0
L
Ishtar
8,301
755
60
5
0
191,401
0
L
Yemoja
8,104
737
30
3
0
220,000
0
L
Ix Chel
7,807
710
56
5
0
258,348
0
L
Nu Wa
6,555
596
4
0
0
25,858
0
W
Surtr
8,490
772
35
3
0
251,734
0
W
Charon
8,301
755
16
1
0
252,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role