Player Matchup

Hera
Hera
Gooncandy
Hera
Level 8
God Stats
1W - 1L
1,276 SR
Queue Stats
2W - 9L
1,109 Elo+
Party 2
Bakasura
Bakasura
PrettyHead3125
Bakasura
Level 24
God Stats
16W - 13L
1,457 SR
Queue Stats
46W - 57L
1,335 Elo+
Party 1
Chernobog
Chernobog
imjay2
Chernobog
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 50L
1,385 Elo+
Party 2
Hades
Hades
jimbo wana beer
Hades
Level 48
God Stats
7W - 3L
1,145 SR
Queue Stats
145W - 149L
1,395 Elo+
Party 1
Shiva
Shiva
oG bootylurkin
Shiva
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 96L
1,376 Elo+
Party 1
Team Averages
Level 32
1,376 SR
1,320 Elo+

VS

Team Averages
Level 36
1,515 SR
1,345 Elo+
Chaac
Chaac
hj_909
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,331 Elo+
Party 3
Hades
Hades
mikesxj
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 4
Bacchus
Bacchus
misslesslie24
Bacchus
Level 29
God Stats
13W - 10L
1,573 SR
Queue Stats
26W - 45L
1,326 Elo+
Party 4
Cliodhna
Cliodhna
oblivionFeen
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 97L
1,380 Elo+
Party 4
Medusa
Medusa
tundi-999
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 2 / 5
8,748
547
6,611
8,918
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
15
7 / 0 / 6
9,581
599
8,390
11,677
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
imjay2
Chernobog
13
7 / 2 / 4
8,444
528
10,020
12,392
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
8 / 1 / 0
10,124
633
13,251
15,788
14,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 3 / 6
8,910
557
10,002
11,676
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
hj_909
Chaac
13
1 / 8 / 0
7,988
499
8,549
18,054
10,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
mikesxj
Hades
11
0 / 8 / 0
6,754
422
4,465
11,724
6,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
9
2 / 6 / 2
6,747
422
2,117
16,043
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
oblivionFeen
Cliodhna
13
3 / 2 / 1
8,138
509
8,699
13,558
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
tundi-999
Medusa
12
2 / 6 / 3
7,574
473
9,135
12,725
5,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
30
Kills
8
8
Deaths
30
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
5
3.25
W
Bakasura
7
0
6
10
L
Chaac
hj_909
Chaac
1
8
0
0.13
W
Chernobog
imjay2
Chernobog
7
2
4
4.5
W
8
1
0
8
L
Hades
mikesxj
Hades
0
8
0
0
L
Bacchus
2
6
2
0.5
W
4
3
6
2.33
L
Cliodhna
oblivionFeen
Cliodhna
3
2
1
1.75
L
Medusa
tundi-999
Medusa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,274
Damage
32,965
60,451
Taken
72,104
38,081
Mitigated
42,801
18,747
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,611
2,829
0
1,829
8,918
3,060
153
1,184
7,734
54,431
0
W
Bakasura
8,390
6,421
0
3,667
11,677
5,915
546
2,729
8,948
0
49,805
L
Chaac
hj_909
Chaac
8,549
2,649
0
2,246
18,054
10,523
662
12,256
5,581
0
38,271
W
Chernobog
imjay2
Chernobog
10,020
5,902
0
3,658
12,392
4,498
507
1,233
11,159
0
51,797
W
13,251
1,969
98
6,619
15,788
14,655
381
63
15,640
77,929
0
L
Hades
mikesxj
Hades
4,465
1,364
0
428
11,724
6,657
0
3,546
7,556
31,522
0
L
Bacchus
2,117
593
0
2,918
16,043
15,144
108
2,066
13,804
10,881
0
W
10,002
2,341
124
2,752
11,676
9,953
42
1,597
10,079
255
42,490
L
Cliodhna
oblivionFeen
Cliodhna
8,699
1,141
0
2,230
13,558
5,245
0
1,791
11,767
0
63,085
L
Medusa
tundi-999
Medusa
9,135
4,694
0
2,113
12,725
5,232
904
526
11,989
0
54,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
37,201
455
Minions Killed
289
0
Camps Cleared
0
1,517,016
Distance Traveled
1,479,312
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,748
547
93
6
0
273,851
3
W
Bakasura
9,581
599
109
7
0
394,551
0
L
Chaac
7,988
499
50
3
0
315,414
0
W
Chernobog
8,444
528
75
5
0
273,123
0
W
Hades
10,124
633
126
8
0
237,229
0
L
Hades
6,754
422
45
3
0
245,679
0
L
Bacchus
6,747
422
12
1
0
287,288
0
W
Shiva
8,910
557
52
3
0
338,262
0
L
Cliodhna
8,138
509
93
6
0
352,150
0
L
Medusa
7,574
473
89
6
0
278,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role