Player Matchup

Tyr
Tyr
Genjiro3640
Tyr
Level 153
God Stats
6W - 8L
1,431 SR
Queue Stats
618W - 727L
1,451 Elo+
Party 2
Xing Tian
Xing Tian
Only Kilo
Xing Tian
Level 168
God Stats
0W - 3L
1,224 SR
Queue Stats
400W - 383L
1,578 Elo+
Solo
Medusa
Medusa
PapaHachi
Medusa
Level 69
God Stats
0W - 1L
1,832 SR
Queue Stats
347W - 306L
1,643 Elo+
Solo
Thanatos
Thanatos
ikiht
Thanatos
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 34L
1,480 Elo+
Party 2
Agni
Agni
zxFENxz
Agni
Level 164
God Stats
16W - 10L
1,327 SR
Queue Stats
208W - 198L
1,573 Elo+
Solo
Team Averages
Level 115
1,463 SR
1,545 Elo+

VS

Team Averages
Level 175
1,599 SR
1,641 Elo+
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Doní
Olorun
Level 170
God Stats
1W - 2L
1,460 SR
Queue Stats
141W - 93L
1,734 Elo+
Party 1
Apollo
Apollo
JSpIash
Apollo
Level 158
God Stats
2W - 0L
1,722 SR
Queue Stats
8W - 6L
1,603 Elo+
Party 1
Surtr
Surtr
Prohibit
Surtr
Level 189
God Stats
4W - 3L
1,636 SR
Queue Stats
685W - 540L
1,657 Elo+
Solo
Thor
Thor
Shokera
Thor
Level 203
God Stats
8W - 1L
1,679 SR
Queue Stats
507W - 310L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,930
539
5,862
13,945
10,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
Only Kilo
Xing Tian
7
0 / 4 / 2
5,011
456
3,284
9,719
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
PapaHachi
Medusa
10
0 / 2 / 0
5,680
516
4,822
7,425
2,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ikiht
Thanatos
8
2 / 4 / 1
5,444
495
2,958
8,785
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
zxFENxz
Agni
9
1 / 4 / 1
5,444
495
4,243
6,742
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 0 / 7
6,558
596
5,499
6,733
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Doní
Olorun
11
3 / 2 / 2
6,463
588
7,015
7,924
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
JSpIash
Apollo
11
4 / 0 / 1
6,668
606
5,793
6,869
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Prohibit
Surtr
12
1 / 0 / 1
6,706
610
10,017
9,771
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
Shokera
Thor
12
4 / 1 / 5
6,868
624
5,651
9,395
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
7
5.5
W
Olorun
Doní
Olorun
3
2
2
2
L
0
0
0
0
W
Apollo
JSpIash
Apollo
4
0
1
4.5
L
Xing Tian
Only Kilo
Xing Tian
0
4
2
0.25
L
Medusa
PapaHachi
Medusa
0
2
0
0
W
Surtr
Prohibit
Surtr
1
0
1
1.5
W
Thor
Shokera
Thor
4
1
5
6.5
L
Thanatos
ikiht
Thanatos
2
4
1
0.63
L
Agni
zxFENxz
Agni
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
33,975
46,616
Taken
40,692
24,613
Mitigated
22,127
10,660
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,499
1,919
0
2,232
6,733
4,967
0
1,619
5,114
20,811
0
W
Olorun
Doní
Olorun
7,015
3,284
240
2,301
7,924
3,322
0
3,271
4,653
55,097
0
L
5,862
512
0
3,994
13,945
10,540
0
1,886
12,059
0
46,955
W
Apollo
JSpIash
Apollo
5,793
3,532
0
3,858
6,869
2,390
794
531
6,338
0
42,397
L
Xing Tian
Only Kilo
Xing Tian
3,284
603
0
684
9,719
6,330
0
4,731
4,988
11,875
0
L
Medusa
PapaHachi
Medusa
4,822
1,597
0
1,681
7,425
2,559
0
1,207
6,157
0
44,482
W
Surtr
Prohibit
Surtr
10,017
2,951
0
2,802
9,771
7,656
0
736
9,035
1,239
49,289
W
Thor
Shokera
Thor
5,651
1,165
0
4,508
9,395
3,792
0
1,412
7,983
0
52,205
L
Thanatos
ikiht
Thanatos
2,958
478
0
3,551
8,785
2,920
0
1,377
7,408
0
21,109
L
Agni
zxFENxz
Agni
4,243
403
0
750
6,742
2,264
0
3,717
3,025
33,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
33,263
290
Minions Killed
380
0
Camps Cleared
0
1,095,725
Distance Traveled
1,123,011
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,558
596
21
2
0
219,276
0
W
Olorun
6,463
588
104
9
0
221,435
1
L
Tyr
5,930
539
100
9
0
246,989
2
W
Apollo
6,668
606
76
7
0
213,153
2
L
Xing Tian
5,011
456
11
1
0
193,621
3
L
Medusa
5,680
516
76
7
0
195,395
0
W
Surtr
6,706
610
84
8
0
227,177
0
W
Thor
6,868
624
95
9
0
241,970
0
L
Thanatos
5,444
495
28
3
0
239,785
0
L
Agni
5,444
495
75
7
0
219,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role